Some of my impressions while I wait for the game to download itself (again):
- The final part of character creation is UGLY. 1 beard for humans, and it's missmatched for some faces, meaning it looked like an incorrectly glued fake beard. Dwarves are famous for their beards, so they got... 2. Yes, two beards to pick from. Faces in general look bad, but the utter lack of facial hair to pick from (and very few faces) means hair is your main way of distinguishing between your characters. And a lot of haircuts are Elven-like for some reason (long and fancy braided).
Also, I feel like some guys tried to do female voices in order to cut down the cost of voice acting (and the voices range from bad to poor in general). Thankfully the mechanical part of the character creation is good enough to keep the whole process interesting.
- I am having a major problem trying to figure out what item characteristics mean. I can use <alt> to see a full description, but I can't hover over their properties to see what "Versatility" translates into. Other than that I am OK with the UI. I get it's a bit too space-y for some people, but it's clear and functional, for the most part.
- In the tutorial of the stealth mission my Ranger got picked. The game told me to try and pickpocket somebody by using Sleight of Hand when in Caution mode. But nothing really happens when I try to do that. I am just not getting the option for some reason. Maybe that's because my Sleight of Hand was too low or something (I got it at +2)? The pickpocketing part is not required to finish the tutorial, but it's really confusing.
- I like that when you are near walls you get a bit of see-through of your surroundings, so you don't have to rotate the camera every time your characters disappear behind something. The ability to highlight supposedly obvious points of interest I am going to take, because I don't find hunting pixels in the dark to be good gameplay mechanic.
- The map and fast travel are well done (the latter reminds me of Kingdom Come: Deliverance). Having small portraits appear when characters are outside of your view is nice, it helps with the overall orientation.
I know, right? Another 11 minutes of my life I’ll never get back. I’ll have to go make a cuppa tea or something.
More like hours. And I really didn't have to lose all this bandwith now, considering I was waiting for the game all this time. Thankfully I am past times when my bandwith was really precious resource (because of the whole "Hey guys, we need to you work from home from now on!"), so it's just a minor annoyance. Still, I don't really see the point. Are they really swapping their entire game out or something?