toro
Arcane
- Joined
- Apr 14, 2009
- Messages
- 14,962
My somewhat aggressive Genichiro fight. Ng+, no kuro. I love this fight. Rate and subscribe.
(Sorry for the background banter).
:kurwa: :pierdole:
Edit: I love that fight.
My somewhat aggressive Genichiro fight. Ng+, no kuro. I love this fight. Rate and subscribe.
(Sorry for the background banter).
Yeah, but I'd like to experience earlier parts of the game with the prosthetics, skills, and combat arts.NG+ is meh, it's much more fun to start a fresh run and see how you do starting out without your toys. The GIT GUD is real in this game, in a way it reminded me more of my first Dark Souls run that its sequels did.
Finally finished my first playthrough. All I can say now is that I REALLY FUCKING LOVE IT! I think From really outdid themselves this time, and this game is a definitive proof that the devs are at best when they make New Things™ instead of A Sequel™.
I want to elaborate further on the things I like and dislike about this game, but right now I really need to calm myself down. It's rare for me to want to replay a lengthy game such as this right after finishing it once, not even Dark Souls 1 managed to do that. But right now, I felt like I just want MORE of Sekiro, it's insane. I started NG+ right after beating Isshin, then proceed to wipe the floor with Genichiro
P.S. Sword Saint Isshin is, hands down, THE best final boss fight of all From's games in recent times. Absolutely much better than Gehrman, which is already better than Gwyn.
Just spamming L1 definitely won't cut it. It's obviously valid against consecutive attacks, but there are perilous attacks that can't be deflected such as swing attacks and grabs (which is sadly still broken for a lot of people even though I personally don't experience much of teleporting grab attacks). Some enemies also needs to be soften up before deflecting their attacks becomes a valid strategy. Tools and combat arts are also actually fairly useful, if not outright broken for some fights, so just experiments with everything the game has to offer.I really hope eventually, spamming l1 isn't going to be the way to go,
Bruh, he ain't called Isshin, the Glock Saint for nuthin'mfw the Sword Saint just casually whips out a Glock
My advice, keep training with Hanbei the Undying. Personally, every time I got frustrated by a boss or certain encounters, I just relieve my frustration on Hanbei.I just can't seem to make the switch to the way this game needs to be played. I'm unconsciously stuck in soulsborne mode where I roll roll and roll away from danger, that shit won't cut it here and it demands a parry and deflect style. When I deliberately force myself to play like that I can go OK for a while but then I get frustrated and slip back to the old ways and get stomped on. Guess I just gotta keep plugging away at it.
Actually, never mind. It took a grand total of 7 or 8 attempts to bring him down. He didn't feel nearly as difficult as either the Demon of Hatred or Owl (Father), the two of whom collectively took hours and hours to defeat. His wind-up and Perilous attacks are not too hard to dodge or counter, they leave him exposed to a couple of attacks and he does them often. His Posture regen isn't all that high either and during the third phase, you get a free weapon that's fairly easy to utilize (Lightning Reversal) and does a lot of Vitality/Posture damage.
For those who continued on NG+, Kuro's Charm or no?
Why does this shit crash at every death or loading screen?
There are two types of fishes, the treasure carps that give scales, and man-eating fish who almost always accompanies one treasure carp as a group. The treasure carps will always run away when they notice you, while the man-eating fishes will maneuver around to attack you.Was kinda disappointed the fish in the waterway (I think 4(?)), didn't give up any carp scales. I think I have 5 at the moment.
Unfortunately, no.is this game scary like dark souls and bloodborne
carps that give scales, and man-eating fish who almost always accompanies one treasure carp as a group.