Curratum
Guest
The problem with Wolf 3D is that it is a hitscan fest which heavily promotes doorfighting. There's almost zero enemy variety and primitive level design. Doom would have been equally boring if it had only hitscanners.Wolf 3D and its clones are completely obsolete thanks to Doom. Incredibly restricted single-plane 2D level design doesn't allow for much variety compared to Doom's introduction of height levels. Anything pre-Doom is obsolete and only a historical curiosity at this point.
That's why I love Quake's Arcane Dimensions mod so much.
No hitscanners at all. Just projectiles.
Hitscan is a shit mechanic.
Hitscan has its place, I mean, there's tons of things you can do to balance it and make it fun. Let's not try and pretend that modern-era shooters with modern-era hitscan / supersonic round weapons can no longer be fun.