Jason Liang
Arcane
Not sure if I was ever that sanguine about AoD, but in the past few years the decline has hit me hard, between PoE, Wasteland 2 and Elminage Gothic. I don't think I can ever enjoy a blobber or rtwp ever again. And mostly I've realized that being an RPG systemfag is stupid. If I want to have fun and challenging tactical combat, I can always play a pure tactical game like JA2, a true tactical rpg like FF Tactics/ HoMM3, or a tactics/ rpg hybrid like Dragonfall or ToEE. But mostly it's just pretty clear now how terrible, retarded and lazy AoD's character progression skill point/ skill check system is. Lhynn has the right idea.I don't think AoD is shit. There was enough systemfag in me to fiddle around with it until I finally understood why it's actual gameplay failed overall to be fun, despite having several innovative, praise-worthy and well-designed systems.
Easily more than you I think.
I know because I remember your posts from the main thread, gleefully offering tips to others and discoveries as you played. But now because somebody else discovered a way to cheese combat using bows years after release, you say the game isn’t fun? Is this inaccurate?
Last edited: