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Skyrim is worse than Oblivion in every way

Bahamut

Arcane
Joined
Jul 11, 2008
Messages
1,196
http://skyrim.nexusmods.com/mods/21240

Best mod ever

21240-1-1343482685.jpg
 

Commissar Draco

Codexia Comrade Colonel Commissar
Patron
Joined
Mar 6, 2011
Messages
20,856
Location
Привислинский край
Insert Title Here Strap Yourselves In Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2
Hitler would have been a better choice.

Yes it would have some remote sense then... Lenin would be good replacer of Either Moncar Comoran or Dagoth Ur.

Check this out quality Roman armor and weapons replacer, not too lore friendly but some day someone will mode Imperial Legion from Morrowing into Skyrim.

http://skyrim.nexusmods.com/mods/10740

And looks Pimperialist on my Hero. :smug:
 

Ion Prothon II

Liturgist
Joined
Jan 10, 2012
Messages
1,011
Location
Ołobok Zdrój
http://skyrim.nexusmods.com/mods/6206

This one you linked to works well. Played with it a bit. Definitely no scaling whatsoever, makes the game fucking hard early on though. Even bandits will kick your ass.
Yeah, near- suicidal adventures in the wilderness are fun and all, but the dungeons and forts are a nightmare. The enemy lists are imbalanced and generated as the same for every location.

In every dungeon you're going to meet few extremely high tier enemies accompanied by a small army of fucking high tier enemies. For example, in golden claw dungeon you get few Draugr Megadeth Overlords and shitload of Draugr Scourges. Going through this at level <20 (a random number, don't know) usually ends up with running for life and screaming.

As for me, those mods are broken until the authors add difficulty info to specific locations. So player could have access to places high- tier and low- tier as well. I guess thing would have to be done manually, if the engine even allows it.
 

Erzherzog

Magister
Joined
Jul 16, 2007
Messages
2,887
Location
Mid-Atlantic
Give credit to Morrowind, they couldn't have told you any louder what the difficult area of the game was, made it rather interesting too. Daedric shrines were bad news, looked like bad news, and you were warned if you asked around. The Ghostfence is just too obvious though. I really miss the concept of not going into the wilderness in certain lands. Aggravating, even.
 

sea

inXile Entertainment
Developer
Joined
May 3, 2011
Messages
5,698
Yeah, near- suicidal adventures in the wilderness are fun and all, but the dungeons and forts are a nightmare. The enemy lists are imbalanced and generated as the same for every location.

In every dungeon you're going to meet few extremely high tier enemies accompanied by a small army of fucking high tier enemies. For example, in golden claw dungeon you get few Draugr Megadeth Overlords and shitload of Draugr Scourges. Going through this at level <20 (a random number, don't know) usually ends up with running for life and screaming.

As for me, those mods are broken until the authors add difficulty info to specific locations. So player could have access to places high- tier and low- tier as well. I guess thing would have to be done manually, if the engine even allows it.
Personally this is why I was so interested in the Gothic-style leveling one mod introduced - no XP, just gold spent on trainers. Would mean you could make money early to build skill training and then go out into the world. Unfortunately it's buggy and the guy never updated it.
 

attackfighter

Magister
Joined
Jul 15, 2010
Messages
2,307
That way you garantee a higher quality for community productions and keep servers free from countless shitty mods made by noobs.

Based on my experiences with Civ 3 and 4 mods I'd have to disagree... Civ 3 had an easy to use but restrictive world builder, where as Civ 4 had the opposite (relatively speaking). Turns out Civ 3 got tons of well polished, intelligent and creative mods of all kinds, where as Civ 4 mostly just got a bunch of overloaded unit/tech/civilization compilations with an occasional creative yet heavily flawed scenario like Rhyes and Fall every so often.
 

Kahlis

Cipher
Joined
Jun 23, 2012
Messages
408
Civ 3 had an easy to use but restrictive world builder, where as Civ 4 had the opposite (relatively speaking). Turns out Civ 3 got tons of well polished, intelligent and creative mods of all kinds, where as Civ 4 mostly just got a bunch of overloaded unit/tech/civilization compilations with an occasional creative yet heavily flawed scenario like Rhyes and Fall every so often.
And Civilization V has its own dedicated SDK and mod tools but nobody cares because that game is whimsical crap and has no soul.
 

Bahamut

Arcane
Joined
Jul 11, 2008
Messages
1,196
Civ 3 had an easy to use but restrictive world builder, where as Civ 4 had the opposite (relatively speaking). Turns out Civ 3 got tons of well polished, intelligent and creative mods of all kinds, where as Civ 4 mostly just got a bunch of overloaded unit/tech/civilization compilations with an occasional creative yet heavily flawed scenario like Rhyes and Fall every so often.
And Civilization V has its own dedicated SDK and mod tools but nobody cares because that game is whimsical crap and has no soul.

And runs like bloathed shit, and after the expansion even worse
 

Multi-headed Cow

Guest
TWENTY GODDAMN DOLLARS. God damn it Bethesda. I'd be happy to buy more Skyrim but $20 is pushing it unless it's quite substantial which I get the impression it isn't. Especially if I don't want to be a werewolf or vampire.
 

Kahlis

Cipher
Joined
Jun 23, 2012
Messages
408
I have difficulty believing crossbows, two questlines and a World of Warcraft-esque vampire lord are worth 1/3rd what the entirety of Skyrim was valued at on release. Unless Todd is finally becoming self-aware of himself and has realized just how worthless most of the content in the original game really is. :smug:
 

sea

inXile Entertainment
Developer
Joined
May 3, 2011
Messages
5,698
$20 really is asking too much considering that outside of the mediocre vampire lord thing and the few new items, there's nothing there but a few more random dungeons and yet more shitty Bethesda fetch quests. Nobody gives a crap about their story and Skyrim doesn't need more ruins/caves/etc.

I would have paid $20 for a ton of brand-new weapons/armour and extra features that were better/more complex than what modders could offer, or a new landmass to explore, i.e. what a proper expansion might provide, but it's obvious they're just charging more because they can.
 

Yoshiyyahu

Arcane
Patron
Joined
Mar 17, 2012
Messages
1,063
oh no it says 25 usd for me lol. what a crock, skyrim itself is only 30 dollars on steam
 

Bahamut

Arcane
Joined
Jul 11, 2008
Messages
1,196
Its not 25 dolla,
its just 600mb :smug: who the fuck buys DLC (besides retards)

also

We are not satisfied yet with Dawnguard’s performance on the PS3. We would like for everyone to have a chance to play Dawnguard, but we aren’t going to release it for PS3 knowing that some people’s experience in Skyrim will be worse. We do everything we can to have our content available to all; from our free updates, to user mods, to paid DLC. We’re as disappointed as our fans when that isn’t the case, but we’ll continue to push for that reality.

Theres so much butthurt of bethtard ps3 crowd forums atm

I heard it's bugged like a medieval battlefield and has a habit of breaking the main quest line.

Bands of high level vampires attacking, killing all cityfolk, raping every dragon in their way
 

Necroscope

Arcane
Joined
Jul 21, 2012
Messages
1,985
Location
Polska
Codex 2014
They should be thankful that the game-crippling lag glitch has been fixed and the game is finally playable on PS3.

Bahamut said:
Bands of high level vampires attacking, killing all cityfolk, raping every dragon in their way
Sounds like Tribunal and dark brotherhood members suddenly spawning and assfucking all NPCs nearby. Good ideas never gets old!
 

ohWOW

Sucking on dicks and being proud of it
Dumbfuck Queued
Joined
Nov 15, 2011
Messages
2,449
If i'm not mistaken, dark brotherhood spawns were focused only at us, all NPC just ignored them watching them raping us in the middle of the guild hall.

I've heard that dawnguard is overhwelmingly stupid to the levels that vampires were still hostile to us even if we team up with them and is just copied civil war script from the vanilla version (same quests). Why does it matter, I think noone here actually enjoys this pile of turd so much to buy DLC.
 

Rpgsaurus Rex

Guest
Is this game actually "good" in the state that it's in, worth torrenting and trying out? (no way I'm giving money to Bethesda)

Or is it worth waiting for some big overhaul mod a la Nehrim before getting one's hands dirty?
 

Yoshiyyahu

Arcane
Patron
Joined
Mar 17, 2012
Messages
1,063
i found it incredibly boring, trudging through the boring environment and undertaking the boring quests. i got through the main quest and half of the faction quests before i uninstalled it
 

Bahamut

Arcane
Joined
Jul 11, 2008
Messages
1,196
Is this game actually "good" in the state that it's in, worth torrenting and trying out? (no way I'm giving money to Bethesda)

Or is it worth waiting for some big overhaul mod a la Nehrim before getting one's hands dirty?

Its fun for couple of hours, but when you done hiking you discover theres nothing interesting to do, becasue quest and writing suck big time, theres no good expansion on lore only derp with dragons
Also its only like 5,4gb

As for Dawnguard, i heard theres Jiub in it, so i only want to check how he got violently raped there
 

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