Lhynn
Arcane
- Joined
- Aug 28, 2013
- Messages
- 9,865
In theory its fairly complex, in practice you use your cooldowns and hit things. Thats all there is to dragonfalls combat.I strongly disagree with Wasteland 2 combat being better then Dragonfalls. I even disagree with the statement that it's more complex. It's really not. Can you use drones? Use ducts for their movement? Sap enemy APs? Have simultaneous hacking action (however poorly done)? Modify encounter difficulty/enemy composition/reinforcement arrival/interval by in-game choices and use of skills? Use spells, summons, adept powers, totems?
I found myself doing the exact same thing each fight, from start to end. And i mean this literally, buff-hit-end fight.
Even the only real challenging fight, the three way one came down to moving to a safer spot and murdering everything while they murder eachother. It was a nice change of pace but it was still roughly the same.
Character building is definitely more varied in dragonfall, but you are still basically picking your one trick to repeat through the whole game.
Wasteland 2 on the other hand rewards positioning a lot more. While there is not much complexity on the weapon side of things (just use sniper or assault rifle, anything else is a trap choice), you can get yourself in trouble if you are caught in cross fire. And there are quite a bit of encounters with this kind of thing. You have to actually think about where you go, and while melee is very effective, it is also very risky, so if you have a melee guy you will definitely stop and think throroughly before commiting to a course of action, else you risk actually losing your teammate permanently.
As to the game getting old by california, you have probably played it for a long time by then, and it has been mostly combat, so it speaks to how solid the combat is. It will not win any awards, its average at best, but its certainly better than whatever you can squeeze out of dragonfalls combat. Also while i havent made it to california yet, i have heard its very superior to arizona in terms of design.
Wrong. But whatever, you think theres actual depth to PoE when even on the highest difficulty is trivial at best and a bore all the way through.Sure, Dragonfall's combat is no rocket science and rather simplistic next to something like Underrail, but it's still miles above anything Wasteland 2 represents.