TalesfromtheCrypt
Arcane
- Joined
- Feb 19, 2005
- Messages
- 4,649
So what? Fuck you.
Because multiplayer is all Starcraft actually offers/ever offered, so why do you even care about an always online requirement? All you're gonna do with your old install is play the campaign for 10 seconds and quit.So what? Fuck you.
Says you and the other 5-10% of players that actually stick around for MPBecause multiplayer is all Starcraft actually offers/ever offered, so why do you even care about an always online requirement?So what? Fuck you.
But claiming SC has only ever been for multiplayer is beyond ridiculous.
The old offline installers for most Blizzard games are still accessible - if one wants to avoid using Blizzard's launcher or online installers.
Starcraft + Brood War (1.15.2)
https://eu.battle.net/download/getLegacy?product=STAR&locale=en-GB&os=WIN
You still need a serial key to install/play.
Starcraft is almost a 7GB download now that they've bundled classic and remastered together.
I'm not sure what they can do to mess things up.
He was a pro at one point but he wasnt able to become a top pro
I enjoy watching Lowko host pro SCII videos from time to time because I genuinely pick up some nice ideas that I successfully apply in my own games from time to time, or just get more information about units in general. His videos where he is executing a build and explaining it while playing are also nice. But I can't be arsed watching him play campaigns, I'd rather replay SC myself. Which I did do for original not long ago, BW campaigns still await.
Scout/Tank 200/200 is an unbeatable late game combination in Team Melee.Also if I were head of the SC:R team I would have patched Scouts out of multiplayer just to see how long it would take before someone noticed
Scouts do actually do something, it's just that the units they're useful against (Carriers, BCs, large Zerg flyers) don't get used much vs Protoss. There's an SSL Classic PvZ match where the protoss player builds one (1) scout to kill a pair of guardians that were hatching behind his base.Also if I were head of the SC:R team I would have patched Scouts out of multiplayer just to see how long it would take before someone noticed
- every unit sprite remade (not only "upped" resolution)
- every building sprite remade (ditto)
- every terrain tileset remade (ditto)
- improved UI appearance
- improved music and sound-effect quality
- improved all campaign cinematics to FullHD
- new comic-style illustrations to enhance storytelling
- new unit portraits
- new matchmaking system (!)
- full connectivity to Blizzard’s gaming network for social features and updates
- cloud saves for campaign, custom maps, replays and keybinds
- localized in 13 langauages
- added spectator mode
- added 4K and UHD support
- added Win7/Win8/Win10 compatibility
- uses the same gameplay code as Brood War
And add to this,
- a new patch for BW
- making SC and BW completely free to download
- one player can play on 1.18 and the other on SC:R
- even if the players play on standard BW, observers can cast it in HD
- old replays will play and work under StarCraft: Remastered.
- bug fixes
No, you are just retarded. SCR is a top-tier effort and how you properly remaster a classic
So in order to understand the drama around WC3 Reforged I briefly skipped through this thread. Seems people mostly like how Blizzard didn't do jackshit to actually modernize SC1 and kept it basically the same, including all the 1990s limitations....but they're seething with hatred because Blizzard didn't go far enough with Reforged?
So is this about nostalgiafaggots vs. graphic whores? Or is the rage mainly about Blizzard completely mismanaging expectations with Reforged? (talking just about single-player here, I do understand they objectively fucked up WC3 multiplayer).
Coz I do remember I had high expectations for SC1 Remaster and I fucking hated how lazy it is and how thoroughly Mass Recall/Retro fucks it in the ass, with looking, moving and sounding better, having tons of additional content and being free. Sadly I don't remember anymore what Blizzard promised for SC1 Remaster.
No, you are just retarded. SCR is a top-tier effort and how you properly remaster a classic
SCR is how you remaster a game so that brainless nostalgiafaggots are happy while nobody else gives a fuck. A 2017 game that looks like the 1998 original with a HD mod. At least they "only" charge 15 dorra for that worthless crap.
WC3 is worse because it's a 2020 game with visuals that look like a mix between a PS3 era and cheap mobile. AND they ask a full triple A price to boot.
So is this about nostalgiafaggots vs. graphic whores? Or is the rage mainly about Blizzard completely mismanaging expectations with Reforged? (talking just about single-player here, I do understand they objectively fucked up WC3 multiplayer).
From my perspective the real issues are that:
- WC3 didn't really need a remake, it was working fine on modern OS and UI scaled properly in HD and even 4k etc...