IDtenT
Menace to sobriety!
Just use point buy.Why does this game allow me to roll 3 18s from 4d6 and put them to whatever stat I prefer? Might as well just put a max stats button in there.
Just use point buy.Why does this game allow me to roll 3 18s from 4d6 and put them to whatever stat I prefer? Might as well just put a max stats button in there.
Feels like a NWN mod.
I also had only one dragon "help" me there in the end by landing on my own units all the time, so no idea why some talk about two dragons?
Oh yeah, I did. Dark tower guy? Actually didn't kill him first go round but wanted his loot.I also had only one dragon "help" me there in the end by landing on my own units all the time, so no idea why some talk about two dragons?
Did you kill this guy? https://solastacrownofthemagister.fandom.com/wiki/Mardracht
Same, i like draconians, not dragonborns.Out of the three new proposed races only the gnomes are ok in my book.
The tieflings are the new drow, - the race of choice for every special snowflake Mary Sue.
I don't care for them myself, but at least I can see who would pick them to play.
But can someone explain the appeal of the fucking Dragonborns?
They are the most retarded race that exists in D&D (and it already has the elves of all flavors), why there are so many people want them added?
Replying just to agree with this more.
Especially the dragonborn. I've hated that race since the first time I saw it.
How does the Lost Valley DLC compare to the base game? Is it of better, worse or comparable quality? Some reviews say its buggy, is that still a problem?
How does the Lost Valley DLC compare to the base game? Is it of better, worse or comparable quality? Some reviews say its buggy, is that still a problem?
How does the Lost Valley DLC compare to the base game? Is it of better, worse or comparable quality? Some reviews say its buggy, is that still a problem?
It's the UNIQUE 5th edition, turn-based combat game you can get right now. That's a low bar, but still.
Level design and monsters are much better in the DLC. The levels are much bigger and there's a lot less dialogue, which is a plus in a game with atrocious dilogue such as this one. The monsters are much better in comparison as well. Didn't finished it yet, though.How does the Lost Valley DLC compare to the base game? Is it of better, worse or comparable quality? Some reviews say its buggy, is that still a problem?
Solasta's setting would have been better as Dragonlance rather than merely ripping off Dragonlance. Could even have been set in the relatively distant future, long after the War of the Lance, so that the re-appearance ofIt's the UNIQUE 5th edition, turn-based combat game you can get right now. That's a low bar, but still.
Fixed for you.
About Solasta, not as an CRPG but as an Setting, I would say that I liked a bit. I mean, is not as great as the Realms of Dread, Dark Sun, Eberron, Birthright, Mystara(...) but is best than "sword coast". Sword Coast is ok, but we already saw it in 645468488496 games.
Klingt gut, kleinere Bugs stören mich nicht, es sei denn man muss Großteile des Spiels wiederholen.Blutwurst, die Kampagne ist weniger linear. Das Lategame ist wohl noch ziemlich buggy, aber ich hatte keine nennenswerte Probleme.
More of the same is ok especially if combat didn't get worse.A bit worse. Have same problems as main campaign. Boring plot, boring quests, "ambushes" by monsters that makes you reload. Combat is ok.
The main campaign was slightly better in that they did a lot of world-building whereas the DLC is literally in a hidden walled-off part of the world so there isn't much that goes on there that's related to what they established in the main game. The combat is still the game's main selling point as the voice acting remains pretty wooden and the writing average. There are still some annoyances from the main game like the fact you have no idea of the properties of any items you craft meaning you can craft a lot of stuff that has an impressive sounding name but ends up having a pretty minor effect.
It was pretty buggy on release but they seem to have ironed most of that out now.
I like to hear that combat improved.Level design and monsters are much better in the DLC. The levels are much bigger and there's a lot less dialogue, which is a plus in a game with atrocious dilogue such as this one. The monsters are much better in comparison as well. Didn't finished it yet, though.
Warlock, Bard & Monk Community Subclass Design Event
Hello there folks!
Although we only had the budget and manpower to release Solasta 1.0 with 6 classes (7 with the Sorcerer), we've always hoped we'd be able to one day have all the official classes implemented in-game. And with your constant support and positive reception, we can confirm at last that the last three classes are indeed coming in a yet undisclosed date in the future! But that's not all. Those of you who've followed us for some time know that we've always worked hand in hand with our community - and today we are once again showing that it is a promise we keep. It is time... For a new Wishing Well Event, this time for the Warlock, Bard & Monk!
What is the Wishing Well?
The Wishing Well is an event where everyone gets to submit design ideas for the Community Subclasses that we’ll implement in-game for remaining classes – one for the Warlock, one for the Bard and one for the Monk. Just like the Stone Barbarian and the Wind Druid (you can find the previous results here), these community subclasses will be available when the classes are released in our next DLC.
We (Tactical Adventures) will be going through the submissions to select ideas that we find really cool, and either implement them as such, or tweak them to fit the game (for instance if the feature sounds really great but is too complex to implement, we’ll adapt or simplify it). The name (or nickname) of those we’ll use ideas from will be added in the game’s credits as Community Designers, and they will also receive an exclusive title on our Discord Server, a Steam Key for our next DLC as well as the PDF of the Solasta Sourcebook.
When is the Wishing Well taking place?
The Wishing Well starts now and ends on Sunday June 19th 2022 at 11:59 pm PDT.
What are the rules of the Wishing Well?
How do I participate to the Wishing Well?
- Please only participate once per person, i.e. 1 submission maximum per class
- Please do not submit existing designs taken either from official sourcebooks or existing homebrew (unless it’s your own homebrew and you’re willing to share of course)
- You do not need to submit a complete design – for instance, if you have cool ideas for a level 3 and level 6 features, but nothing for level 10 and 14, you can still submit something!
- Please note that by participating, you agree to Tactical Adventures using the content you submitted. The legal guidelines can be found here, if you’re proficient in legalese and want to dig into the documents. Long story short: If you submit something, you allow us to use it!
- Please note that we may adapt and modify the design you submitted
- Please note that we may select features from different submissions to create both community subclasses (as in, picking a level 3 feature from one submission, and a level 6 feature from another one…)
Simply submit your ideas in this Google Form!
How will I know if my submission is selected?
- Warlock: https://forms.gle/2ux6NS1mwjrAKw5t5
- Bard: https://forms.gle/Z6p5S3yhMEUaGuB49
- Monk: https://forms.gle/xfgDxJMZVAHAxmLF7
Before releasing the DLC (date not yet revealed), we will announce which ideas we selected (and some personal favorites as well) in a news post just like this one – and the name or nickname you put in the Google Form will also be added to the in-game credits as Community Designer.
Alright folks, this is the end for today! As always thank you for reading, we can’t wait to see what crazy ideas you have in mind! Also, check out our Forums and our Discord Server to chat with other players!
Why are the lady characters in this game still ugly?
Can we get the lore retconned so we can have attractive waifus? I want to play a Halfling (still no Gnomes...) wizard with his harem of hot fighter wifes and I can't with them being so ugly.Why are the lady characters in this game still ugly?
Heredity. It's an alternate universe of fuggos.
I am saving this for posterity so that years from now I can check if this is the dumbest thing I ever read on this site.And it made me find lots of interesting characters which I never heard before Drizzt is one of them and has a pretty interesting story. He is a freaking high level army slaying guy and yet he is very humble. He reefers to himself as "a young warrior, in training".
Enlightenment is ignoring the scene in its entirety.Wisdom is reflecting upon the current P&P scene and admitting that " you know, maybe Drizzt wasn't that bad after all".
I will take your word for it, having only read the comic version.I admit I used to read then novel when I was a teenager, it had this corny charm that is very appealing when you are an edgy young boy that want to rebel against society