buzz
Arcane
- Joined
- Apr 1, 2012
- Messages
- 4,234
Ehh, I'd argue that EA are awful specifically because they're putting their customers in a really bad spot instead of serving them as they should.That relationship is what lead to the most glorious "achievements" of publishers like EA.
Draconian DRM, phone shovelware that no one asked for, DLCs, buggy as fuck releases and so on.
The same can be said for today's games just as well. I don't think great games are determined by the funding model used. But I wasn't talking about the quality of the games as much as I was talking about the quality of the treatment of their customers, which are ... dare I say ... emotionally blackmailed into becoming "patrons" and disguised workers.The great games that we know from "back then" happened despite this relationship, not because of it.
Spread the word! (marketing)
Report the bugs! (QA)
Design an NPC for us!
I'm a bit conflicted about all of the things happening within the developing scene. On one hand, I'm all about helping devs and supporting games that I love. Helping out in the Gothic 3 Community Patch is one of my memorable internet experiences.
On the other hand, I can't shake the cynical aspect of this situation. At the end of the day, these are companies making products and turning a profit out of them. This isn't a charity case. And while I understand the need to give them a push and help them through the baby steps, I do hope they eventually get their shit together. Self-funded sequels, smaller Early Access/Beta timelines and so on.
Well yeah, that's my point. Patronage implies that the artist does whatever the patron is asking. But taking the money and not giving in to the patron's demands is a bit backwards in my opinion.What we have now is more a kind of modern day patronage, where an interested party (in this case, random internet people) pays the artist to do what the artist is good at.
Good example is with Elite Dangerous. People are okay with putting the money upfront as long as the devs keep their end of the bargain. When they said the game will have Always ON DRM, they got lots of (well-deserved) backlash. But some people defended them, which I thought was weird. We've ripped a new asshole to Blizzard, EA or Ubisoft when they did that, I don't think Frontier Developments should receive less only because they made the space sim game people have been dreaming about for years.