Baron Dupek
Arcane
- Joined
- Jul 23, 2013
- Messages
- 1,871,344
ToEE Co8 New Content version
Gee, I wonder what's the postgame new content in this mod and why nobody talks about it?
oh
oh god
OH HELL NO
It sucks. New city of Vebobonc sounds cool but walking around is soul draining experience, it even worse than Hommlet in that regard.
There was one cool quest - to solve kidnapping case. Turns out the whole action take place in the sewers, and they're as big as the city itself. I'm still impressed, in not a good way, they pulled something like this and not a single time get though that there is something wrong with some concepts and desings.
Second screenshot is Hickory Branch and there is more enemies than the whole Temple, its surroundings and dungeons contain.
And you often hit the limit of active critters in combat, that's how many of them are there. 30% giants, 30% bugbears, and the rest is gnolls, orks and other crap.
P.good game that have two mods and both sucks, amazing.
Gee, I wonder what's the postgame new content in this mod and why nobody talks about it?
oh
oh god
OH HELL NO
It sucks. New city of Vebobonc sounds cool but walking around is soul draining experience, it even worse than Hommlet in that regard.
There was one cool quest - to solve kidnapping case. Turns out the whole action take place in the sewers, and they're as big as the city itself. I'm still impressed, in not a good way, they pulled something like this and not a single time get though that there is something wrong with some concepts and desings.
Second screenshot is Hickory Branch and there is more enemies than the whole Temple, its surroundings and dungeons contain.
And you often hit the limit of active critters in combat, that's how many of them are there. 30% giants, 30% bugbears, and the rest is gnolls, orks and other crap.
P.good game that have two mods and both sucks, amazing.
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