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Skyrim is worse than Oblivion in every way

Delterius

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So that makes my level 2 character just as capable of solving the issues in the world as your lvl 46 one, just as efficient but much more expeditious.
There's still the greatest danger of nature of deal with: hp bloated Saber Cats that emulate level caps on zones.
 

Night Goat

The Immovable Autism
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So that makes my level 2 character just as capable of solving the issues in the world as your lvl 46 one, just as efficient but much more expeditious.
If you're playing an Elder Scrolls game expeditiously, you're doing it wrong. You should really take your time to explore everything the world has to offer, so you'll know exactly what to complain about.:smug:
 

Lhynn

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So that makes my level 2 character just as capable of solving the issues in the world as your lvl 46 one, just as efficient but much more expeditious.
If you're playing an Elder Scrolls game expeditiously, you're doing it wrong. You should really take your time to explore everything the world has to offer, so you'll know exactly what to complain about.:smug:
oh, im complaining about the fact that you can be stronger at level 10 than at level 20. and that no matter your level, you are still about as powerful as youll ever be. :neveraskedforthis:
 
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Tbh, people who want to make a pacifist character probably shouldn't be playing an action RPG where 95% of the skills are combat related.

edit: though I guess that's beside the point, since the open world nature of the game allows you to avoid combat to a degree. But you have to try really hard.
 

Lhynn

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Tbh, people who want to make a pacifist character probably shouldn't be playing an action RPG where 95% of the skills are combat related.

edit: though I guess that's beside the point, since the open world nature of the game allows you to avoid combat to a degree. But you have to try really hard.
no, it does not allow it, you have to kill stuff, if you go speech/pickpocket you wont be able to finish this game, or play it for very long, unless you get companions, set them to essential and just watch them fight from a corner i guess..
 

DraQ

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I get what you're saying, but my point is that no matter if you are indeed a special person who reincarnated to drive back the n'wahs (just as legends foretold!), or just some everyman prisoner who has to work towards becoming that person (because you have nothing better to do, so why not?), the game plays the same.
The difference in terms of the story is same as between save-scumming and ironman in terms of gameplay.

(though I don't see why she would keep the charade once the entire tribunal is dead).
Why not?
I heard you are the dragonborn, join us beat dragons single-handedly, join us.
You are pretty much slaying a dragon at level 2.
Where do you go from there?
Except you don't do it single-handedly.

You have a large group of guards and Jarl's own housecarl helping you.
The impressive part happens when you skeletonize the dragon by nomming his soul and start shouting like a pro.
 

Lhynn

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Except you don't do it single-handedly.
You have a large group of guards and Jarl's own housecarl helping you.
The impressive part happens when you skeletonize the dragon by nomming his soul and start shouting like a pro.
I did it alone, was behind a rock where arrows couldnt reach him and fucked him over with a couple power attacks, was pathetic, second time i did that fight he got killed as he landed on a exposed rock, by a couple archers.

Dragons are idiotic pussies on skyrim, even if everyone says they arent, such is the gameplay/story segregation (i think thats how its called).
 

Lhynn

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Im not into classes

I play a dude that uses 1h or dual-1h, leather armor, and finishes fights in a matter of seconds, using my own potions/weapon/armor/enchancements, while still keeping a fairly high picklocks/steal/speech, also alteration because i like to transmute my shit into shinnier shit.

If i had to give a name to my class it would be "indecisive prick".
 

XenomorphII

Prophet
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The fundamental problem with Skyrim and the perk system, is that while they help you to focus your character (which I do like), the world doesn't open and close doors based upon said character choices.
 

Zewp

Arcane
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Codex 2013
That's well said. Everything is open to everyone. Even choices not related to your character development such as which faction you join doesn't open or close any doors. The fact that a single character can experience almost all the content available is one of the things I hated most about Skyrim. No reason for other characters.

I'm currently playing Morrowind and I'm doing the Fighter's Guild quests, now I've been tasked with destroying the Thieves Guild which will lock me out of certain content until I start a new character.
 

DalekFlay

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I'm currently playing Morrowind and I'm doing the Fighter's Guild quests, now I've been tasked with destroying the Thieves Guild which will lock me out of certain content until I start a new character.

Easy to get around.

Anyway... yes, Skyrim only offers choice and consequence in character development, not the world (outside of Legion versus rebels). Still, this is a massive improvement to the standard TES formula, and something to be appreciated.
 

Caim

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That's well said. Everything is open to everyone. Even choices not related to your character development such as which faction you join doesn't open or close any doors. The fact that a single character can experience almost all the content available is one of the things I hated most about Skyrim. No reason for other characters.

I'm currently playing Morrowind and I'm doing the Fighter's Guild quests, now I've been tasked with destroying the Thieves Guild which will lock me out of certain content until I start a new character.
Heh.
 

Night Goat

The Immovable Autism
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Absolutely. It's amazing how they ruined one of the few good ideas in Skyrim (limited amount of perks for skills) with a terrible design decision (level scaling), thus ensuring that no matter what you do, you must spend those perks in combat-related skills if you don't want to fall behind and get devoured by HP-bloated Draugr/bears.

The solution, as usual, is to play Requiem. You'll get devoured by Draugr and bears no matter what you do!

So you want to be a thief? Sure, just put some points into backstabbing people and handling blades and bows. What? You mean a thief who steals stuff? What an absurd notion. Why steal when you can loot? Everybody knows that "thief" is just another word for "assassin" nowadays. All the kids want to be assassins, not some Arsene Lupin bullshit. Besides, stealing is player skill-based so even a knuckle-headed warrior can open difficult chests, and even if you do get rich, it's not like there's anything worth buying.

For me, the worst thing about stealing is that without wasting perks in the Speech tree, you can't get rich from stealing anyway. Everyone in Skyrim somehow knows if something you have was stolen, even if you stole it on the other side of the province and there are thousands of items just like it. And even mass murderers won't buy something that was stolen, because that would be wrong.
 

Delterius

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Im not into classes

I play a dude that uses 1h or dual-1h, leather armor, and finishes fights in a matter of seconds, using my own potions/weapon/armor/enchancements, while still keeping a fairly high picklocks/steal/speech, also alteration because i like to transmute my shit into shinnier shit.

If i had to give a name to my class it would be "indecisive prick".
That's about what would make up a character in Morrowind.
 

Night Goat

The Immovable Autism
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Im not into classes

I play a dude that uses 1h or dual-1h, leather armor, and finishes fights in a matter of seconds, using my own potions/weapon/armor/enchancements, while still keeping a fairly high picklocks/steal/speech, also alteration because i like to transmute my shit into shinnier shit.

If i had to give a name to my class it would be "indecisive prick".
You call that indecisive? In my current playthrough I'm using every skill except heavy armor, two-handed and illusion (so far). Yes, that does mean I'm spread pretty thin.
 

Lhynn

Arcane
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Messages
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Im not into classes

I play a dude that uses 1h or dual-1h, leather armor, and finishes fights in a matter of seconds, using my own potions/weapon/armor/enchancements, while still keeping a fairly high picklocks/steal/speech, also alteration because i like to transmute my shit into shinnier shit.

If i had to give a name to my class it would be "indecisive prick".
You call that indecisive? In my current playthrough I'm using every skill except heavy armor, two-handed and illusion (so far). Yes, that does mean I'm spread pretty thin.
there is a degree of coherence if you choose everything, you could be called a jack of many trades.
 

DalekFlay

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For me, the worst thing about stealing is that without wasting perks in the Speech tree, you can't get rich from stealing anyway. Everyone in Skyrim somehow knows if something you have was stolen, even if you stole it on the other side of the province and there are thousands of items just like it. And even mass murderers won't buy something that was stolen, because that would be wrong.

It's an incredibly silly game mechanic, but Morrowind not having something similar made thieving incredibly profitable right out of the gate.

Honestly a lot of what Bethesda have done since Morrowind seems flavored by the idea that Morrowind was insanely easy to exploit and metagame (which it was) and that this needed to be solved (which is arguable). They seem to ignore the idea that one reason Morrowind was great is because it was fun to break and fuck around in.
 

Metro

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You don't even have to steal to get rich. Unless you're playing with some economy adjusting mod you get rich easily by looting and selling the crap you get from dungeons. Speech/mercantile tree not even necessary.
 

Broseph

Dangerous JB
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I'm currently playing Morrowind and I'm doing the Fighter's Guild quests, now I've been tasked with destroying the Thieves Guild which will lock me out of certain content until I start a new character.
If you use taunting to get the guys you're supposed to kill to attack you first you can be in the Fighter's Guild and the Thieves' Guild simultaneously. :M Which means you can still go on killing sprees and not get the death penalty. :smug:
 

Lhynn

Arcane
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I'm currently playing Morrowind and I'm doing the Fighter's Guild quests, now I've been tasked with destroying the Thieves Guild which will lock me out of certain content until I start a new character.
If you use taunting to get the guys you're supposed to kill to attack you first you can be in the Fighter's Guild and the Thieves' Guild simultaneously. :M Which means you can still go on killing sprees and not get the death penalty. :smug:
This is the shit that made morrowind great.
 

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