thesheeep
Arcane
Well... iOS alone isn't enough to generate lots of income for a non-free game. Especially one that is quite niche (lots of text will ALWAYS be very niche).
Not exactly news. Both Android and Apple stores are so flooded with free-to-play crap and users often so unwilling to pay for anything (even if it would be decent) that I doubt anyone except bigger devs/publishers can make an income.
The "mobile games aren't streamed so it cannot kill sales" argument I don't get.
Games can sell well enough on PC, too, if they aren't very streaming friendly.
Not exactly news. Both Android and Apple stores are so flooded with free-to-play crap and users often so unwilling to pay for anything (even if it would be decent) that I doubt anyone except bigger devs/publishers can make an income.
The "mobile games aren't streamed so it cannot kill sales" argument I don't get.
Games can sell well enough on PC, too, if they aren't very streaming friendly.