I think the environment looks much crisper in the trailer? Might be the same texture which just look better due to HD I guess.
An annoying part of this game was how the three factions are all caricatures of actual beliefs. Iirc, all three are retarded and bizarre enough to be impossible to actually support.
That was pretty weird, nothing makes sense with the factions.I still don't get why angels have supported Yosuga which is pretty much chaos ideology.
Yes, there's always going to be exceptions. Good point?
An annoying part of this game was how the three factions are all caricatures of actual beliefs. Iirc, all three are retarded and bizarre enough to be impossible to actually support. So, I really wanted to be part of the might-makes-right faction on the concept alone, but the execution made it frustrating. The other aspects of the game are done well though.
That was pretty weird, nothing makes sense with the factions.
An annoying part of this game was how the three factions are all caricatures of actual beliefs. Iirc, all three are retarded and bizarre enough to be impossible to actually support. So, I really wanted to be part of the might-makes-right faction on the concept alone, but the execution made it frustrating. The other aspects of the game are done well though.
I've played nocturne, know the endings of strange journey, and played the beginning of SMT 1 and DDS 1. They seemed normal enough in SMT 1 but maybe I just needed to play more.Gentlemen, ever played SMT? The factions always are caricatures, they're meant to be the extremes of Law and Chaos, with Neutral being thecommon sensemiddle ground route. That being said, the Reasons were quite different compared to Absolute Control vs Disastrous Anarchy. They were still flawed of course, because two of them were made by either scared and helpless teenagers that were forced into a terrible environment, or a lunatic that is obsessed with making the world become a placid hivemind no matter the price.
The angels joining the obvious Chaos analogue path was weird indeed, but perhaps these angels were renegades or something.
I liked the depiction of Law vs Chaos shown in Digital Devil Saga 2, which made slightly more sense. Of course, the game still favors the Neutral Path. Supposedly Strange Journey Redux also offers "reasonable" Chaos and Law paths, unlike the base game.
That would be the teacher's "unnamed reason", the Freedom ending, which is about returning things to the way they were. Not that much, but compared to the other Reasons, it is better than making the world an hostile place to live (even more). Luci's alternative is to flip the table and destroy everything though.It would make choosing someone to help more interesting
Yuzu is the coward or the powergamer's ending, since it is the easiest way to start NG+. "Real" Neutral paths are the Atsuro ending ("let's make demons into an energy source!" Difficult to acquire though) and the Song ending ("remove ALL DEMONS!").he only game that seems to have any interesting aligments is Devil Survivor because chaos and law are resonable in that game and Neutral options have their downsides very clear , mainly Yuzu.
aw rep isn't a drone for god.
I dunno if the Overclocked expansion fixes that.
Not only fixes , but make the law pretty much the ''best ending'' , because
as this time God is not an asshole who will turn on you at the first opportunity if he's willing to let his Messiah govern the world with people willing and not by fear.
After all the Ordeal would have happen anyway also if even only one human summons a demon again , it's another ordeal.
In Chaos is all about freedom , there's no God's rules because there's no God.
I would say Yuzu's ending sucks by design. The one where demons are expelled is also boring. I liked Atsuro's own the best: A very hard to acquire ending due its convoluted requirements, but if achieved, it has humanity using demons as a power source, which is metal as hell (of course, Japan curiously happens to become a superpower afterwards). Even Cain steps back and decides to watch what happens, surprised by humanity's ingenuity, rather than trying to sabotage your project.All endings have some going for them and are all valid.
Apparently the "good" variant of said ending in the remake makes the MC prevent that.
I disagree: Chaos is all about anarchy and strength, and since demons are stronger than humans, the latter are going to suffer. In the original Chaos ending of DS1, it wasn't mentioned what would happen after the war against Heaven ended, but it's easy to tell nothing good. Apparently the "good" variant of said ending in the remake makes the MC prevent that.
RNG fits the theme of the game better.
Good.