Fairfax
Arcane
- Joined
- Jun 17, 2015
- Messages
- 3,518
The biggest problem with a pacifist run in the 12th mission is getting to the first wagon. I think you have to make everyone in the very first area chase footprints from one character and then run with the rest. I went lethal, though. That map is too good a playground for Yuki.
Mount Tsuru more than makes up for it, though.
Agreed, and I think that made the map too pistol-friendly. I also felt that locking Takuma in one place was very cheap. He's only there for the sake of the plot, and is only useful for killing the 2 guards in towers.Second was cheap it was. No bushes on the entire map + shittons of cross-vision straw hats - the end effect was basically split second-perfect twitch gameplay where you first lob a rock behind the straw hats to distract them for a sec, and then use that supershort window of opportunity to surf around 2-3 other vision cones in the area. I felt there was little actual planning, and way too much twitch in that mission.
Mount Tsuru more than makes up for it, though.