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Shadowrun Shadowrun Returns - Dead Man's Switch Original Campaign

Surf Solar

cannot into womynz
Joined
Jan 8, 2011
Messages
8,837
STEAM n00b question: I am at my brothers PC and not at home, can I download the STEAM client, login with my account and download the game here to play too? Or am I locked on that one machine?
 

eric__s

ass hater
Developer
Joined
Jun 13, 2011
Messages
2,301
So when a team of two people inevitably create a mod within the first month that's better than the OC, what will that say about Harebrained?

Probably nothing, because it won't happen and the original campaign was very good.
 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
100,394
Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
More and more, it's sounding like what this game really needs is a difficulty overhaul.

What it needs is an additional dimension of depth and complexity added to every aspect.

There should be more to explore, and exploring should be more involved. There should be more to interact with, and interactivity should be more involved. These two (exploration and interactivity) should overlap to provide missable hidden areas (cubbyholes, catwalks, rooftops, etc.), missable rewards, and even optional locations. Running from hotspot to hotspot doing the obvious in a tiny cramped area isn't much in the way of exploration or interactivity.

There should be more conversations to have, such that you aren't simply running from one flashing talk icon to the next exhausting conversation options. There should be more C&C stemming directly from conversations; the tone you choose to use (and it's standard BioWare goodie two-shoes, neutral cop-outer, and mean bastard in this game) should affect conversational outcome more often.

I could go on, but really it applies to absolutely everything in the game: Another dimension (perhaps two) of depth and complexity would go a very long way.


Uh yes, but what I suggested wouldn't require creating entirely new content and thus has a chance of actually being made
 

J_C

One Bit Studio
Patron
Developer
Joined
Dec 28, 2010
Messages
16,947
Location
Pannonia
Project: Eternity Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
STEAM n00b question: I am at my brothers PC and not at home, can I download the STEAM client, login with my account and download the game here to play too? Or am I locked on that one machine?
You can download your games on any machine.
 

Burning Bridges

Enviado de meu SM-G3502T usando Tapatalk
Joined
Apr 21, 2006
Messages
27,571
Location
Tampon Bay
It's hard to take a then-unknown amount of preorders into consideration when creating a budget, no? Money from them probably helped a lot when they ran out of money towards the release date, nothing more.

Blah blah, does it mean the money does not exist? Actually I don't give a shit about their budget anymore. It's just obvious you people are down playing the figure as much as possible.
 
Joined
Jul 27, 2013
Messages
1,567
Is the 1.8 mil before or after kickstarter and amazon took their share?

Before but there should have been other sources of income like pre orders.



I think 1.2 mil is a safe bet with pre orders being negated by physical rewards + kick-starting fees. Save feature would have been nice sure, but it's unnecessary to exaggerate how much money they raised( by 1-2 million at that.) to make that point.
 

Rake

Arcane
Joined
Oct 11, 2012
Messages
2,969
STEAM n00b question No2: If i subscribe to steam, without downloading steam in my computer, can i download mods from steam workshop or they require steam running as well?
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
37,104
Regarding budgetchat they also took out a loan:
http://arstechnica.com/gaming/2013/...niatures-a-look-inside-harebrained-schemes/2/
Gitelman and Weisman, realizing they'd need to allocate more time and money to make the matrix fit seamlessly into Shadowrun's conversation-and-tactical-battle RPG system, took out a loan to make their vision a reality (Harebrained didn't confirm how much). That helped the team get to the point where they could post a 20-minute gameplay preview. Soon after that, a swell of backers appeared, offering more money, along with orders of bagels and pizza delivered to Harebrained's cramped headquarters.

They never said they were attempting to revive classic computer role playing gameplay unlike inXile, Obsidian, Brenda Romero, etc. The pitch appealed to nostalgia of the setting, and the SNES and Genesis games (particularly the SNES version).


I like the game but it fails to live up to those games too. Both, especially the Genesis one, were open worlds to at least some extent with mission choices and other RPG world elements.
I never got past the first hub of the SNES game but I remember it being very linear and pretty much like a JRPG with a needlessly bad interface.
 

Hirato

Purse-Owner
Patron
Joined
Oct 16, 2010
Messages
4,004
Location
Australia
Codex 2012 Codex USB, 2014 Shadorwun: Hong Kong
STEAM n00b question No2: If i subscribe to steam, without downloading steam in my computer, can i download mods from steam workshop or they require steam running as well?

You'll need a running steam instance (and the game in question installed) to download the mods.
As for subscribing to the mods, you can probably do that from a second system which doesn't have steam installed.
 

Rake

Arcane
Joined
Oct 11, 2012
Messages
2,969
STEAM n00b question No2: If i subscribe to steam, without downloading steam in my computer, can i download mods from steam workshop or they require steam running as well?

You'll need a running steam instance (and the game in question installed) to download the mods.
As for subscribing to the mods, you can probably do that from a second system which doesn't have steam installed.
If someone hasn't steam installed, how can download the mods? Are they anywhere else except steam workshop?
 

pocahaunted

Arcane
Joined
Jan 9, 2010
Messages
4,017
Location
Pyongyang, Best Korea
The game is fairly fun, but it has shit ton of issues. It's still worth the price, given the editor and the enjoyment you can get out of it.

Since what this game has going on for it seems to be its pretty decent graphics and satisfying combat, albeit shallow, the presence of an editor does provide the game with a lot of potential. However, there are a few things that need to be fixed, such as that fucking always in combat if mobs exist on the map shtick. Heck, when inside the matrix it doesn't even care if there are mobs anywhere - can't really imagine something more tedious and hamfisted. If they manage to get that fixed, along with the buggy environ interaction, there should be some decent content on the horizon for this game.

The OC, well, that's fairly entertaining except for the multitude of bugs (infiltration mission, what a clusterfuck), certainly better than the POS that was NWN1. It's very shallow and linear, as pointed out, but it fits extremely well with the setting. In fact, the ambience given rise to by the writing is pretty decent and seems to do justice to the setting, even if ruder NPCs would've been welcome(derpa derp). The game does a terrible job in some parts, though, as the world itself feels hollow and akin to cardboard at points (can pretty much only interact with quest related shit, very few detous and, more worringly, the game provides the player with answers in dialogue mode even when you don't have the necessary item in your inventory) the UI is also pure shit and there is definitely a lack of proper tooltips.

TL,DR: Worth the investment, but not an amazing game. Good for what it is, a placeholder to check from time to time (thanks to modding, mind) until better games come along.
 

Jaedar

Arcane
Patron
Joined
Aug 5, 2009
Messages
10,294
Project: Eternity Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
Raise your hand if you found the Tir Ghost a piece of crap by got it anyway because its cool.
Totally useless. Only thing good about him is the bug-juice launcher he has.
Yup. Having that launcher saved me from restarting the entire mission after harlequin died. Funny too cause the devs haven't accounted for that possiblity so he keeps popping up in dialogues despite being dead. Also appears in the final talky bit. Altho a certain potato said there's stuff in the files about that so maybe they just forgot to enable something or it had to be cut.

Final stats:
D892CF588D800E64A9F6B7FCEC25E536E9A269CE

Started pumping dodge and quickness after I maxed out willpower and spellcasting.
 

Flacracker

Educated
Joined
Nov 6, 2011
Messages
77
STEAM n00b question No2: If i subscribe to steam, without downloading steam in my computer, can i download mods from steam workshop or they require steam running as well?

You'll need a running steam instance (and the game in question installed) to download the mods.
As for subscribing to the mods, you can probably do that from a second system which doesn't have steam installed.
If someone hasn't steam installed, how can download the mods? Are they anywhere else except steam workshop?

Just use steam for the mods. Steam Workshop is so easy. You just hit one button and they will begin to download and you have them. No moving files into folders and all that shit.
 

Metro

Arcane
Beg Auditor
Joined
Aug 27, 2009
Messages
27,792
Just use Steam -- it isn't a tenth as bad as the edgy tryhards on the 'dex make it seem.
 

Branm

Learned
Joined
Apr 27, 2013
Messages
472
Location
Ottawa
There is already a user made run that gives that open world feel :) Enjoying the game much more using that even though its rather buggy
Where did you find it?
I got it from Steam Workshop.

Its called Life on a Limb
...umm i think only way to download is to subscribe to the campaign via steam wokshop, then go in-game and you should see it when you go to start a new game
 

Kz3r0

Arcane
Joined
May 28, 2008
Messages
27,026
Let's address something important here, obviously undisclosed deals with Microsoft, a gimped DRM free edition and bad budget management shouldn't be so easily forgiven or forgotten, but this is a Kickstarter project, so it should be judged as such, this means that until the Berlin campaign is released this is just half the game, for backers at least, the others will have to buy two games, this alone can change the perspective from which should be judged.
The other important aspect is the editor, they specifically allocated resources to develop it as per backers request, so this is an important feature not just a mods-will-fix-it punchline.
 

potatojohn

Arcane
Joined
Jan 2, 2012
Messages
2,646
I don't understand why people are so excited about the editor. The game engine is a scrolling bitmap with a couple of awful 3d models overlaid and a scripting engine for logic. An experienced game programmer could remake that shit in C++ and lua over a weekend.
 

ERYFKRAD

Barbarian
Patron
Joined
Sep 25, 2012
Messages
30,315
Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Nah, I'm just quoting metro before he does it.
 

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