Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Send help, I developed a simracing addiction

Matador

Arcane
Patron
Joined
Jun 14, 2016
Messages
1,713
Codex+ Now Streaming!
Also hopelessly addicted to sim racing, although I'm hopelessly slow. Mostly just farting around in BeamNG and Assetto Corsa but do join the occasional race. Just upgraded my wheel and pedals to make me faster (it didn't) but everything feels better now so being slow is more fun.

It´s truly middle class gentleman's hobby. I just wish I was high class to drive real racing cars.
 

Doktor Best

Arcane
Joined
Feb 2, 2015
Messages
2,891
Also hopelessly addicted to sim racing, although I'm hopelessly slow. Mostly just farting around in BeamNG and Assetto Corsa but do join the occasional race. Just upgraded my wheel and pedals to make me faster (it didn't) but everything feels better now so being slow is more fun.

I can recommend this playlist from Driver61. Hes a real life and virtual racing coach and this is his beginners course of all the theoretical knowledge you need to have to improve your pacing.
 

his_derectomy

Novice
Patron
Joined
May 2, 2021
Messages
7
Strap Yourselves In
Also hopelessly addicted to sim racing, although I'm hopelessly slow. Mostly just farting around in BeamNG and Assetto Corsa but do join the occasional race. Just upgraded my wheel and pedals to make me faster (it didn't) but everything feels better now so being slow is more fun.

I can recommend this playlist from Driver61. Hes a real life and virtual racing coach and this is his beginners course of all the theoretical knowledge you need to have to improve your pacing.
Thanks for the tip! I have seen a bunch of his F1 content and knew about their private training but those look like exactly what I need. I know a bunch of the theory but I also know that there is some fundamentals I am missing somewhere.
 

his_derectomy

Novice
Patron
Joined
May 2, 2021
Messages
7
Strap Yourselves In
I went through a few of his videos and already feel some things clicking into place. I knew a lot of the basic theory but the way Scott explains it and some of the things he stresses (especially the importance of smoothness of inputs) are already making a big difference for me. I think I've been coming off the brakes way, way too quickly, robbing me of all my front grip. Anyway, great videos.
 
Joined
Aug 10, 2012
Messages
5,905
It's been about a year since I had my racing game fever, bought two wheels etc. I've had my T300RS GT in storage since May and decided to bust it out yesterday to play a bit and ended up spending nearly 8 hours having fun in BeamNG.Drive (probably my favourite car game, there's just so much shit you can do), AC and ATS.

It's a curious phenomenon - I love it, but not having a permanent setup is a real detriment to being willing to play whatever it is. I am thoroughly convinced that if you want to buy a wheel, you should be prepared to invest in a dedicated setup, otherwise it'll just end up gathering dust most of the time, even if you love playing.
 

Doktor Best

Arcane
Joined
Feb 2, 2015
Messages
2,891
It's been about a year since I had my racing game fever, bought two wheels etc. I've had my T300RS GT in storage since May and decided to bust it out yesterday to play a bit and ended up spending nearly 8 hours having fun in BeamNG.Drive (probably my favourite car game, there's just so much shit you can do), AC and ATS.

It's a curious phenomenon - I love it, but not having a permanent setup is a real detriment to being willing to play whatever it is. I am thoroughly convinced that if you want to buy a wheel, you should be prepared to invest in a dedicated setup, otherwise it'll just end up gathering dust most of the time, even if you love playing.

I got myself a wheelstand about 2 weeks after i bought my T300. Its just too much of a hassle otherwise. I can fold up my wheelstand and put it next to my desktop and its done.
 
Joined
Aug 10, 2012
Messages
5,905
It's been about a year since I had my racing game fever, bought two wheels etc. I've had my T300RS GT in storage since May and decided to bust it out yesterday to play a bit and ended up spending nearly 8 hours having fun in BeamNG.Drive (probably my favourite car game, there's just so much shit you can do), AC and ATS.

It's a curious phenomenon - I love it, but not having a permanent setup is a real detriment to being willing to play whatever it is. I am thoroughly convinced that if you want to buy a wheel, you should be prepared to invest in a dedicated setup, otherwise it'll just end up gathering dust most of the time, even if you love playing.

I got myself a wheelstand about 2 weeks after i bought my T300. Its just too much of a hassle otherwise. I can fold up my wheelstand and put it next to my desktop and its done.
I have a wheel stand but it's kind of clunky and doesn't fold easily - I have to undo a couple nuts with a wrench to get it to lean back under the desk. I could just set it aside but it's pretty large so I end up losing access to stuff like i.e. my closet. So I just chuck it in another room and this leads into the situation I described. If I have to go into another room to pick it up and then plug it in again I'm just not gonna do it.
 

adddeed

Arcane
Possibly Retarded
Joined
May 27, 2012
Messages
1,533
I keep the pedals permanently under the desk, the cables ready. So the only thing i need to do is clamp the wheel to the desk and off i go.
 

Modron

Arcane
Joined
May 5, 2012
Messages
11,162
So what's the preferred controller for a motorcycle racing game anyways? Steering wheel, standard controller, flightstick and pedals, or painstakingly repurposed arcade 90/2000s arcade motorcycle controller?
 
Joined
Aug 10, 2012
Messages
5,905
I'd feel really strange playing a motorcycle game on a wheel. I like your repurposed Manx TT arcade cabinet idea, but unfortunately a regular pad might be the next best option.

edit: apparently Thrustmaster used to make something called the "Freestyler" exactly for this purpose. Guess the market wasn't great for it:

http://www.telecommandercorp.com/li...lerrt/thrustmasterusbbikeracecontrollerrt.htm

full-27761-61238-p9280009.jpg


Here's a Prosperous YouTube review:

 
Last edited:

his_derectomy

Novice
Patron
Joined
May 2, 2021
Messages
7
Strap Yourselves In
Even the arcade racers with bikes to sit on and lean don't quite feel right... not nearly as immersive as a good FFB wheel and nice pedals/shifter. Just IMHO of course.

Maybe I would change my tune if I tried a modern one with more of a sim software instead of whatever arcade game I last tried. VR would probably help too.
 

Matador

Arcane
Patron
Joined
Jun 14, 2016
Messages
1,713
Codex+ Now Streaming!


Good thoughts about simulation/design in motorbike games.

In one side we have the difference between car simulation, where with a wheel an pedals you get a good proximity to reality, at least for the simulation being fun and authentic at the same time.

On the other side we have the tryhard syndrome like in FPS "simulators" like Tarkov or Arma 3, where they put unrealistic amounts of weapon sway/recoil, because shooting the real thing is too easy, and they didn´t want to get accuse of being like COD, or worse, to "balance" weapons for PVP.

For me the balance in moto games should be have a good feedback of grip, braking and throttling, responsive handling, and good simulation of track conditions. Hope the new TT Isle of Man game releasing achieves that.
 

Matador

Arcane
Patron
Joined
Jun 14, 2016
Messages
1,713
Codex+ Now Streaming!


Playing right now. Handling feels very good., and the island tracks are very cool.
 

Matador

Arcane
Patron
Joined
Jun 14, 2016
Messages
1,713
Codex+ Now Streaming!


Good thoughts about simulation/design in motorbike games.

In one side we have the difference between car simulation, where with a wheel an pedals you get a good proximity to reality, at least for the simulation being fun and authentic at the same time.

On the other side we have the tryhard syndrome like in FPS "simulators" like Tarkov or Arma 3, where they put unrealistic amounts of weapon sway/recoil, because shooting the real thing is too easy, and they didn´t want to get accuse of being like COD, or worse, to "balance" weapons for PVP.

For me the balance in moto games should be have a good feedback of grip, braking and throttling, responsive handling, and good simulation of track conditions. Hope the new TT Isle of Man game releasing achieves that.

Its published by Nacon...
The devs are decent, but don't expect any post-release support or bug fixes, they'll run off to make the next game right after the release.

Game is very fun as it is. Enjoying it a lot.
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,372
How to know a true sim racing alien ? His main mojo is sim racing and he treats F1 as side hustle XD And his is the multiple times champion...

 

Hobknobling

Learned
Joined
Nov 16, 2021
Messages
475
A decade apart, and we've only gone backwards.
iRacing is still the king of simulators and it was originally released in 2008.

Sports games mostly died or got mutated into live service gambling games for children by EA. Sports games used to be system sellers for many console generations and there used to be fierce rivalries like FIFA vs. Pro Evolution Soccer. I really don't fully understand what went so wrong that almost no new sports games are able to break the mold and become mainstays. I think the last racing game that has done that is the Dirt Rally -series from Codemasters and then they got almost instantly absorbed by EA. Even that series is basically just a continuation of Colin McRae Rally.
 

Dedicated_Dark

Prophet
Joined
Nov 21, 2015
Messages
1,017
Location
Beyond the Grave
How to know a true sim racing alien ? His main mojo is sim racing and he treats F1 as side hustle XD And his is the multiple times champion...


3 time world champion. The dude is so into it in the previous quali he raced with his mates overnight in the sim and came sleep deprived into f1.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom