Iluvcheezcake
Prophet
Guys is the game worth playing now or should i wait for patches. Bought it already
It's worth it.Guys is the game worth playing now or should i wait for patches. Bought it already
I just had a combat freeze during enemy turn when fighting Orc riders so you might want to wait for some patches.Guys is the game worth playing now or should i wait for patches. Bought it already
When does mid game start and what are these issues?mid game balance issues.
What's there is (for the most part) surprisingly good. The only issue is... it's pretty clear that at some point they were running out of time and money and had to cut on some content/features.Guys is the game worth playing now or should i wait for patches. Bought it already
So, there are some big quests to get rep with some cities (like Seven Keeps), but I already had max rep with them because of my lodge generating 4 rep per day ;d It was kinda anticlimactic because of it. They were like "you've finally solved the crisis splitting the city in half! You are a hero of the people and a champion to the king!". Bitch, I already was.
Around week 20. If you just played "normally" and follow main quest, do nothing special around that time you will anger one of the circle magi and he/she starts a war with you which now results in constant attacks by very strong doom stacks every 5 turns or so. Those doom stacks are just spawned every few turns and ignore any need for logistics from the enemy.When does mid game start and what are these issues?mid game balance issues.
That sounds like bearded jew spell. Real men throw flasks at enemies and run away :DSo, there are some big quests to get rep with some cities (like Seven Keeps), but I already had max rep with them because of my lodge generating 4 rep per day ;d It was kinda anticlimactic because of it. They were like "you've finally solved the crisis splitting the city in half! You are a hero of the people and a champion to the king!". Bitch, I already was.
You can use the rep to gold spell for massive gains if you have max rep.
I havent gotten this spell yet but thats pretty cool. It seems from reading this thread that there is a lot of differences in peoples play throughs which makes me excited for my next one.So, there are some big quests to get rep with some cities (like Seven Keeps), but I already had max rep with them because of my lodge generating 4 rep per day ;d It was kinda anticlimactic because of it. They were like "you've finally solved the crisis splitting the city in half! You are a hero of the people and a champion to the king!". Bitch, I already was.
You can use the rep to gold spell for massive gains if you have max rep.
Human barracks (yellow city), Guardian extension lets you recruit them. Need to get lucky with ingredients to get them.Also, where does one get these paladins? I never came across them but I also didnt get to upgrade my tower much before the undead guy smashed me.
Slave potion worked for me but after it I got the full unit, not slave version (no penalty to stats but it also cost full maintenance) :DThe great thing about paladins is they get bonuses to both demons/undead and fantastic creatures. And at least with demons, their most annoying units are both and the bonuses stack, turning paladins into killing machines. The javelins are great, and the active skills they get are top shelf too - turning a unit's damage white for a measly 1 focus is great and making it so enemies don't resurrect is situational but when it's good - it's good.Also the best paladins are hired from the audale,since they get ork hatered thus +6 damage to orks,just stack all the bonus damage against undead and demons,you will have a killing machines,also paladins have the fucking javelins. Top tier unit for now. Tho i have seen some strong demons that bread fire that could kill healers....sad.
You are selling Keepers short though. They have good basic stats so they're strong right out of the gate. The high speed and charge bonus lets them destroy dangerous ranged stacks and make sure you intercept melee ones in time. Helps with flanking too. And another neat thing - with their great speed, there's a common glyph I've been finding that raises the speed of all allies in a stack by 3. You put it on a Keeper and you get a full stack with 12-13 movement.
I haven't had any freezes, and the only bug I noticed is that the slave potion doesn't work as a potion, only as a skill. So it's at least a case of works on my machine (tm).I just had a combat freeze during enemy turn when fighting Orc riders so you might want to wait for some patches.Guys is the game worth playing now or should i wait for patches. Bought it already
Also it has some serious mid game balance issues.
Nah keepers are shit compared to paladins,still good units in general. It all depends what you get. Hired paladins also get a bonus against orks. I just use them in a diamond formation with three golbin shamans and a hero. Didn't had problem killing anything with them. Also i gave them bless for max damage .The great thing about paladins is they get bonuses to both demons/undead and fantastic creatures. And at least with demons, their most annoying units are both and the bonuses stack, turning paladins into killing machines. The javelins are great, and the active skills they get are top shelf too - turning a unit's damage white for a measly 1 focus is great and making it so enemies don't resurrect is situational but when it's good - it's good.Also the best paladins are hired from the audale,since they get ork hatered thus +6 damage to orks,just stack all the bonus damage against undead and demons,you will have a killing machines,also paladins have the fucking javelins. Top tier unit for now. Tho i have seen some strong demons that bread fire that could kill healers....sad.
You are selling Keepers short though. They have good basic stats so they're strong right out of the gate. The high speed and charge bonus lets them destroy dangerous ranged stacks and make sure you intercept melee ones in time. Helps with flanking too. And another neat thing - with their great speed, there's a common glyph I've been finding that raises the speed of all allies in a stack by 3. You put it on a Keeper and you get a full stack with 12-13 movement.
I haven't had any freezes, and the only bug I noticed is that the slave potion doesn't work as a potion, only as a skill. So it's at least a case of works on my machine (tm).I just had a combat freeze during enemy turn when fighting Orc riders so you might want to wait for some patches.Guys is the game worth playing now or should i wait for patches. Bought it already
Also it has some serious mid game balance issues.
Ahhhh it is cheaper to just craft the rune that gives it to them. That is what i do with expensive units.BTW, I got the Beasts are all Followers upgrade, it turns out that only works for those that cost gold upkeep, not mana upkeep. Still good but not as good as I expected. Now I am swarming with Jelly Beasts and Fire Beatles as I only need one turn to make 6 of those
can you craft 6 runes per turn and craft hundreds of those?Ahhhh it is cheaper to just craft the rune that gives it to them. That is what i do with expensive units.BTW, I got the Beasts are all Followers upgrade, it turns out that only works for those that cost gold upkeep, not mana upkeep. Still good but not as good as I expected. Now I am swarming with Jelly Beasts and Fire Beatles as I only need one turn to make 6 of those
can you craft 6 runes per turn and craft hundreds of those?Ahhhh it is cheaper to just craft the rune that gives it to them. That is what i do with expensive units.BTW, I got the Beasts are all Followers upgrade, it turns out that only works for those that cost gold upkeep, not mana upkeep. Still good but not as good as I expected. Now I am swarming with Jelly Beasts and Fire Beatles as I only need one turn to make 6 of those
Yes. One way is to get orc city to like you, another is to level up your Tower with Proficiency levels (lvl 25 and lvl 100 give each +1). There are probably more ways.Is there any way to increase the amount of units you can have in a stack?
Which orc city, the one in the East or the one in the south?Yes. One way is to get orc city to like you, another is to level up your Tower with Proficiency levels (lvl 25 and lvl 100 give each +1). There are probably more ways.Is there any way to increase the amount of units you can have in a stack?
People on Steam said East. But I went East and found a human city that lets you recruit Paladins if you get rep to max. Maybe there is another one further beyond that one. Also maybe some cities are randomly placed?Which orc city, the one in the East or the one in the south?Yes. One way is to get orc city to like you, another is to level up your Tower with Proficiency levels (lvl 25 and lvl 100 give each +1). There are probably more ways.Is there any way to increase the amount of units you can have in a stack?
I doubt it would do anything though? Reloading already ends the unit's turn.Interesting interaction - reloading crossbows is a debuff, which can be cleansed off.
You can shoot each turn if you cleanse the reloading debuff, you never have to use the reload crossbow skill.No cities are randomly placed afaik because it's the actual map of the setting.
I doubt it would do anything though? Reloading already ends the unit's turn.Interesting interaction - reloading crossbows is a debuff, which can be cleansed off.
it sounds like a bug..You can shoot each turn if you cleanse the reloading debuff, you never have to use the reload crossbow skill.No cities are randomly placed afaik because it's the actual map of the setting.
I doubt it would do anything though? Reloading already ends the unit's turn.Interesting interaction - reloading crossbows is a debuff, which can be cleansed off.