-The idea of splitting intelligence into perception and work is interesting, might not be entirely intuitive for someone expecting Fallout
-The fact that prebuild characters are placed above custom character creation may trick someone into picking them and not create you own character. I thought for the second that you went for a Warband route (go through a few rounds of background choices, then distribute points in character creation)
- BUG: Work attribute doesn't update exp rate automatically, you need to click other attribute then click again Work
-Change the name of damage stat into unarmed damage bonus
- Dice rolling animations is tooooo sloooooow
-Graphics are pretty
- You see what bonuses an armor gives only after equipping it. That's bad.
- I like the lore info that visitors without money should stay out of the ship
- Scrolling down to see item descriptions is tiresome and makes comparing weapons difficult. The worst thing is that you can't scroll when you loot.
- Walking is too slow. This REALLY hurts replayability! Fly to is still to slow and doesn't work when encumbered
- It's funny how my combat character is a master of reading people, but can't speak with them.
- AP counter is too small, took me 2 fights to find it
- I don't know how much exp I need for next level.
- It's too easy to be encumbered
- You should add manual save.
I liked the game overall
How to get out of VR? I am stuck. There is no way out.