Well, I just made a 10-8-10-4-4-4 pure sword+block IG and as a self-imposed challenge I decided to use zero consumables, zero crafting, zero crit, and zero aimed strikes. I only used shield bash, whirlwind, and fast/normal/power attacks, and I obliterated everything in my path. I did have 8 lore for power armor. Widowmaker and Agathoth (full strength) were the hardest fights. I didn't do all the sidequests I could with my build and I didn't use the healing machine I had access to. I did use the regen potion from the maadoran healer though. Even with the exact same build, I could've easily done better just with purchased bombs and nets. Or if I'd healed the constitution stat damage with one of those improved balms (I did use healing balms but I didn't have an improved version on me) before facing Agathoth. And honestly going block build without crafting is just gimping yourself, although even then block is still much better than dodge thanks to the much higher base defense. Dodge on the other hand is just unreliable. If I were to add crafting and alchemy I would've had an even easier time walking and plowing through everything.
I agree with the basic criticism that the more you invest into combat, the less you need to think about how you handle it.
I can't remember the details of it, but the general outlines are that this kind of build is literally my first build ever in AoD, because I actually take the tutorial's advice of playing a full combat character for first playthrough to heart. And despite of only starting to play the game back in January 2017 (so the game is already patched and tweaked many times) and having beaten Dungeon Rats once or twice (means I'm already familiar with the whole system), I personally don't see anything wrong with playing like that. I started merc -> IG, went full 10/10 in Sword and Dodge, increasing CS when I have some spare SPs; I didn't self-impose challenges on me, but I missed ALOT of sidequests, and power armor and the healing machine completely, although I'm not sure if I crafted anything (probably yes). I'm not sure if I take on the extra arena fight, but I beaten Agathoth with no nets (!) or bolas (!) although I do use bomb(s?) to soften him up and then just spam fully upgraded khopesh and stacked bleeding on him to victory.
Now, I'm gonna say I'm not exactly in full agreement or disagreement with the criticism regarding combat that's being discussed here. Yes, you think much less about how you handle combat if you fully focused on making a combat character, that much is obvious. But at the end of the day, you still use different moveset, instead of just click-click-click to win, like Jason Liang said (and this is something I assumed based on VD's asking him to make a video where he make a 4/4 character and attack spamming the Outpost fight to win). Even you admitted it yourself, right? You use shield bash, whirlwind, fast/normal/power attacks, utilizing those, managing AP, positioning, and timing is vital to reach victory and still counts as tactics and not just attack spamming. Although, perhaps your definition of attack spamming is different than mine or Jason Liang's, but if you ask me, I think attack spamming is just click-click-click to win, instead of watching what kind of attacks you're using nor paying attention to AP management.
Hence, and this is assuming you know about Jason Liang's posting all those crazy 1 point in Bow challenge where he wipe the shit out of the game, then relate it to his criticism about how AoD's combat is broken (or something like that) just because you can spam bolas, it really doesn't make any sense. Now, let's try to apply the criticisms and accept that the game is indeed too easy. What can be improved, then? Tweaking and adjusting all the stats and numbers involved? Changing the combat encounters like adjusting the amount of enemies and/or their equipment? Remove bolas completely (or at least tweak the amount available in a single playthrough)?
1. Install Age of Decadence.
2. Choose a class.
3. Die. Die. Die.
4. Google ways to beat Age of Decadence.
5. Find out combat-max is the way to beat Age of Decadence.
6. Find out other, extremely specific ways of beating Age of Decadence.
7. Suddenly realize the developers of Age of Decadence are control-freak assholes that have been trolling you for years in hopes that you will buy the game then kys....*holy light*...
"What's that? I've been duped? I've been reloading my saves for how many years now just so that I could tell the Codex I'm elite? But....wait...poison....dick-knife to the spleen....midget lobotomied while I slept.
Why yes....yes I'd love to choose my own adventure yet again.
Ok let me start over....game so gud....I'm sure my asshole is a little more open this time."