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Screenshot thread

Dr Skeleton

Arcane
Joined
Nov 9, 2014
Messages
846
Steve gets a Kidney but I don't even get a tag.
One of my first RTS games, I played the shit out this back in the day. Way ahead of its time in many ways, too bad the ai is inactive in most missions because it can play normally (try the second to last Eaggra mission). The sequel unfortunately ruins the alien setting, combining the 4 races into 2 factions to make room for humans.

Have some screenshots from this weird weeb game I just finished yesterday. It's pretty good.

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Kabas

Arcane
Patron
Joined
Feb 10, 2018
Messages
1,726
Way ahead of its time in many ways, too bad the ai is inactive in most missions because it can play normally
I noticed that. The AI seems to be prioritising the guy he spotted first no matter what. Even if the spotted guy jumped out of your range ages ago and instead another guy jumped into your range to shoot you.
JumptroopandShamali.jpg

I think they did it on purpose though. There is some weird quirks about controls and unit behaviour.
Like, you can't order your guys to attack everyone in their path.
Or the fact that your troops won't attack the spotted enemy unless directly ordered to or if the spotted unit in question attacks them first.
Spells and abilities like battle cry can only be used if you select a single unit with that spell/ability. You can't order your two jump troops to jump simultaneously and it's a bit difficult to cast anything in the chaos of combat(the big one especially).
Yeah, i think i would be proud no more if the AI was more active.
 

octavius

Arcane
Patron
Joined
Aug 4, 2007
Messages
19,690
Location
Bjørgvin
Did Evil's Doom just jump the shark?

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I'm getting some MM7 vibes here; facing sharks and exploring what seems to be either an air or space craft submerged in water.

Also, like in Black Crypt I needed to find water breathing equipment on a previous level.
 

Dr Skeleton

Arcane
Joined
Nov 9, 2014
Messages
846
Steve gets a Kidney but I don't even get a tag.
The controls are clunky, yeah. With the ai I meant that most maps are more puzzle-like instead of the classic RTS formula: build a base > defend ai attacks > attack enemy base. In War Wind the the ai usually just sits there and waits for you and the challenge is to use the limited resources to accomplish the goal. But there is at least one mission where the ai builds, mines and trains armies to attack you, and it's probably the most difficult in the game.

some CoE 4:

I think it's only the second time I've ever hired one of these guys
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You can never keep a gold mine for long
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Kabas

Arcane
Patron
Joined
Feb 10, 2018
Messages
1,726
Dat font
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ShareX is definitely a better program to capture screenshots than the Quick Screen Capture
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Martyr

Arcane
Joined
Jan 28, 2018
Messages
1,180
Location
Bavaria
great visuals, great soundtrack, amazing atmosphere.

this game's a walking simulator for the first 1 and a half hours. but after that it slowly transforms into a third-person-shooter-/stealth-hybrid.

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Gragt

Arcane
Patron
Joined
Nov 1, 2007
Messages
1,864,860
Location
Dans Ton Cul
Serpent in the Staglands Divinity: Original Sin
great visuals, great soundtrack, amazing atmosphere.

this game's a walking simulator for the first 1 and a half hours. but after that it slowly transforms into a third-person-shooter-/stealth-hybrid.

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WHZdABR.jpg

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Ens5Nud.jpg

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The palace looks eerily similar to the one in Magnetic Rose, the opening segment of Katsuhiro Otomo’s Memories.
 

Kabas

Arcane
Patron
Joined
Feb 10, 2018
Messages
1,726
Trying Caverns of Xaskazien 2
I don't know what is a good combo for beginners and will it be to my taste, so i decided to trust the random button.
4IkwYpQ.png

Elf focused on might and magic with bonuses to gaining friendship points with gods and to fighting against undead, but so fragile that any butterfly attempting to sit on him is fatal and one bottle of cider is enough to get him dead drunk even with 50% poison resistance.
Looks fun. I chose the defensive focused Lastavian/ark for him because it's apparently an elven god.
Already putting an anti-undead training to use
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This guy doesn't look too dangerous
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The fight didn't go that well though, so i decided to retreat
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Found cider
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And imp
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I decided to retreat and drink the cider. I don't want to get jumped by someone strong while i am in the weakened state. And i don't to waste the holy water on imp.
Here is my attempt to fight an imp while being dead drunk from one bottle of cider.
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I ended up being teleported
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Not that far though
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:philosoraptor:
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Getting an enchantment on my sickle is nice and i am a good elf who likes doing good acts, what can go wro
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:thisisfine:
I found a more accurate pitchfork after all
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And i am going to use it on the grue who hurt me in the beginning
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In retrospective, i should have used the flaming darts way earlier in this fight or from the very beginning, but i was to stingy with my spell points.
While my honour as an elf was preserved, this fight left me with one hp. Olagas suffocated shortly after.
C5Els3Z.png

My next attempt will probably be a bit more serious
 

Kabas

Arcane
Patron
Joined
Feb 10, 2018
Messages
1,726
I am also going through the other WarWind campaigns step by step.
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The third obblinox mission is a complete bullshit. Briefing tells me that i should build my base atop the ruins. The fact that the ruins are full of snipethorns is not the problem, they won't attack you unless provoked and if you watch your workers carefully. It's a huge group of Shama'li that will attack you shortly after before you can even gather resources for your inn that is the problem. Using battlecry or trying to build an offensive fence does not help.
Anyway, i also tried the Shama'li campaign
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I like how some of their reasearch needs to be done through the use of the insight spell, which kills the one who casted it.
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These Shama'li really dislike whoever enters their sacred ruin.. wait a second.
Could it be that me entering those ruins is what triggers the early raid in that Obblinox mission? Maybe i should just try to build the base in some other place? I need to check this.
Edit: Nah. But i think i broke the trigger by building the wall.
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lightbane

Arcane
Joined
Dec 27, 2008
Messages
10,560
More pics from Atomic Butcher, the game you will never play:

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That thing is a "customer", that eats people, has a large organ that's totally not a scrotum that must be destroyed first before being damaged and can open doors with its innards upon being defeated.

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Fat cat ladies.
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Uber-obscure references!

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Then suddenly, a Gieger-esque lvel! Is this Contra? Nope, better! Also, plot is that an uncontrolled bio-weapon turns an entire city into a fleshy horror landscape, with the Butcher trapped inside. More meat for him!

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The level is called "Moving Bowels". Yep.

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The final boss?

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Nope. Suddenly a giant, horryfing dinosaur thing shows up, but I cannot capture the pic correctly. After a harsh battle, the Butcher merges with the Demiurge (the bioweapon's name), mutates and becomes an endless mass of flesh that covers the planet, eating everything, rendering Earth into a pink blob drifting in space, a place where conflict is inexistent and peace is eternal.

Kinda like the Evangelion movie thing but with no take-backs.

Now, for something different, my hugely modded playthrough of XCOM2!!
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The mod was so inane it broke my game.

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With that name, surely he was an alien clone.

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Hardest mission so far. My guys were spent by then. Using larger pods to compensate for a larger starting squad sometimes backfires. Also, of course the game followed by a "Base Defense" mission while half of my team was wounded.
 

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