Thank you for this, I couldnt figure out why my one hero was getting levels way faster. Now* to use this on purpose!A little trick from the game. If you want to power level your hero or some important unit, put them in a group with units that do not get XP. XP is not lost but those that can get XP get more of it.
No on both counts.And is there a list of hotkeys and a way to configure key bindings?(I'm mainly looking for a shortcut to save the game without going through the menu.)
Ahhh in me map it is in the far west,which means the final place i will go.Which orc city, the one in the East or the one in the south?Yes. One way is to get orc city to like you, another is to level up your Tower with Proficiency levels (lvl 25 and lvl 100 give each +1). There are probably more ways.Is there any way to increase the amount of units you can have in a stack?
Yes,the best city for now in the game. Lacrymas i don't think that the cities are random since you choose your starting region at the start of the game and they have the same shit in them.Ok to confirm, there is a smaller human town near east border of the map called Audale, if you can bring your reputation with it to top level you get a building that takes 10 turns to build but lets you have one more unit in your stacks. They also sell Paladins and Mentalists so basically awesome to murder Undead.
The ones that give you more altfire thingies. Leveling them all is pretty hard,and their main plus is the lodge,and there is no certanty that you will get its upgrades by levelingWhat are the best Apprentice traits you have found?
Killing Raith gives you his Death page - featuring Death March, which resets movement points for a stack for 9 mana. Extremely potent and spammable.
No on both counts.And is there a list of hotkeys and a way to configure key bindings?(I'm mainly looking for a shortcut to save the game without going through the menu.)
So you found an endless money generating machine and it comes from Dwarven magic, very fitting :DGift costs 9 mana, and gives you rep with a town at a cost of 1 gold = 1 rep.
Magic coffer costs 9 mana, and gives you current rep gold (max rep is 200), and lowers rep by 10.
No cooldown on any of them.
Join us in our fun!You guys look like you are having fun? Can I join?
Different game, this is more like if HoMM was more RPG like. Also no siege battles.How does it rate compared to AoW3?
Now you have to play as a Necro since no one else in the thread is doing it.
A lot of mechanics, particularity related to how combat plays and feels (and combat is the core of both games), are lifted straight from AoW3. But none of the declined ones and Eo has a better art direction. On a strategic/adventure level they have different focus.Different game, this is more like if HoMM was more RPG like. Also no siege battles.How does it rate compared to AoW3?
Early game vampire acolytes are your friends as they cannot die if you win the battle. Later you might get some new grimoire pages and heal spell might reveal itself, it works even on Undead on strategic map.Now you have to play as a Necro since no one else in the thread is doing it.
Started as necro at advenced difficulty. :D Crafting undead is kinda neat, also got some raise dead spells and sacrificing goblin scum for HP regen and raising zombies, all in the name of greater good. Only problem is undead don't regen normally but after some level ups I got magical regen that effects them.
Seems like a mash up AoW, MoM and Kings Bounty right now.
Primordial forests are also a spell from the nature school and they give Allfire too.Early game vampire acolytes are your friends as they cannot die if you win the battle. Later you might get some new grimoire pages and heal spell might reveal itself, it works even on Undead on strategic map.Now you have to play as a Necro since no one else in the thread is doing it.
Started as necro at advenced difficulty. :D Crafting undead is kinda neat, also got some raise dead spells and sacrificing goblin scum for HP regen and raising zombies, all in the name of greater good. Only problem is undead don't regen normally but after some level ups I got magical regen that effects them.
Seems like a mash up AoW, MoM and Kings Bounty right now.
And another unrelated tip I just figured out recently, primordial forests that can be harvested and have the little allfire sign on it give you +1(or +2) allfire if they are within your domain, you do not need wisps to merge with it. Also do not harvest them. I wish I knew this early as I had spell that creates more, I would have done that and earned a lot of extra mana over time.
Yes, that is the spell I was talking about. There is also a version for water if one wishes to take their Tower and go hide over water :DPrimordial forests are also a spell from the nature school and they give Allfire too.Early game vampire acolytes are your friends as they cannot die if you win the battle. Later you might get some new grimoire pages and heal spell might reveal itself, it works even on Undead on strategic map.Now you have to play as a Necro since no one else in the thread is doing it.
Started as necro at advenced difficulty. :D Crafting undead is kinda neat, also got some raise dead spells and sacrificing goblin scum for HP regen and raising zombies, all in the name of greater good. Only problem is undead don't regen normally but after some level ups I got magical regen that effects them.
Seems like a mash up AoW, MoM and Kings Bounty right now.
And another unrelated tip I just figured out recently, primordial forests that can be harvested and have the little allfire sign on it give you +1(or +2) allfire if they are within your domain, you do not need wisps to merge with it. Also do not harvest them. I wish I knew this early as I had spell that creates more, I would have done that and earned a lot of extra mana over time.