Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Skyrim is worse than Oblivion in every way

Luzur

Good Sir
Joined
Feb 12, 2009
Messages
41,831
Location
Swedish Empire
who's the next guy to shoe-horn into a DLC?
If I had to take a guess, it would probably be Tiber Septim for maximum epicness and majesty. You'll probably find some run down shrine and he'll appear and moan about how since no one worships him that much he's declined in his power so you must recover some bullshit macguffin from the Thalmor. Probably be a sidequest for the possible Second war with Thalmor DLC I've seen bethdrones mewl about in the Skyrim forums.

But wouldn't having Tiber Septim appear actually make more sense and be of relevance considering the events of Skyrim? I mean I have faith that Beth would manage to make it more facepalmingly retarded then I can imagine, but it would probably (maybe) make decent sense for DLC/expansion material.

That being the case they will pull out somebody else who is irrelevant and is just a "Lol! Awesome bro!" appearance.

forgot to tell you guize that appearently Saint Juib died in Kvatch, during the Daedra invasion.

so now you meet him in 3 different games, Morrowind, Oblivion (well almost, maybe you step on his aches or something in Kvatch) and Skyrim.

double Lore score and "LOL AWESOME BRO!" connection for Bethesda right there.
 

potatojohn

Arcane
Joined
Jan 2, 2012
Messages
2,646
enb201287141135copy.jpg


enb201286134731copy.jpg


enb201286132647copy.jpg


enb2012810112026copy.jpg


enb201288183810copy.jpg


enb201288183654copy.jpg
 

Wyrmlord III

Formerly Hot Rod Todd Howard
Joined
Mar 11, 2011
Messages
216
I am not going to lie, potatojohn, but some of those (aside from the the swamp picture) look pretty good.

The huts, the Redoran crab shell houses, and the Telvanni mushroom/tree houses are very well rendered. That said, it has a particular "realistic" look to it, while Morrowind had the appeal of those colourful Terry Pratchett book covers. These are still pretty good in their own way.

By comparison, I believe "Morroblivion" looks very bad.
 

potatojohn

Arcane
Joined
Jan 2, 2012
Messages
2,646
The lightning reminds me of the first world in Precursors, which had a really cool look. But they need to limit the bloom.
 

JarlFrank

I like Thief THIS much
Patron
Joined
Jan 4, 2007
Messages
34,098
Location
KA.DINGIR.RA.KI
Steve gets a Kidney but I don't even get a tag.
What's the name of this mod btw? Is it Morrorim? Is it Skywind?

Oh, no, wait, I got the perfect one! It has to be Rimwind!
 

Luzur

Good Sir
Joined
Feb 12, 2009
Messages
41,831
Location
Swedish Empire
alrighty guys, just finished the Dawnguard DLC with my level 68 Nord.

and the ending was very anti-climatic, as usual for Bethesda.


stormed evil vampire lord's castle with the bros (2 of my allies was in-game immortal, and the guys that died i resurrected with console commands so it was a one-sided battle anyway, funny tidbit that during a pitch battle in the vampire lab, i was hanging back and letting them have the fun while i looted, and even as he was hacked by axes, shot by arrows and blasted with magic and eaten by a troll, the vampire librarian had time to say "You could atleast have asked" whenever i looted anything in the room, which was marked "owned" btw even as i was a invading enemy.) cleared out the smaller-on-the-inside-then-outside castle's rooms, got to the main bad guy, talked to him abit, then battle started, he flew around the room and threw lightning, summoned som gargoyles (by now i got tired by running around, gulping HP potions/heal magic and hitting him with the special macguffin, so i consoled in 3 lvl 90 Bounty Hunters to help me) he dies, main quest giver walks in (you could atleast have helped asshole) comments the "oh, he is dead" then talks to the nice ally vampy girl ive had with me for some time now (evil boss own daugther) saying "Thanks and i was kinda wrong about you" then she talks to me, i ask her (only option) "so whaddaya gun do nauw?" she says "well, im thinking about living with the vampire hunters (being an ancient vampire and all), if ya dont wanna me to come with you?" i tell her "not right now" and they all just walk home.

and thats it.

nothing more, just some simple ending dialogue back home in the Castle of Anti-Vampire League "you got hom bro, but vampires will never cease to be" "work is never done" stuff like that.

i was expecting, like, being given the vampire castle as my own, maybe some nice stuff, a smile maybe from the main quest giver (a very serious guy) or a nice hat.
but i got to meet the last living Snow-Elf, so i guess thats epic enough.


luckily i pirated this one so i didnt loose any money on it, maybe i'll buy it in the bargain bin some 5 years into the future or something.
 

Luzur

Good Sir
Joined
Feb 12, 2009
Messages
41,831
Location
Swedish Empire
Only Vivec City is gone, that's all.

but as i read it The Ministry kick-started Red Mountain when it fell on Vivec, causing most of middle Vvardenfell to turn into a ash desert, southern part with Mournhold and Tear to be invaded by Argonians, and some big city sink into the sea (Necrom? not sure anymore)?
 
Joined
Nov 28, 2011
Messages
6,068
Location
Digger Nick
alrighty guys, just finished the Dawnguard DLC with my level 68 Nord.

and the ending was very anti-climatic, as usual for Bethesda.


stormed evil vampire lord's castle with the bros (2 of my allies was in-game immortal, and the guys that died i resurrected with console commands so it was a one-sided battle anyway, funny tidbit that during a pitch battle in the vampire lab, i was hanging back and letting them have the fun while i looted, and even as he was hacked by axes, shot by arrows and blasted with magic and eaten by a troll, the vampire librarian had time to say "You could atleast have asked" whenever i looted anything in the room, which was marked "owned" btw even as i was a invading enemy.) cleared out the smaller-on-the-inside-then-outside castle's rooms, got to the main bad guy, talked to him abit, then battle started, he flew around the room and threw lightning, summoned som gargoyles (by now i got tired by running around, gulping HP potions/heal magic and hitting him with the special macguffin, so i consoled in 3 lvl 90 Bounty Hunters to help me) he dies, main quest giver walks in (you could atleast have helped asshole) comments the "oh, he is dead" then talks to the nice ally vampy girl ive had with me for some time now (evil boss own daugther) saying "Thanks and i was kinda wrong about you" then she talks to me, i ask her (only option) "so whaddaya gun do nauw?" she says "well, im thinking about living with the vampire hunters (being an ancient vampire and all), if ya dont wanna me to come with you?" i tell her "not right now" and they all just walk home.

and thats it.

nothing more, just some simple ending dialogue back home in the Castle of Anti-Vampire League "you got hom bro, but vampires will never cease to be" "work is never done" stuff like that.

i was expecting, like, being given the vampire castle as my own, maybe some nice stuff, a smile maybe from the main quest giver (a very serious guy) or a nice hat.
but i got to meet the last living Snow-Elf, so i guess thats epic enough.


luckily i pirated this one so i didnt loose any money on it, maybe i'll buy it in the bargain bin some 5 years into the future or something.

What's the motivation to side with lulzy evil Volkihar? Don't you know that you have to (in order to enter Soul Cairn) become a Vampire Lord anyway in Dawnguard side of questline? :lol:

I actually thought that Serana is the only NPC in Skyrim that doesn't completely suck balls. Maybe because she had the voice of Christine/Vera Keyes from Dead Money, they knew who to take.
 

Luzur

Good Sir
Joined
Feb 12, 2009
Messages
41,831
Location
Swedish Empire
alrighty guys, just finished the Dawnguard DLC with my level 68 Nord.

and the ending was very anti-climatic, as usual for Bethesda.


stormed evil vampire lord's castle with the bros (2 of my allies was in-game immortal, and the guys that died i resurrected with console commands so it was a one-sided battle anyway, funny tidbit that during a pitch battle in the vampire lab, i was hanging back and letting them have the fun while i looted, and even as he was hacked by axes, shot by arrows and blasted with magic and eaten by a troll, the vampire librarian had time to say "You could atleast have asked" whenever i looted anything in the room, which was marked "owned" btw even as i was a invading enemy.) cleared out the smaller-on-the-inside-then-outside castle's rooms, got to the main bad guy, talked to him abit, then battle started, he flew around the room and threw lightning, summoned som gargoyles (by now i got tired by running around, gulping HP potions/heal magic and hitting him with the special macguffin, so i consoled in 3 lvl 90 Bounty Hunters to help me) he dies, main quest giver walks in (you could atleast have helped asshole) comments the "oh, he is dead" then talks to the nice ally vampy girl ive had with me for some time now (evil boss own daugther) saying "Thanks and i was kinda wrong about you" then she talks to me, i ask her (only option) "so whaddaya gun do nauw?" she says "well, im thinking about living with the vampire hunters (being an ancient vampire and all), if ya dont wanna me to come with you?" i tell her "not right now" and they all just walk home.

and thats it.

nothing more, just some simple ending dialogue back home in the Castle of Anti-Vampire League "you got hom bro, but vampires will never cease to be" "work is never done" stuff like that.

i was expecting, like, being given the vampire castle as my own, maybe some nice stuff, a smile maybe from the main quest giver (a very serious guy) or a nice hat.
but i got to meet the last living Snow-Elf, so i guess thats epic enough.


luckily i pirated this one so i didnt loose any money on it, maybe i'll buy it in the bargain bin some 5 years into the future or something.

What's the motivation to side with lulzy evil Volkihar? Don't you know that you have to (in order to enter Soul Cairn) become a Vampire Lord anyway in Dawnguard side of questline? :lol:

I actually thought that Serana is the only NPC in Skyrim that doesn't completely suck balls. Maybe because she had the voice of Christine/Vera Keyes from Dead Money, they knew who to take.

no, i took the "use Soul Gem to steal half of my soul" option at that time, no forced vampirism on me sir!

and sure, she was workable, but often got stuck on things and as usual with Bethesda NPC followers aggroed everything within a mile when i was sneaking, so often i left her at the door for maximum effiency going through dungeons.
 

GreyViper

Prophet
Joined
Jan 10, 2011
Messages
1,546
Location
Estonia
alrighty guys, just finished the Dawnguard DLC with my level 68 Nord.

and the ending was very anti-climatic, as usual for Bethesda.

luckily i pirated this one so i didnt loose any money on it, maybe i'll buy it in the bargain bin some 5 years into the future or something.
Yeah it was, but as consolation prize have this video about how it could have ended.
 

Gord

Arcane
Joined
Feb 16, 2011
Messages
7,049
Even considering those guys really liked Oblivion - why would you want to do that?
I can somewhat understand a Morrowind TC, but Oblivion?

The engine is not that different. Skyrims assets are better, true, and it has dynamic shadows.
Still I guess moddig Oblivion would be easier than doing a conversion into Skyrim's engine.
 

Kahlis

Cipher
Joined
Jun 23, 2012
Messages
408
Why does every generation of modders deem it necessary to port Morrowind over into the newest game, when the lack of pixel shaders, bloom, color correction, chunky specular maps, oversaturated lighting, plasticine facegen heads and sprite trees (these two more for OB) make it stylistically superior to Oblivion and Skyrim in every conceivable way? Is it to afford the new cohort of TES fans who jumped on the bandwagon with Skyrim to run around Vvardenfell like an idiot with gameplay that isn't even remotely extensive enough to paint the original content in a flattering light?

I guess that's how the progressive incrementalism of decline works. Some thirteen year olds pirate Morrowind, run Skywind, kill some cliff racers and brag about how they're such worldly and knowledgeable fans of the games without ever having to see what the series used to be really capable of. Morrowind isn't a perfect game by any means but it depresses me to think that the reason people complacently accept things like the fifth-grade level dialogue writing and world-building in Skyrim is because they aren't aware that a higher level of quality can be achieved.
 

Luzur

Good Sir
Joined
Feb 12, 2009
Messages
41,831
Location
Swedish Empire
Why does every generation of modders deem it necessary to port Morrowind over into the newest game, when the lack of pixel shaders, bloom, color correction, chunky specular maps, oversaturated lighting, plasticine facegen heads and sprite trees (these two more for OB) make it stylistically superior to Oblivion and Skyrim in every conceivable way? Is it to afford the new cohort of TES fans who jumped on the bandwagon with Skyrim to run around Vvardenfell like an idiot with gameplay that isn't even remotely extensive enough to paint the original content in a flattering light?

I guess that's how the progressive incrementalism of decline works. Some thirteen year olds pirate Morrowind, run Skywind, kill some cliff racers and brag about how they're such worldly and knowledgeable fans of the games without ever having to see what the series used to be really capable of. Morrowind isn't a perfect game by any means but it depresses me to think that the reason people complacently accept things like the fifth-grade level dialogue writing and world-building in Skyrim is because they aren't aware that a higher level of quality can be achieved.

quite right.
 

ohWOW

Sucking on dicks and being proud of it
Dumbfuck Queued
Joined
Nov 15, 2011
Messages
2,449
Prepare for the new Morrowind dialogues.
- Rumors
- I saw mudcr


Ah, fuck it.
 

Bahamut

Arcane
Joined
Jul 11, 2008
Messages
1,196
Prepare for the new Morrowind dialogues.
- Rumors
- I saw mudcr


Ah, fuck it.

But there will be also totally new feature long awaited by oblivion and skyrim fans:

QUEST COMPASS FOR CAIUS COSADES AND DWEMER PUZZLEBOX!
 

ohWOW

Sucking on dicks and being proud of it
Dumbfuck Queued
Joined
Nov 15, 2011
Messages
2,449
I can see retards asking "WHERE'S THE PUZZLEBOX?" if it will be small and put between some random shit on a shelf.

On the other hand, Skyrim provided arrows above some quest items (these fucking random tasks from the thieves guild), so maybe they will push it in too.
 

Brinko

Arcane
Joined
May 7, 2012
Messages
884
Just browsing through LoversLab when I happen upon this

llr2E.png


Oh thank fucking Christ for that
 

Bahamut

Arcane
Joined
Jul 11, 2008
Messages
1,196
Just browsing through LoversLab when I happen upon this

llr2E.png


Oh thank fucking Christ for that

Really its not out buinsness whats other ppl mod put it into their games, but...
really wtf these ppl are? why bother turning the game into some half arsed pixel porn? some kind of fetish or what?
People dedicating large amouts of their free time to make SKIMPY WIGGLY BOOBS FOR EVERYONE with 1000 variations of female bodyshapes
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom