T has a lot of units that are only good early
kingcomrade United States. August 16 2010 13:36. Posts 63
I'm basically talking about reapers, hellions, and banshees. Hellions do see some late-game use, but usually not much. With reapers and banshees they both seem to be early game rush units, take your enemy by surprise and win or severely weaken him, or fail and get the unit killed and move on.
Reapers are kind of hobbled by overlapping midgame/lategame roles with the marine, except they can't shoot air and also have a retarded build time. Banshees I think are just hobbled by their expense compared to their durability and usefulness. They don't really do that much damage compared to other units and only hit single targets.
Hellions...I really don't know. They are a bit expensive, I suppose, but I can't think of why they never seem to perform as well as I think they should. I think it's their attack rate, they attack very slowly. In midgame battles when you don't have a lot of time to do lots of kiting micro they just kind of melt and don't do much damage. Like, if you can't one-shot a unit then kite away, then one shot another, Hellions don't do so well.
I beef a lot in games about under-used units (if you dig back into the past I'm sure you'll find my early posts on the forum being about "what are scouts for?")