Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Shadow of the Road - turn-based RPG set in feudal Japan invaded by British steampunk machines

cyborgboy95

News Cyborg
Joined
Aug 24, 2019
Messages
2,762
https://store.steampowered.com/news/app/1173980/view/3184618578525666934

Developer Q&A - Adrian Kumorowski
1e0f5786c13c803b2c5bc47e01b8b83ef1300f35.png


Today in our developer Q&A let's hear from Adrian Kumorowski, 3D artist at Another Angle and creator of the ship model in this post!

Introduce yourself!
- Hi, I am Adrian, a 3D artist with a fairly wide range of skills in this field.

What do you like the most about Shadow of the Road?
- The tactical battles, the mix of feudal Japan with steampunk, and of course all the shining katanas, tachi, odachi and wakizashi.

What’s your biggest inspiration?
- Every reference I get from our concept artists!

What's the one thing that's always on your work desk?
- I don't have a desk.

Which didn't stop Adrian from creating this and more awesome 3D models for Shadow of the Road! Stay tuned for more from Shadow of the Road and Another Angle Games!
And of course join our Discord here {LINK REMOVED}

SOR-Adrian-800x450-GIF-4-STEAM.gif
 

cyborgboy95

News Cyborg
Joined
Aug 24, 2019
Messages
2,762
Skills in motion
In tactical combat your options don't stop at moving and using normal attacks. Every character comes with their unique abilities that will help you dispatch the enemies in your path. Some, like the one seen below, will target several enemies at once.

SOR-skills-in-motion-800x450-body.gif


Slice, dice and use skills to fight your enemies in Shadow of the Road! ⛩️
 
Joined
Feb 20, 2018
Messages
999
Unless you can play as good British robots bringing civilisation, prosperity and reason to unwashed evil japanese masses of coloured savages I'm not interested.
If I told you I and a small team were working on open ended free form strategy RPG inspired by Jagged Alliance and Daggerfall where you play as an invading colonial force to an island of vaguely African inspired Orcs, would you be interested in that? Or anyone else for that matter?
 

The Wall

Dumbfuck!
Dumbfuck Zionist Agent
Joined
Jul 19, 2017
Messages
3,200
Location
SERPGIA
Unless you can play as good British robots bringing civilisation, prosperity and reason to unwashed evil japanese masses of coloured savages I'm not interested.
If I told you I and a small team were working on open ended free form strategy RPG inspired by Jagged Alliance and Daggerfall where you play as an invading colonial force to an island of vaguely African inspired Orcs, would you be interested in that? Or anyone else for that matter?
Excited? My boner excitement would touch ceiling
When can we hear more?
 
Joined
Feb 20, 2018
Messages
999
Unless you can play as good British robots bringing civilisation, prosperity and reason to unwashed evil japanese masses of coloured savages I'm not interested.
If I told you I and a small team were working on open ended free form strategy RPG inspired by Jagged Alliance and Daggerfall where you play as an invading colonial force to an island of vaguely African inspired Orcs, would you be interested in that? Or anyone else for that matter?
Excited? My boner excitement would touch ceiling
When can we hear more?
Hopefully next year if Covid or some other scamdemic doesn't cause mass idiocy again.
 

cyborgboy95

News Cyborg
Joined
Aug 24, 2019
Messages
2,762
Self-Ejected

Lim-Dûl

Self-Ejected
Joined
Apr 11, 2022
Messages
388
Skills in motion
In tactical combat your options don't stop at moving and using normal attacks. Every character comes with their unique abilities that will help you dispatch the enemies in your path. Some, like the one seen below, will target several enemies at once.

SOR-skills-in-motion-800x450-body.gif


Slice, dice and use skills to fight your enemies in Shadow of the Road! ⛩️
This breakdancing is an insult to the honorable swordsmanship of the samurai.
 

Serus

Arcane
Patron
Joined
Jul 16, 2005
Messages
6,702
Location
Small but great planet of Potatohole
Unless you can play as good British robots bringing civilisation, prosperity and reason to unwashed evil japanese masses of coloured savages I'm not interested.
If I told you I and a small team were working on open ended free form strategy RPG inspired by Jagged Alliance and Daggerfall where you play as an invading colonial force to an island of vaguely African inspired Orcs, would you be interested in that? Or anyone else for that matter?
I wouldn't. But only because you mentioned Daggerfall. Nothing against Dagerfall itself but it doesn't mix well with all the rest and its addition means your game will be, with high probability, retarded.
 

Modron

Arcane
Joined
May 5, 2012
Messages
10,049
A sign of life: https://store.steampowered.com/news/app/1173980/view/6492542836634168014
It's been quiet on the Shadow of the Road front!
We have been working hard behind the scenes...
a7e164b92b7cd5cc19b56ca88816ed23feb47f8a.png


Greetings, noble warriors and samurais!
It has been some time since our last update, but believe us -
we have been working hard behind the scenes
. As they say, silence is golden - and we believe that it’s very true for the creative process.

We want to assure everyone that Shadow of the Road is progressing smoothly and steadily. Our team has been hard at work,
coding, designing, and crafting a rich, immersive world
that we believe will transport players to an era of honor, intrigue, and conflict.

We can confirm that we have reached several important milestones in our development process, but for now… Well, we will announce more in the future!

Finally…
We want to extend an invitation to all of you, samurai gamers, to
join our official Discord
! This is where we’ll be sharing behind-the-scenes materials and keeping everyone up-to-date on the latest news and updates. It's also a great place to connect with other fans of the game, share your thoughts and opinions, and become a part of the growing community of Shadow of the Road enthusiasts.

So don’t hesitate to join - just click here!

We would also like to
thank you all for your support and interest in our game. We know that the wait may be long, but we promise that it will be worth it. With every passing day we are getting closer to reaching our main goal - a game that we hope will capture the spirit of warrior culture and offer a truly immersive experience for players around the world.

They also posted a few screenshots on twitter a few days earlier on Apr 1st.
 

Modron

Arcane
Joined
May 5, 2012
Messages
10,049
Looks like they are starting to update regularly now: https://store.steampowered.com/news/app/1173980/view/5306971121513227928
Let me tell you a story…
This story takes place in the land of the rising sun in 1868...
88b0771d8e02387b07d2350697b6e2ca6fab3a11.png


Warriors!
We humbly express our gratitude for your unwavering support and interest in our game, Shadow of the Road. We are honored to have such a virtuous community, and we thank you from the bottom of our hearts.

Allow us to share with you a tale of old…

This story takes place in the land of the rising sun in 1868. A power struggle is underway between the Shogun and the Emperor. Satoru and Akira, two skilled ronin, manage to impress Shogun’s spymaster who unexpectedly sends them on a mission to escort a young boy named Toshiro to Tokugawa.

However, Toshiro may not be an ordinary boy. Although there's nothing to indicate it, he may turn out to be more important than many people think…

As the heroes will journey on, they will overcome each obstacle and adversity in their path and find themselves encountering new individuals who will join their cause. Each of these newcomers have their goals and motivations. Despite their differences, their adventure had the potential to bring them together in ways they never thought possible. But it’s just the beginning...

It's up to you how the story ends...

We hope that this short introduction to the game’s story has ignited a spark of interest within you, and we invite you to accompany us on our journey to greatness. The story is based on facts and situations that actually took place, but when our adventure begins, it will engulf you with the magic of fantasy.

The path ahead may be perilous, but with your courage and determination, we shall overcome all obstacles.

Join us on Discord, where we share exclusive materials. We are eagerly anticipating your arrival and looking forward to embarking on this journey together.

Until we meet again, may the spirits of the samurai guide you on your path.

Anyone willing to take one for the team and descend into the madness that is discord to see if there is anything cool in their "exclusives"?
 

Modron

Arcane
Joined
May 5, 2012
Messages
10,049
Still pushing their discord but at least they mention they'll be having a closed beta test in the future: https://store.steampowered.com/news/app/1173980/view/3702565493893716353
What is a Yokai?
The Yokai are an integral part of the game...
52b11b54da0a92f2eab553f0475c786423d5b13f.png

Warriors!
To kick things off, we would like to express our gratitude for your companionship on the journey of developing Shadow of the Road. Stay with us and stay tuned - we’re still progressing!

Also, we'd like to invite you to join our Discord server, where we are building an awesome community full of fantastic people and where you can expect to see exciting news and updates on the game.

Join us here!

What's more, we are planning closed beta tests in the future, and members of the server will have priority access. They’re our closest Samurai!

Alright, let's cut to the chase!

The Yokai are an integral part of the game, one of its pillars. We understand that not everyone may be familiar with who or what these creatures are, so we've decided to provide some insight.

Yokai are fascinating beings deeply rooted in Japanese folkloreand mythology. They encompass a wide range of supernatural creatures, from mischievous spirits to powerful entities. Yokai can be seen as a collective term for a wide range of beings, including spirits, monsters, demons, and ghosts.

Each of them has its unique characteristics and origins, making them a captivating part of the world. When it comes to categorizing Yokai, there are several ways to go about it. One common approach is based on their characteristics and behavior (e.g. Oni, Kappa, Yurei…). However, we don't want to spoil their exact role in the game's storyline.

Rest assured, though, that you will come across Yokai on more than one occasion. Their presence will add an extra layer of mystery and excitement to your path in the game. You will be able to control some of them and to figure out their intentions and background. Intrigued, huh?

To wrap it up…

Thank you! And we have one more good info - devlogs will now be appearing more frequently. We want to once again encourage you to stay tuned and follow our game! There's a lot more to come, and we can't wait to share it with all of you.

Stay awesome
Another Angle Games

I feel like I've seen parts of this teaser before but there is new stuff mixed in there like the rifle and flamethrower units plus and a C&C moment in there.
 

Abu Antar

Turn-based Poster
Patron
Joined
Jan 19, 2014
Messages
13,564
Enjoy the Revolution! Another revolution around the sun that is. Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
https://store.steampowered.com/news/app/1173980/view/6245974112360828233
Japan and Steampunk - an unconventional fusion
This unexpected combination makes the world of Shadow of the Road so captivating
e02cca6c2c70e09fa0a426dcb0e7934f6164bf06.png


Warriors!
Today, we’d like to delve into the fascinating
fusion of steampunk and Japanese culture
. These two seemingly different elements come together in a remarkable way, creating an incredible atmosphere that keeps us hooked (and hopefully you too!).

Let's talk a bit about steampunk and its origins…
Steampunk is a subgenre of science fiction
that combines futuristic technology with Victorian aesthetics. It's all about that retro vibe, with steam-powered machinery and a touch of industrial revolution. It's a style that has captured the imagination of many and has become a beloved theme in various forms of media.

There were many books, TV shows, and even games (for example BioShock, Dishonored, or Final Fantasy VI) created in this genre. We're sure that, to some extent,
you've already encountered steampunk
, whether consciously or not. But never before in the form that we intend to present it in our game!

In the world of Shadow of the Road, the responsibility of bringing steampunk to Japan
lies with EMC
(a mysterious British conglomerate with unclear intentions).

Initially, the idea of blending these seemingly contrasting atmospheres seemed risky to us. After all, Japan, the Land of the Rising Sun, evokes an entirely different imagery.
It's all about that Zen vibe
– peace, balance, spirituality, and chill.

However, it's precisely this unexpected combination that
makes the world of Shadow of the Road so captivating
. It immerses you deeply and leaves you craving for more. You want to navigate through the next stages of what seems so unassuming, believe us.

Join us!
We are confident that during the upcoming testing phase (and by the way, we encourage you to join our Discord to participate), you'll also get to experience the feeling we're talking about.

We encourage you to
keep following the game's development
on Discord, Twitter, Facebook, and right here - on Steam. Moreover, if you have any questions, don't hesitate to reach out. We'll respond as quickly as possible and with great pleasure.

Stay tuned for more
exciting news and updates, and let's embark on this extraordinary journey together.

Cheers
Another Angle Games
 
Last edited by a moderator:

cyborgboy95

News Cyborg
Joined
Aug 24, 2019
Messages
2,762
Shadow of the Road - Enemies
4e9db599f7e63e58d47b1754bad7c62507bf6921.png


Samurai!

How are you doing? Hope all is well! We are continuously working on our game and although there is still some time until the release, you can observe how the game is evolving, taking on different colors and shapes.

Some of you ask about the release date. Well, we’re not ready to reveal it just yet. At this moment, we can only guarantee that there will be several closed tests before the game's launch, in which you will have the opportunity to participate. They are getting closer, so join our Discord to make sure you don’t miss them!


Enemies

Alright, alright, enough with the introduction! Today, we would like to present a very important element of the game. The enemies!

We guarantee that there will be no shortage of them in Shadow of the Road, and we're striving to make them highly diverse. We’re not going to show you all of them today, but we will introduce you to four types that will shed some light on our vision. Here they are:


  • Ninja:

Ninjas are basic enemy units skilled in the art of stealth and close combat. Armed with a deadly katana, they can swiftly evade attacks and strike from a distance using shurikens. Their agility and quick strikes make them a formidable opponent.
7f288377a3357abca6a0d21aefb18ec77fe66093.png



  • Wolf:

Wolves are the basic wild creatures that accompany the bandits and fight alongside them. They are agile and can be relentless in their attacks. Be cautious of their biting jaws and swift movements when facing them!
8a75dabf2176cb3535a22966e3b21daad2aad00d.png



  • Prowler:

Prowlers are ranged units armed with a bow, making them a threat from a distance. They have exceptional situational awareness and can react to events on the battlefield with their “Overwatch” ability. If you get too close, prowlers switch to wakizashis for close-quarters combat.
dbc572fd5c60a5c427cc5dd3364f92d5e76f3220.png


That’s all… For now!

These are just a few of the basic enemies. In the final game there will be many more, so you'll definitely need some good training before embarking on an adventure in this world that combines Japanese folklore and steampunk.

Thank you for being with us, and we can't wait to show you more surprises! If you have any questions, feel free to reach out. We're always here to chat with you!

Until next time
Another Angle
 

cyborgboy95

News Cyborg
Joined
Aug 24, 2019
Messages
2,762
What we've been working on lately...
6d254d25e9c0da636cb4a69caf6b620b95dce76c.png


Warriors!

It's great to be back and we are truly grateful for the warm reception of our previous devlog, which focused on the gore aspect of the game (by the way, if you haven't checked it out yet - here it is).

Today, we would like to share some new exciting updates that we have been working on lately. Consider this as the first of many dev diaries to come in the future. We want you to know what is happening with the game, so you’ll be one of the first to hear about the latest milestones!
Lighting

Let’s start with something important!

We have been experimenting with different lighting techniques to enhance the overall atmosphere of Shadow of the Road. We strive for global illumination to be believable and applicable to both characters and environments.

We believe that the right lighting can help players truly immerse in the game's world and amplify the sense of danger lurking around every corner.

f08348c511486b6240a64ffcd107454491b3e21a.png

d915cc9064726a4300cf5eff8e6738932e241b01.png


It's the work of the tiniest details, but worth every drop of sweat!

Verticality

Next, we want to give you a glimpse of something exciting. For example, take a look at one of the stages. What makes this encounter particularly interesting is… The abundance of ladders, adding a unique multi-level dimension to the fight!

1b645c3d5f228d3b8d859dcc1dfc7aa31ba08c71.png

c31ff0e2e60a0c749a2ce7ad6f18015c713bf538.png


Yes, fight! We must let you know that this is where you’ll find dangerous enemies, so you better watch out and get ready. Samurai must be strong, but also wise - remember to use the environment around you! Get ready for intense vertical combat!

New skills

Another interesting thing we want to introduce you to is a new skill called "Glacial Fangs". We won't reveal all the details just yet, but we can show you how spectacular this attack is in motion.

Stay tuned for more updates, and believe us - you’ll be able to use many more thrilling skills in the game. Enemies will be terrified!

Something extra…

As a little surprise and a token of our gratitude for being with us, we would like to show you something exciting and truly satisfying. You see, during the development of Shadow of the Road, we've been having an absolute blast, and the fruits of our labor have seamlessly merged into captivating elements that breathe life into the very fabric of the game.

For example - let's take a moment to admire the way this bridge is generated. Trust us when we say, we can't help but feel an overwhelming sense of pride due to how incredible it looks!

Till next time!

Before we wrap up, we want to invite all of you to follow us on our social media platforms - Twitter, Facebook, TikTok, and Instagram to stay up-to-date with the latest news and announcements.

Above all, we highly encourage you to join our Discord server[discord.gg], where everything happens first! Thank you for your continued support and enthusiasm.

Warm regards
Another Angle Games
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom