Monstrous Bat
Cipher
- Joined
- Dec 30, 2011
- Messages
- 638
Why does the Codex love PoR so much? I know there's a few good fights (rope guild, graveyard, final boss) but overall I found it too repetitive. There's about 4 enemy spellcasters in the entire game, and all they do is casting Magic Missile on your fighters. I can't deny that there's monsters with interesting abilities, but they're rare and for the most part of the game you're justing fighting hordes after hordes of generic grunts. Playing PoR actually discouraged me from trying other goldbox games since I assumed that they all play like this.
Recently, however, I decided to try out Champions of Krynn, and so far I'm having a blast with it. The encounters are smaller, but the improved AI, the abundance of enemy spellcasters and special abilities made them much more fun and deadly. PoR and CoK are the only goldbox games I've played so far, but I found CoK much more enjoyable than PoR.
Recently, however, I decided to try out Champions of Krynn, and so far I'm having a blast with it. The encounters are smaller, but the improved AI, the abundance of enemy spellcasters and special abilities made them much more fun and deadly. PoR and CoK are the only goldbox games I've played so far, but I found CoK much more enjoyable than PoR.