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Skyrim is worse than Oblivion in every way

DalekFlay

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Isn't Aela a quest NPC?

Skyrim has a lot less essential NPCs. Also those it does have tend to be made unessential after their quest is finished.
 

Revenant

Guest
In a few years you'll see even Skyrim, just wait.

Skyrim's pretty decent bro, I promise.
Skyrim is, like, the most banalshitboring RPG ever. Nothing about that game is interesting in any way. The world is banalshitboring, the quests are banalshitboring, the writing is banalshitboring and even the grapphix are banalshitboring. If you see someone defending Skyrim on any grounds, you can be assured you are dealing with either a popamoler, a bethesda fanboy or a plain old retard.
 

DalekFlay

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In a few years you'll see even Skyrim, just wait.

Skyrim's pretty decent bro, I promise.
Skyrim is, like, the most banalshitboring RPG ever. Nothing about that game is interesting in any way. The world is banalshitboring, the quests are banalshitboring, the writing is banalshitboring and even the grapphix are banalshitboring. If you see someone defending Skyrim on any grounds, you can be assured you are dealing with either a popamoler, a bethesda fanboy or a plain old retard.

Man I just cut myself on the edgy.
 

Broseph

Dangerous JB
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In a few years you'll see even Skyrim, just wait.

Skyrim's pretty decent bro, I promise.
Skyrim is, like, the most banalshitboring RPG ever. Nothing about that game is interesting in any way. The world is banalshitboring, the quests are banalshitboring, the writing is banalshitboring and even the grapphix are banalshitboring. If you see someone defending Skyrim on any grounds, you can be assured you are dealing with either a popamoler, a bethesda fanboy or a plain old retard.
Clearly you haven't played Oblivion.
 

Revenant

Guest
Clearly you haven't played Oblivion.
Oh I did, and that game was way better than its sequel. At least Oblivion had a number of interestingly written quests (like the Lovecraftian village or the vampire murders in a town), the graphics were excellent for its time and the dungeons were easily the best out of all The Elder Scrolls games (with the possible exception of Arena which I haven't played). Not to mention that Skyrim dumbed down the skill system to ridiculous levels of casuality.
 

Broseph

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Clearly you haven't played Oblivion.
Oh I did, and that game was way better than its sequel. At least Oblivion had a number of interestingly written quests (like the Lovecraftian village or the vampire murders in a town), the graphics were excellent for its time and the dungeons are easily the best out of all The Elder Scrolls games. Not to mention that Skyrim dumbed down the skill system to ridiculous levels of casuality.
:hmmm:

the dungeons are easily the best out of all The Elder Scrolls games.
:hmmm::hmmm::hmmm:

Ignored Revenant.
 

DalekFlay

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Oh I did, and that game was way better than its sequel. At least Oblivion had a number of interestingly written quests (like the Lovecraftian village or the vampire murders in a town), the graphics were excellent for its time and the dungeons were easily the best out of all The Elder Scrolls games (with the possible exception of Arena which I haven't played). Not to mention that Skyrim dumbed down the skill system to ridiculous levels of casuality.

Oh man, I thought you were being edgy but it ends up you're just retarded. Interestingly written? Wow.
 

Eyeball

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I see only one way to salvage TESO, and it's amazing that nobody at Bethesda's thought of it yet: make it moddable.

As in, allow every player to mod the gameworld for everyone else. The results would be the best motherfucking MMO experience ever!

Join your friends in the land of Tamriel! Team up to slay flying My Little Pony dragons with Buster swords and lightsabers! Kill naked trolls with 30 inch rock-hard erections and fashion Trollboner Armour to protect yourself in PvP! Have crudely animated gay sex EVERYWHERE!

At long last, the Codex would have the perfect game to build an online community around!
 

DalekFlay

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Having played about 6 hours of ESO now I can say nothing could salvage that game, at least for fans of the offline games. Maybe it could be a good game for MMO people someday, they seem to like playing boring, endless shite.
 

Revenant

Guest
and the dungeons were easily the best out of all The Elder Scrolls games

:what:
So please enlighten me, what TES game had better dungeons than Oblivion? Daggerfall had huge procedurally generated messes of a dungeon with no interesting design, Morrowind had circular 3-4 room dwemer ruins and Skyrim has, well, corridor "dungeons" with a return shortcut. Again, I don't know whether Arena had better dungeons. Oblivion, on the other hand, had multi-leveled dungeons with actual branching in them, it could only have used more than 3 tilesets for dungeons but that is a complain about graphics, not dungeon design. And "having the best dungeons of TES games" isn't saying much really, anyway.

Interestingly written? Wow.
Interestingly written compared to Skyrim, dumbfuck. Oblivion's writing was mediocre at best, but when a character of Skyrim opens his mouth to speak I feel downright insulted.
 

Lhynn

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Aug 28, 2013
Messages
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Skyrim is banal shit boring, but it has good stuff under the hood, stuff that most people never gets to see.
Other than that is set in an uninteresting place, at an uninteresting time. The world is boring, character mechanics are shit, combat is bad (not awful tho), NPCs are all forgettable shit. But it is definitely a step up from oblivion, and you could say it outdoes morrowind in a few places.

Anyway, the best thing you can do to fix skyrim is quest and npc packs and mods, they make the place a hell of a lot more interesting. after that i guess scrapping most of the main quest and repurposing the few good parts (like the thalmor mansion party) as independent side quests.

Still, it is a lot better than anything bioware has released in ages (thats not much of a praise tho).
 

undecaf

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Shadorwun: Hong Kong Divinity: Original Sin 2
Skyrim - like all Bethesda games (at least after Morrowind) - is an initially flashy and full of promise dumping ground of wasted potential and possibilities.
 

Carrion

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Skyrim has a lot less essential NPCs.
You'll still find a shit ton of them if you try to go on a killing spree in any major settlement. You probably won't even notice the essential NPCs if you play a nice, heroic character, but when you inevitably end up slaughtering bunch of people because of their ridiculous fake accents or some other perfectly valid reason, it's a huge mood-killer every time one of those fuckers rises up after taking a claymore to the face. Kind of sucks when you can't even murder some random small-time dude because he might be involved in some insignificant side quest that you don't give a shit about.
 

Eyeball

Arcane
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Sep 3, 2010
Messages
2,541
The kids are the worst, which is why you absolutely need the killable children mod.
 
Joined
Dec 31, 2011
Messages
892
Wasteland 2
I see only one way to salvage TESO, and it's amazing that nobody at Bethesda's thought of it yet: make it moddable.

As in, allow every player to mod the gameworld for everyone else. The results would be the best motherfucking MMO experience ever!

Join your friends in the land of Tamriel! Team up to slay flying My Little Pony dragons with Buster swords and lightsabers! Kill naked trolls with 30 inch rock-hard erections and fashion Trollboner Armour to protect yourself in PvP! Have crudely animated gay sex EVERYWHERE!

At long last, the Codex would have the perfect game to build an online community around!

Would you dare to enter Prosperland ? :retarded:

Second Life already exists though... I am surprised he has not created an area there yet and put on youtube adventures of random visitors :lol:
 

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