Dexter
Arcane
- Joined
- Mar 31, 2011
- Messages
- 15,655
Pretty sure he's not just basing this on his "gut-feeling" or pulling it out of his ass, there was data showing that the people that actually use this "backwards compatibility" is somewhere between 1-2%: https://www.cinemablend.com/games/1667409/apparently-sony-is-right-about-backward-compatibilitySony's president has been vocal about not understanding why people want to play old games: https://www.forbes.com/sites/ollieb...ay-classic-playstation-games/?sh=2d5fdac63890
He is typical corporate exec that's out of touch with his target market. Microsoft on the other hand is getting better at this "gaming" thing. They understand the value of the consoles are in their unique offering which includes old exclusives.
With all the caveats out of the way, they revealed that of the 930,000 Xbox One Xbox Live accounts they monitored, only 1.6% of their time was spent on Xbox 360 games. 54% of Xbox One owners spent their time on Xbox One games, while the rest played non-gaming apps and activities. This would presumably make it seem as if what Sony's chief financial executive, Jim Ryan, said was true about backward compatibility not being very popular.
Probably around the number where execs would decide it isn't worth the effort and wouldn't much impact them. Consolefags seem to be a lot more obsessed with the new shiny that's being advertised to them everywhere and is plastered on the Store page than playing any old games even from the generation before. Probably also the reason for the Remasters/Remakes, because those are likely the exception.
https://time.com/4804768/playstation-4-ps4-pro-psvr-sales/
“When we’ve dabbled with backwards compatibility, I can say it is one of those features that is much requested, but not actually used much,” says Ryan. “That, and I was at a Gran Turismo event recently where they had PS1, PS2, PS3 and PS4 games, and the PS1 and the PS2 games, they looked ancient, like why would anybody play this?”