scytheavatar
Scholar
- Joined
- Sep 22, 2016
- Messages
- 685
Codex, Owlcat is not that big of a studio. A BG4 from them is going to look like indie shit in comparison to BG3. Obsidian making this game won't be any better cause they are struggling now even to make a medieval The Outer Worlds. And this really is why WOTC is fucked.
If I am a WOTC executive in charge I won't even consider making a BG4. I would push to make a smaller game like a Curse of Strahd game.
Eh. Owlcat can probably improve on its engine and assets deficiencies given adequate time and resources and it's something they have a robust interest in improving on anyway. The key thing here is that their games incorporate a heightened degree of reactivity in a long, complex narrative, and that's the thing other candidates would struggle with the most.
Certainly does feel like skipping one or two steps, however.
Owlcat games sell 1-2 million and they have failed to grow their playerbase beyond that limit......... the truth is their games appeal to the codex audience and have limited appeal to the casuals. Everyone complains about the shitty strategy mini games that Owlcat keeps putting into their games and casuals hate it more than the hardcore players do. These mini games exist to hide how basic Owlcat games are and how limited the RPG elements are in their games.
The truth is that Sven is a legend not just because he's the best CRPG director ever, but also because he's one of the best businessman in the industry and knows how to make games that appeal to a large audience. Owlcat doesn't have a Sven in them, their track record is a studio which is happy to remain AA and would burst into flames if they are forced to become AAA. Based on that it's hard to believe Owlcat has the potential to make a successful BG4.