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d1r

Busin 0's Bussin' hard
Patron
Joined
Nov 6, 2011
Messages
4,548
Location
Germany
Resonance of Fate - great JRPG with an incredbile atmosphere. Gameplay is really unique, but the grind is unreal (if you wanna be a completionist)
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Zed Duke of Banville

Dungeon Master
Patron
Joined
Oct 3, 2015
Messages
13,684
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Chersonese region in Outward (2019)

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Chersonese region at night

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Chersonese region in snow

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Beast Golem in Enmerkar Forest region

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Cabal of Winds Temple in Enmerkar Forest region

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Face of the Ancients dungeon in Enmerkar Forest region

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Abrassar Desert region

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Abrassar Desert region at night

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Levant in Abrassar Desert region

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Spire of Light, Hallowed Marsh region

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Spire of Light interior, Hallowed Marsh region
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Dark Ziggurat, Hallowed Marsh region
 

spekkio

Arcane
Joined
Sep 16, 2009
Messages
8,378
You can find some p. interesting items in the basement of the madhouse:

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Third mission done. Despite map's small size, the performance was horrible in some places...

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Four detections?

:decline:

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:incline:

Art collecting intensifies:

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:obviously:

Domino at work. Bind up to 4 enemies together:

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And waste less resources:

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In before "oops!":

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Some truly non-queenlike action:

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Entire police station put to sleep:

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Time to visit (another) crazy scientist's mansion:

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More sightseeing:

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Verdict: great gameplay-wise, but Arcane cannot into coding. :roll:
 

RK47

collides like two planets pulled by gravity
Patron
Joined
Feb 23, 2006
Messages
28,397
Location
Not Here
Dead State Divinity: Original Sin
Things to do in Neverwinter...

Rob the poor
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Save the district (not pictured)
Claim reward.
Then kill everyone for EXP

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Nothing personal, kid.

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octavius

Arcane
Patron
Joined
Aug 4, 2007
Messages
19,949
Location
Bjørgvin
It wasn't so good that I completed it. I did complete The Hobbit, for example.
But if you can't get enough of Adventure games, and if you like Norse mythology, it's worth a try.
 

Nifft Batuff

Prophet
Joined
Nov 14, 2018
Messages
3,831
Both Valhalla and The Hobbit are a pain to play by today standards, but they were visionary at the time. Some aspects are still visionary today, e.g. they dynamically simulate their worlds, each npc has a sort of rudimentary AI and acts independently, sometimes you can find characters fighting each other or talking/exchanging items with each others. Sometimes you can find the corpse of a key npc, killed by someone in the past, meaning that the game went by itself into an unwinnable state. This seems to be more a problem for The Hobbit rather than for Valhalla, but often you can exploit the system to creatively find other solutions.
The setting of Valhalla is interesting being literally the Norse mythology, places and deities. Valhalla also features rudimentary animated graphics, probably predating the approach of the later Sierra adventure games (king's quest etc.)
 

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