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Game News South Park: The Stick of Truth Trailer

Jasede

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Insert Title Here RPG Wokedex Codex Year of the Donut I'm very into cock and ball torture
Isn't every new release $60 suggested retail? Not sure what the issue is.
Perfectly reasonable to expect to pay the normal price for a new video game if you want to buy it from retail on release day. I do it from time to time. It's nice to buy something shiny and new on day 1 once in a while.
 

waywardOne

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Aug 28, 2010
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Hmm. If two people can play coop, I just may get this. As Stan would lament, "Goddamnit."
 
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The island of misfit mascots
I still want to know two aspects:
- the combat system. Doesn't have to be great, as really it's more of a Trey Parker and Matt Stone vehicle than an Obsidian one, but I want it to at least be either passable or minimal (being a Parker and Stone vehicle, I could happily see an 'occasional combat' crpg take back seat to the writing);
- how the general 'wandering around town' integrates with the stuff we've seen in the trailers. I'm of the view that South Park passed its peak years ago, BUT Parker and Stone have most certainly NOT lost their talent for writing - they just broke the record for the number of fucking awards a musical can be nominated for at the Tony awards (the world's most presitgious musical theatre award show, where their schtick managed to crap all over all the uber-serious tragic love romance musicals). They've obviously ran out of South Park inspiration ages ago, but if they can hit a similar run to Book of Morman by treating a computer game as an all new challenge to get worked up over, they might be capable of some darn good writing.

BUT that all counts for nothing if all of that material is cutscenes. For example, I lolled at the bit where the kid got his fantasy and sci-fi references mixed up, but it would be pretty shite as a cinematic. A lot of that kind of humour depends on the protagonist being able to wander around, hear that stuff in the background and occasionally go 'they just said WHAT!!!?????'. Setting jokes (or drama for that matter) up by cinematic is the equivalent of saying how awesome the joke is BEFORE you've said it - you've already put the audience in a frame of expectation and 90% of the time the joke is going to sink, even though a lot of those jokes would work just fine if placed outside the cinematic for the PC to just walk past and hear.
 

Mangoose

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Divinity: Original Sin Project: Eternity
Woah. No way $60. I was thinking this would be similar to Costume Quest both in gameplay and in price. Seems like only in gameplay now.
 

Roguey

Codex Staff
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Publishers don't like selling new console games at anything below $60. It'll drop in price within months, just like most of 'em usually do.
 

Metro

Arcane
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It was known it was going to be $60 months ago. Why are people surprised? This is standard AAA pricing today.
 

Shannow

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Finnegan's Wake
And I don't accept this new "standard" which is just another sign of consoltardation polluting PC waters. 40-45€ was an ok price. I won't pay more. (Not that I'd even consider buying this game.)
 

St. Toxic

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Jun 9, 2006
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Yemen / India
Why, because it has 2D graphics?

There's certainly that (though 2d could mean anything, let's say Flash-level graphics), the cheap non-action/non-strat combat and because it's based on a shitty animated comedy series. :?

http://www.ign.com/games/paper-mario/n64-453
MSRP: 59.95 USD
http://www.popmatters.com/multimedia/reviews/p/paper-mario-1000.shtml
Platform: GameCube
Publisher: Nintendo
Developer: Intelligent Systems
ESRB Rating: Everyone
October 2004, RPG, 1 player, $49.99

The highly anticipated console-only spiritual successor to the SNES best-seller Mario RPG released 8 years ago still sold for 10$ less than MSRP? I'm shocked.
 

Roguey

Codex Staff
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The highly anticipated console-only spiritual successor to the SNES best-seller Mario RPG released 8 years ago still sold for 10$ less than MSRP? I'm shocked.
MSRP is a fluctuating thing. GameCube games had a $50 MSRP.

Also right now one can pre-order the PC South Park for $50. That might change on release, I dunno. More publishers jumped on the $60 bandwagon after Starcraft II got away with it.
 

St. Toxic

Arcane
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The highly anticipated console-only spiritual successor to the SNES best-seller Mario RPG released 8 years ago still sold for 10$ less than MSRP? I'm shocked.
MSRP is a fluctuating thing. GameCube games had a $50 MSRP.

Why does it say 60$ in your quote? Did you mean to say "Generally, when it wasn't an expected hit product." or something?

Economics. How does it work?

The same question probably ran through the mind of whoever priced Paper Mario that year.
 

Roguey

Codex Staff
Staff Member
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The highly anticipated console-only spiritual successor to the SNES best-seller Mario RPG released 8 years ago still sold for 10$ less than MSRP? I'm shocked.
MSRP is a fluctuating thing. GameCube games had a $50 MSRP.

Why does it say 60$ in your quote?
That's Paper Mario for the Nintendo 64. It was actually $10 more than most N64 titles. I remember that being a thing back then, console RPGs costing more than other genres.
 

St. Toxic

Arcane
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Messages
9,098
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The highly anticipated console-only spiritual successor to the SNES best-seller Mario RPG released 8 years ago still sold for 10$ less than MSRP? I'm shocked.
MSRP is a fluctuating thing. GameCube games had a $50 MSRP.

Why does it say 60$ in your quote?
That's Paper Mario for the Nintendo 64. It was actually $10 more than most N64 titles. I remember that being a thing back then, console RPGs costing more than other genres.

But why does it say "Platform: Gamecube" ?
 

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