Blair Witch Volume 2: The Legend of Coffin Rock
It was first game released by Human Head Studios, which was formed by ex-Raven people. And unfortunately it has many problems, that can't be fixed and left me disappointed after the great predecessor. Volume 2 tells the tale of eight-year-old Robin Weaver, who goes missing in the woods near Burkittsville, and the five men in the search party sent to find her, who are found roped up and disemboweled at the titular Coffin Rock. We are a Civil War soldier, who finds Robin before that even. As we don't remember anything being wounded, we are named Lazarus by the grandmother of Robin. She tells us to find the kid, as she feels something bad in the woods.
So we are in the past again, but even further. This is a good beginning for an interesting story. Which is chopped into pieces, where we watch cutscenes and for the most of the time fight against soldiers and unnatural creatures. The puzzles are almost non existent and we are just being moved from scene to scene, while we try to gather what's happening through the cutscenes (which are sometimes too long). We also have more ammo to find through the whole game, which makes it easy for us. The rustic feeling of interiors is really good, since the Nocturne engine works well to make them believable and atmospheric. The music is still great, and there are some interesting lore fragments for those who care.
It's an ok game, but due to the cutscenes/battles system of narration, and how short it is, it feels like a huge letdown.
Time to close the last chapter of Blair Witch book and see The Elly Kedward Tale.
Sometimes you can have problems regarding sound. Some of them will be missing, or/and you will not hear the dialogues. You need to do this thing:
- Go to Sound options menu.
- Change the Hardware mixing setting, then change it back to the original setting.