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Game News Shadowrun Returns Kickstarter Update #85: Hong Kong campaign concept art revealed

Infinitron

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An indicator of "good writing" is the degree to which the writers take their own material seriously. If the shadowrun hong kong is just a panasian-themed EPCOT, you can probably expect laziness in other areas you might care more about.

Dude Shadowrun has resurgent Native American empires ruling over vast swathes of the former United States with shaman magic

and you're complaining about pagodas in Hong Kong
 

eXalted

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Sheesh, just enjoy the setting. If it was in the Antarctic I would still be eager to play it.
 

VioletShadow

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An indicator of "good writing" is the degree to which the writers take their own material seriously. If the shadowrun hong kong is just a panasian-themed EPCOT, you can probably expect laziness in other areas you might care more about.

Dude Shadowrun has resurgent Native American empires ruling over vast swathes of the former United States with shaman magic

and you're complaining about pagodas in Hong Kong
:bravo:
 
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An indicator of "good writing" is the degree to which the writers take their own material seriously. If the shadowrun hong kong is just a panasian-themed EPCOT, you can probably expect laziness in other areas you might care more about.

Dude Shadowrun has resurgent Native American empires ruling over vast swathes of the former United States with shaman magic

Would play. :takemymoney:
 

GarfunkeL

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Let's not forget how most of Central-America and Columbia has been turned into an Atzec-inspired dystopia with, you got it, blood sacrifice and Jaguar cults and everything. Shadowrun: it has your kitchen sink in it.
 

DeepOcean

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Concept art seems anachronistic already. HK isn't some historical capital. The only pagoda city gates in HK are the ones they use to shoot period television dramas. It's not like Dongdaemun in Seoul.
Well... the architectural fashion on Shadowrun is to do the whole cultural inspired buildings, the corporations just pretty much hijacked the culture of their own countries to the point on going to extremes to trigger identification for the ordinary consumer. Ares tries to show itself more american than the former USA, Wuxing more chinese than the former chinese goverment, native american corporate buildings with fake wood and etc. it is all bs but really good Marketing tool. They go to the point of making fake gardens, fake buildings made of stone but when you get close you see that is all plastic. Just because you seen a Pagoda and even if it looks old, it could be as fake as the intelligence of a gamming journalist.
 
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Well, seems to me from KS comments that the fanbase wants depth. Interesting, seems like people who care about Shadowrun are pretty monocled and if they suceed with KS, we could get a pretty good crpg.
 

almondblight

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Concept art seems anachronistic already. HK isn't some historical capital. The only pagoda city gates in HK are the ones they use to shoot period television dramas. It's not like Dongdaemun in Seoul.

Washington, D.C. and Portland, Oregon aren't historical Chinese capitals either (these were both built within the past 30 years):

250px-Chinatown%2C_DC_gate.jpg


China-Town-Gate-Portland-500x391.jpg


Since Hong Kong opened this ~20 years ago:

140305113000_2422.jpg


and this just 8 years ago:

TvyamNb-BivtNwcoxtkc5xGBuGkIMh_nj4UJHQKuorlXGIZBWX6mWg4ne9vhz_1O4DzrKJG2tbqtTw


(And if you want to go further back, you get stuff like this built in the past 100 years in Hong Kong.)

I wouldn't be surprised if Hong Kong built something like the gates in D.C. or Portland at some point over the next 40 years in the real world, let alone the bizarro fictional Shadowrun world (where, lest people forget, there were totem polls all over Seattle).
 

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Let's not forget how most of Central-America and Columbia has been turned into an Atzec-inspired dystopia with, you got it, blood sacrifice and Jaguar cults and everything. Shadowrun: it has your kitchen sink in it.

Yeah I am hoping that might be the next setting (or the Native American lands).
 
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Yeah, I am 100% behind this. Shadowrun: Dragonfall was great fun; biggest value for dollar winner of the Kickstarters.

D:OS and WL2 had better cRPG systems and progression, but the total lack of filler content spaced between meaningful content puts Dragonfall ahead of them in terms of sheer enjoyment. It's always better to be wishing for more of something you want in a game than to be left wishing for the absence of something you HAVE to play through to get to the next patch of fun in the narrative.
 

naossano

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Unfortunately, with that "open-world" frenzy, you are more likely to find new games that are made of filler, with almost no meaningfull contents.
Anyway, more SRR, the better...
 

OSK

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So how is the Hong Kong setting? Are people familiar with the PnP happy with this? Anything interesting it brings to the table?
 

Jed

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I just finished Dragonfall tonight. Thought it was quite excellent; a huge step up from Dead Man's Switch. This is the first I'm seeing of the next game, & I'm quite stoked about the idea of Hong Kong. Hopefully they'll continue their own personal incline.

Somethings I would like to see them improve, UI-wise, is how inventory for followers is handled as well as a slight improvement to targeting friendly for buffs & heals--beyond the "limited" heals, the targeting was a inconsistent pain in my ass. I also second the request for more music. I like existing music, but it needs more.
 

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Make the Codex Great Again! RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. I'm very into cock and ball torture I helped put crap in Monomyth
I hope the barrier to entry is low. They already have the engine and I am broke. If they ask $15 for a new campaign on the existing engine I will be a little ticked (remember, they asked $15 for the whole game in the first KS). $10 I won't be that ticked, but prob won't pledge. $5, I'm in. I hope they shoot for 30000 people at $5 each instead of 10000 people at $15 each.
 

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I'd assume they are going to do a more larger campaign for HK, and would be either 15$ or 20$ for the game. Of which I will happily pay.
 

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Most def ; you can't expect much for a 5$ fee. I doubt it would even up the sales that much, as ironically people might expect that a 5$ game would not be quality content. Since this most likely will be, it needs to have a proper price.
 

Zombra

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Make the Codex Great Again! RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. I'm very into cock and ball torture I helped put crap in Monomyth
Could be. I do see a lot of RPG KSes fail when they put a high price on basic get the game, and I've seen tons of cheap ones succeed. I'm not an economist and that's obviously not the only factor, but the pattern I see is: lower minimum pledge, more $. Maybe I'm just seeing what I want to see.

If they actually make the minimum higher than for SR (say, $20, when SR+Dragonfall was $15), that will be a major step up from 'irksome'.
 

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Steve gets a Kidney but I don't even get a tag.
I don't care if they reuse the engine or even the assets, I'd gladly pay 20 bucks for a game of Dragonfall quality. And you know what? I would be fucking happy, really really really fucking happy, if every developer out there stopped developing new engines just because, and kept making sequels in the old engine. The only time a new engine is actually justified is when it brings something new to the table. Re-using the shit you already have so you can focus on delivering quality content = best fucking game development approach ever.
 

tuluse

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Could be. I do see a lot of RPG KSes fail when they put a high price on basic get the game, and I've seen tons of cheap ones succeed. I'm not an economist and that's obviously not the only factor, but the pattern I see is: lower minimum pledge, more $. Maybe I'm just seeing what I want to see.

If they actually make the minimum higher than for SR (say, $20, when SR+Dragonfall was $15), that will be a major step up from 'irksome'.
TToN and PoE raised more than WL2 with a higher base price for the game.

The game changes once you're in the million+ range. Although, who knows if a SR campaign will be a million+ type of project.
 

DeepOcean

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Paying $5 for this game is a shame. Common... people can't get extra $10 for a nice TB AND cyberpunk game these days? Just don't go on Mcdonald's a day or two and you have the money. Jesus, popamolers pay $60 for their yearly reskin while RPG lovers of all people are this cheap? Liked Dragonfall, if they really do an extensive upgrade and new gameplay mechanics, I pay $60 easy otherwise if the campaign is of the same size of Dragonfall, it is still worthy $20 easy.
 

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