Zombra
An iron rock in the river of blood and evil
NEW DESPERADOS-LIKE GAME coming from Mimimi. From the email newsletter:
Codename Kartoffel Reaches Alpha Milestone
Hey there everyone,
As promised we only write, when we have something to say. And I think the time has come. Our upcoming game Codename Kartoffel (same genre as Shadow Tactics, but different setting, not Shadow Tactics 2) hit the Alpha milestone. It was quite a tough time for the whole team, but we had some free time with family and friends for Easter holidays last week. And now we are back in business and working on Codename Kartoffel for the rest of this year.
With this project we stepped into a lot of new adventures like recording animations with motion capturing or doing ensemble recordings for the voices (all actors of a dialogue are recorded at the same time). We really hope to master these tools to bring our next game to the next level. Right now it looks very promising, but also like a lot of work to come for us. But we are ready.
Shadow Tactics Patch v.2.2 Release
Besides working on the new project we did a patch for Shadow Tactics which mainly improves the long loading times, drastically reduces CPU load (less fan-noise, more FPS!) and fixes some other minor bugs. We even tested it on a beta branch on Steam before rolling it out to the public. Everything looked really good. Guess what, after we pushed it out to the public, some people reported bugs like a pink screen or the left mouse click not working. Although it were not a lot of people, it still sucks.
We are very sorry for all the people who can´t play Shadow Tactics because of these bugs right now. We will have a look at these issues shortly and hope to fix them as soon as possible. Regarding the pink screen we can already say: this is happening on DirectX 9 GPUs or systems with faulty GPU drivers, and Shadow Tactics never really supported DX9. The old version miraculously sometimes worked, so you can still switch back to it.
Back to the sunny side. There is a Shadow Tactics boardgame in the works, done by our partners Antler Games. We are very excited to see the results when it hits Kickstarter. The stuff that has been sent to us from Antler Games looks really good so far.
You can see there has been a lot going on our side in the last few months. We are more then happy how things turned out after being very close to shutting down the company at the end of 2016.
The main reason we are still here today and doing what we love to do is for sure everybody out there who bought our games. We are very happy for all your support in the last years and we promise to keep on making games with the fullest of our hearts.
There is so much more to tell, but I think the newsletter is long enough already. I think the next big thing from our side will be the announcement of Codename Kartoffel later this year. If you´re interested in getting in contact with us sooner, feel free to join our Discord here https://discord.gg/vRxWGey
Or simply lean back and wait for our next newsletter.
Yours,
The Mimimis
PS: Some of you might have already spotted it, but we are in the process of updating our logo (check out the intro of the new Shadow Tactics patch) and renaming the company from Mimimi Productions to simply Mimimi.
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