Mastermind said:Misterhamper said:Official dev post on level scaling
http://forums.bethsoft.com/index.php?ap ... d=16933097
Gstaff, on 08 January 2011 - 03:03 AM, said:
"Since people are asking, wanted to briefly touch on level scaling. All our games have had some amount of randomness/levelling based on player level. Skyrim's is similar to Fallout 3's, not Oblivion's.
Hope that addresses some concerns, and we hope you're enjoying the GI cover story.
Have a great night"
How was FO3's compared to Oblivs? Never got far in FO3
AFAIK, it spawned better enemies as you gained levels in areas you haven't visited yet.
IE: you were level 1 and went into a new area of the map, you might run into mole rats. at level 20, you might run into death claws or yao guai.
But there were still some places where you could find Deathclaws and Yao Guai at level 1 and molerats at level 20. The level scaling wasn't as glaringly bad in FO3 as it was in Oblivion but it was still apparent.