Lhynn
Arcane
- Joined
- Aug 28, 2013
- Messages
- 9,865
Oh, ops, no wonder.Lhynn we're talking Shadowrun, not Dungeons & Dragons.
Oh, ops, no wonder.Lhynn we're talking Shadowrun, not Dungeons & Dragons.
Though when we played we went for 2nd edition setting with 3rd edition rules, because it handles certain things better from what I remember.
Well yeah. But it was in the 50's so everything looked like 2E illustrations in my mind's eyemore like darth roxor edition setting
My rulebook says their average height is 2.8 meters with an average weight of 225 kg.
They were and are big motherfuckers, I'm just saying they're not 4m tall giants. At least not the average troll = the majority.2nd edition best edition, it has that magical 80's vibe. And trolls were big motherfuckers.
(3rd edition at least included the word 'average'.)Trolls measure 2.8 meters and weigh 225 kilograms.
Sorry, I can't remember. I read few of them as a kid and then later downloaded a megatorrent with all the books. It was pretty short though. The plot in all simplicity was that the mainchar was hired to track down a missing student. She turned out to be a corporate heiress for one of the big corps and had been kidnapped by another shadowrunner team who handed her over to the BTL guys who kept her drugged up while they made the videos, in order to first blackmail her dad and then to discredit them and make the whole corp look bad. IIRC, shit really hits the fan at that point because the Corp in question wants to make the whole embarrassing thing to go away, so everybody gets a hit squad after them. I don't remember too many details, except going yuck when they described one scene from the BTLs. Imagine a Jap interracial scene except the negroids are triple the size and have horns if you want to.
Hi all. I finally got around to finishing SRR, are there any UGCs you would recommend?
So that's how the new Matrix looks and sounds, but how does it play? Well, we've revised a lot of Matrix systems and added some really fun new stuff such as Watcher IC and Blocker IC which really ramp up the tension of diving into cyberspace and provide a much greater variety of gameplay than before. We'd love to go into more detail but - every minute we can spend testing and polishing the game right now is vital. We hope to tell you more about Matrix gameplay in the coming weeks, or you can see it for yourself on August 20th!
One other thing - we know everyone's anxious to get their keys, so we also want to let you know we're in the process of getting keys and other rewards into your BackerKit accounts. Watch for an update soon announcing that they're available, and for a general status update on the various Kickstarter rewards.
Note that your keys can't be delivered to your account unless you've answered your survey. You can head to the SRHK BackerKit page to double-check that you've answered your survey, or email them at support@backerkit.com if you need any help.
- HBS
Looks like I'm gonna have to roll a decker this time.
Looks nice visually, this animation is garbage though.
Matrix stuff has been really, really boring, even in Dragonfall. A big part of it is that it was effectively a solo side mission, and they always had to balance it so it would be possible to do everything with Blitz even though a cyber-focused PC would then crush it, and Blitz had like a 65% chance to hit shit so you had grueling multiple turn stretches of whiffs, violating the "if it can't be very interesting, at least make it quick" guideline.
Almost. They should optimize all the teammates. Anyone remember the spec ops sniper that couldn't hit shit with her sniper until you got about 3 missions in?I hope they do companion progression right this time and the decker party member won't be horribly unoptimized no matter what you do. I already rolled a decker/smg in DMS and a pure mage in Dragonfall and I plan on something completely different this time around.
Make it like
My main complaint about the Matrix was that it played like the combat, except less fun (single character, unlimited healing), and with the added absurdity of computer programs hiding behind chest high walls. This looks like it's largely the same,