I don't think you know what diplomacy means.2. Diplomacy somehow managed to become even worse than in CivV, which is achievement on its own. With reduced unity types AI knows only ONE tactic - swarm of suicidal berserking human/tank waves.
It's possible to get planet carvers on around turn 125 with the slavic federation.
You want to take scientists, tectonic scanner, laboratory.
Start out researching, in the order of your choice, ecology(can be skipped if you get a free solar collector), genetics, chemistry, engineering, and computing. Add in physics if you have firaxite nearby, and planetary survey if you need that.
Make sure, when settling, that you can get at least 4 petroleum and 1 titanium. Settling near firaxite helps, too.
Prioritize getting as much science as possible.
When you're finished with the mentioned techs, research robotics. Then hard tech mechatronics. That is going to take a really long time, however.
It is going to result in you lagging behind affinity-wise. On apollo, this is probably going to mean that, by the time the tech finishes, you are, at most, level 3, while the AI may be at an upwards of level 7. Though it is possible that some will be at an equal level if they got beat up a bit.
Due to this, get as friendly as possible with all your neighbors, to the point of allying them. If it looks like an AI is about to attack you, bribe someone else to attack them.
While you're teching mechatronics, get the +25% orbital unit production virtue.
Once you're finished with mechatronics, launch a satellite and take astrodynamics as your free tech.
It should now be around turn 125 and you have a orbital unit with strength 120. While most of the AI's don't have rocket batteries, so they can't shoot them down even if you put them directly above their cities.
It's going to be able to oneshot everything at that point in the game except for cities, because you can't do more than 100 damage in one shot.
With planet carvers, you can essentially roll through the AIs on your continent until they get rocket batteries.
Franco-Iberia can probably do all this too.
Alpha Centauri > Civilization II > Civ III = Civ I > Civ VI > Civ V > Beyond EarthInstalled it. Played through the whole early part of the game. Saw a siege worm near an AI settlement. Saw it get hit turn after turn by the base defenses without the worm reacting in any way. Uninstalled.
Anyway, setting that slight disappointment aside, what is the best 'out of the box' Civilization? With that I mean the best Civ with expansions if there are any but without mods. I'm interested in giving that old franchise another spin but want to try the best one. Personally I loved the original the best, but that's partly since it was so fresh back then.
No, AI still declares war upon you after praising you for killing aliens for a long time. After long trade deals etc. Gets pised because you cleaned miasma on another side of the planets. Its a clusterfuck. Combat inability just supplements my statement.I don't think you know what diplomacy means.
Civ 4 after Beyond the Sword is my favorite. The number of legitimate options and strategies is unsurpassed.Installed it. Played through the whole early part of the game. Saw a siege worm near an AI settlement. Saw it get hit turn after turn by the base defenses without the worm reacting in any way. Uninstalled.
Anyway, setting that slight disappointment aside, what is the best 'out of the box' Civilization? With that I mean the best Civ with expansions if there are any but without mods. I'm interested in giving that old franchise another spin but want to try the best one. Personally I loved the original the best, but that's partly since it was so fresh back then.
Not to say with 5 cities you have to manually assign 15 trade routes. At some point most will say "Fuck it!" and stick with Tall strategy, abandoning Wide due to micromanagement hell
Felt too much like they just threw everything but the kitchen sink design wise and I found the combat mechanics pretty bad, but yeah, there sure is a ton of stuff to do and many ways to do them in Civ IV.Civ 4 after Beyond the Sword is my favorite. The number of legitimate options and strategies is unsurpassed.
Felt too much like they just threw everything but the kitchen sink design wise and I found the combat mechanics pretty bad, but yeah, there sure is a ton of stuff to do and many ways to do them in Civ IV.Civ 4 after Beyond the Sword is my favorite. The number of legitimate options and strategies is unsurpassed.
I've played the game for a few hours, it is completely soulless.
I've played the game for a few hours, it is completely soulless.
I completely fucking agree.
It's a very cartoony, PC, lifeless game. It's entertaining enough, but to call this a spiritual successor to SMAC is outright blasphemy.
I've played the game for a few hours, it is completely soulless.
I completely fucking agree.
It's a very cartoony, PC, lifeless game. It's entertaining enough, but to call this a spiritual successor to SMAC is outright blasphemy.
What could you expect from this "developers"? They are kids, carefully nurtured by Electronic Arts, Activision and other scum "products". They thought they could catch the trend of retro classics' remake and turned out like a kid, who tried to shave with his father's stright razor and ended up with throat wound.
Pathetic.
No, AI still declares war upon you after praising you for killing aliens for a long time. After long trade deals etc. Gets pised because you cleaned miasma on another side of the planets. Its a clusterfuck. Combat inability just supplements my statement.
Its about as bad as in vanilla Civ V, at least the expansions given us the World Congress and the Diplomatic Victory.