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Starfield Pre-Release Thread [GAME RELEASED, GO TO NEW THREAD]

NecroLord

Dumbfuck!
Dumbfuck
Joined
Sep 6, 2022
Messages
14,549
Goddammit Todd.
You had one job!
 

Old Hans

Arcane
Joined
Oct 10, 2011
Messages
2,088
992FDF83-FBCB-4BA1-BAD0-1CB7D6366728.jpg
oh no...its gonna be one of those dumb lifestyle videos, like cyberpunk 2077, hosted by a pink haired dumb ass talking excitedly about how awesome it is that starfield has different guns and customizable spaceship colors
 
Self-Ejected

Dadd

Self-Ejected
Joined
Aug 20, 2022
Messages
2,727
If they knew this game was good they wouldn't need a standalone show for "the proper amount of time." A two or three minute video would suffice.
 

Zlaja

Arcane
Joined
Aug 17, 2006
Messages
6,088
Location
Swedex
I can't wait for the day 1 patch "fixing" all the crashing, game breaking bugs and framerate issues.
 
Joined
Nov 23, 2017
Messages
4,608
Character introductions in Starfield.



The pronouns thing is a big “who gives a fuck.” But Bethesda is opening a whole can of worms with this that could easily backfire one them. Like, look at Cyberpunk 2077 and the trans stuff. Inclusive? Yes. In the right way? Not according to ResetEra, who then preceded to bitch about it endlessly. Like I’m going to guess there’s people that wouldn’t care one way or the other for the most part, but now that they’ve added “they” pronouns are going to be mad that other “popular” ones like “xe” and “xer” aren’t there too.
 

Latelistener

Arcane
Joined
May 25, 2016
Messages
2,623
I don't think it's the correct course of action. If you install it you're already supporting the company, buying or not.

It's like, yeah, this game is shit for X dollars, but sort of okay if you pirate it. It doesn't make any sense. Why would shit taste better if it's free?
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,205
I don't think it's the correct course of action. If you install it you're already supporting the company, buying or not.

It's like, yeah, this game is shit for X dollars, but sort of okay if you pirate it. It doesn't make any sense. Why would shit taste better if it's free?
I don't know about others but sometimes I get an itch to play a first person game and mostly I don't want to play FPS games. So only other option is FP RPG.
And I usually get bored after 10h or so.

I've never finished any that I played: Morrowind, Oblivion, Skyrim, Fallout 3, FNV, Fallout 4. For most I quit after 10h or less.

And my next itch is going to be to try Starfield since I get it for "free" on Gamepass.
 

Latelistener

Arcane
Joined
May 25, 2016
Messages
2,623
I don't think it's the correct course of action. If you install it you're already supporting the company, buying or not.

It's like, yeah, this game is shit for X dollars, but sort of okay if you pirate it. It doesn't make any sense. Why would shit taste better if it's free?
I don't know about others but sometimes I get an itch to play a first person game and mostly I don't want to play FPS games. So only other option is FP RPG.
And I usually get bored after 10h or so.

I've never finished any that I played: Morrowind, Oblivion, Skyrim, Fallout 3, FNV, Fallout 4. For most I quit after 10h or less.

And my next itch is going to be to try Starfield since I get it for "free" on Gamepass.
Well, you don't claim that you aren't supporting Bethesda. However, there are a lot of good first person games that aren't shooters and weren't made by Bethesda.
 
Last edited:

Butter

Arcane
Patron
Joined
Oct 1, 2018
Messages
8,561
I don't know about others but sometimes I get an itch to play a first person game and mostly I don't want to play FPS games. So only other option is FP RPG.
Immersive sims m8. You deserve better. Have some standards.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,205
I don't know about others but sometimes I get an itch to play a first person game and mostly I don't want to play FPS games. So only other option is FP RPG.
Immersive sims m8. You deserve better. Have some standards.
Like what (that is not older than 15 years) ? I played first new Deus Ex, I lost the will to play similar games after that. So called Immersive sims are just too slow FPS and too simple FP RPG, middle of nothing.
 

Gargaune

Arcane
Joined
Mar 12, 2020
Messages
3,598
The writing of Fallout 3 was a mishmash of content making sense for a game set two years or so after the nuclear apocalypse, content making sense if set 20 years or so after the apocalypse, content making sense half a century or so after the apocalypse, and content actually making sense for the ostensible date of two centuries after the apocalypse. Thus the game simultaneously presents edible packaged food lying around in supermarkets (2 years), an abandoned attempt to de-radiate the region's water supply (20 years), or the backstories for Rivet City and Megaton (50-60 years or so).
Fallout 4 has the same problem, maybe even worse, and I'm not even talking about stuff like food packets or skeletons in settlements, it bleeds all the way to writing. My favourite example is how one of the scavvers around the robot sailship can ask you something like "America? What's that, some old world mumbo jumbo?", whereas two clicks over, the receptionist at the Rexford is talking about how you "should've seen the place back in the day" and that this isn't how she envisioned her retirement. I didn't realise Goodneighbor had a pension plan, that's nice of 'em. I think there was some speculation about about the timeline changing during development, but I'm not sure it ain't just plain old negligence.
 

EvilWolf

Learned
Joined
Jul 20, 2021
Messages
259
The writing of Fallout 3 was a mishmash of content making sense for a game set two years or so after the nuclear apocalypse, content making sense if set 20 years or so after the apocalypse, content making sense half a century or so after the apocalypse, and content actually making sense for the ostensible date of two centuries after the apocalypse. Thus the game simultaneously presents edible packaged food lying around in supermarkets (2 years), an abandoned attempt to de-radiate the region's water supply (20 years), or the backstories for Rivet City and Megaton (50-60 years or so).
Fallout 4 has the same problem, maybe even worse, and I'm not even talking about stuff like food packets or skeletons in settlements, it bleeds all the way to writing. My favourite example is how one of the scavvers around the robot sailship can ask you something like "America? What's that, some old world mumbo jumbo?", whereas two clicks over, the receptionist at the Rexford is talking about how you "should've seen the place back in the day" and that this isn't how she envisioned her retirement. I didn't realise Goodneighbor had a pension plan, that's nice of 'em. I think there was some speculation about about the timeline changing during development, but I'm not sure it ain't just plain old negligence.
Well, one's a dumb scavver who probably can't even spell "book" and the other is, presumably; since they even know what it was like "back in the day", a ghoul who was actually there. The reason I'm not sure on the latter is because I hardly ever went to Goodneighbor in any of my playthroughs.
 

Late Bloomer

Scholar
Joined
Apr 7, 2022
Messages
3,840
Microsoft laid off 10k people. Which in turn affected Starfield.

https://www.gamerevolution.com/news...ers-microsoft-layoffs-bethesda-343-industries

My favourite example is how one of the scavvers around the robot sailship can ask you something like "America? What's that, some old world mumbo jumbo?", whereas two clicks over, the receptionist at the Rexford is talking about how you "should've seen the place back in the day" and that this isn't how she envisioned her retirement

I know you get reddit updoots for shitting on Fallout 4 right here on the dex, but at least know what the fuck you are talking about if something is your favorite example. That ole nagger lady has a story about her and the hotel. She is talking about her own memories of the hotels past days. There is actually a story to it all that involved multiple characters and fits into a story from Diamond City and the main storyline as well. But you are to busy shooting things and fishing for confirmation on why its a shit game.


Clair has been manager of the Hotel Rexford since 2247 and remembers the time when the place was in its heyday; when parties were thrown frequently and the clientele was more sophisticated. She is tasked with greeting and checking people in while her boss, Marowski, stays in his "office." Clair, along with a few others, helps keep the place running and will offer to give a verbal history of the hotel and the surrounding area.
 
Joined
Dec 17, 2013
Messages
5,386
105 pages...

Remind me again, what is the appeal of Bethesda games? Shit combat, shit graphics, shit writing, shit character development, shit C&C, shit world-building, shit exploration.
 

OSK

Arcane
Patron
Joined
Jan 24, 2007
Messages
8,110
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Bold prediction:

Starfield is your typical Bethesda game that's a mile wide and an inch deep. It's financially successful and loved by mainstream gamers, but RPG Codex hates it.

Years later, CDPR creates a Starfield clone, but with a fixed protagonist. It's financially successful and loved by mainstream gamers, and RPG Codex jizzes themselves in ecstasy.
 

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