Dick Cuckem. His wife's boyfriend has balls of steel!He forgot cuck / cuckold / cucks /cuckem / cuckself
"I'm here to eat ass and swallow cum"Dick Cuckem. His wife's boyfriend has balls of steel!He forgot cuck / cuckold / cucks /cuckem / cuckself
oh no...its gonna be one of those dumb lifestyle videos, like cyberpunk 2077, hosted by a pink haired dumb ass talking excitedly about how awesome it is that starfield has different guns and customizable spaceship colors
Yes, but make sure to download those mods immediately from the Nexus because they will be culled quickly when the journos start acting up.Not to worry.
I bet there will be mods to exterminate all fags and the pronoun people.
TRASH
YOU CAN BECOME A SPACE NIGGER JUST FOR 99$
SEE THAT TRANNY? YOU CAN DATE HER!
Nah, I can play it just fine to see how it is and play with mods.Anyone who plays this game is cucksoomer
I don't know about others but sometimes I get an itch to play a first person game and mostly I don't want to play FPS games. So only other option is FP RPG.I don't think it's the correct course of action. If you install it you're already supporting the company, buying or not.
It's like, yeah, this game is shit for X dollars, but sort of okay if you pirate it. It doesn't make any sense. Why would shit taste better if it's free?
Well, you don't claim that you aren't supporting Bethesda. However, there are a lot of good first person games that aren't shooters and weren't made by Bethesda.I don't know about others but sometimes I get an itch to play a first person game and mostly I don't want to play FPS games. So only other option is FP RPG.I don't think it's the correct course of action. If you install it you're already supporting the company, buying or not.
It's like, yeah, this game is shit for X dollars, but sort of okay if you pirate it. It doesn't make any sense. Why would shit taste better if it's free?
And I usually get bored after 10h or so.
I've never finished any that I played: Morrowind, Oblivion, Skyrim, Fallout 3, FNV, Fallout 4. For most I quit after 10h or less.
And my next itch is going to be to try Starfield since I get it for "free" on Gamepass.
Immersive sims m8. You deserve better. Have some standards.I don't know about others but sometimes I get an itch to play a first person game and mostly I don't want to play FPS games. So only other option is FP RPG.
Overrated, Play Far Cry 1 instead if you want a good-enough FP game because most FP RPGs are not very good.Immersive sims m8. You deserve better. Have some standards.I don't know about others but sometimes I get an itch to play a first person game and mostly I don't want to play FPS games. So only other option is FP RPG.
Like what (that is not older than 15 years) ? I played first new Deus Ex, I lost the will to play similar games after that. So called Immersive sims are just too slow FPS and too simple FP RPG, middle of nothing.Immersive sims m8. You deserve better. Have some standards.I don't know about others but sometimes I get an itch to play a first person game and mostly I don't want to play FPS games. So only other option is FP RPG.
Fallout 4 has the same problem, maybe even worse, and I'm not even talking about stuff like food packets or skeletons in settlements, it bleeds all the way to writing. My favourite example is how one of the scavvers around the robot sailship can ask you something like "America? What's that, some old world mumbo jumbo?", whereas two clicks over, the receptionist at the Rexford is talking about how you "should've seen the place back in the day" and that this isn't how she envisioned her retirement. I didn't realise Goodneighbor had a pension plan, that's nice of 'em. I think there was some speculation about about the timeline changing during development, but I'm not sure it ain't just plain old negligence.The writing of Fallout 3 was a mishmash of content making sense for a game set two years or so after the nuclear apocalypse, content making sense if set 20 years or so after the apocalypse, content making sense half a century or so after the apocalypse, and content actually making sense for the ostensible date of two centuries after the apocalypse. Thus the game simultaneously presents edible packaged food lying around in supermarkets (2 years), an abandoned attempt to de-radiate the region's water supply (20 years), or the backstories for Rivet City and Megaton (50-60 years or so).
Well, one's a dumb scavver who probably can't even spell "book" and the other is, presumably; since they even know what it was like "back in the day", a ghoul who was actually there. The reason I'm not sure on the latter is because I hardly ever went to Goodneighbor in any of my playthroughs.Fallout 4 has the same problem, maybe even worse, and I'm not even talking about stuff like food packets or skeletons in settlements, it bleeds all the way to writing. My favourite example is how one of the scavvers around the robot sailship can ask you something like "America? What's that, some old world mumbo jumbo?", whereas two clicks over, the receptionist at the Rexford is talking about how you "should've seen the place back in the day" and that this isn't how she envisioned her retirement. I didn't realise Goodneighbor had a pension plan, that's nice of 'em. I think there was some speculation about about the timeline changing during development, but I'm not sure it ain't just plain old negligence.The writing of Fallout 3 was a mishmash of content making sense for a game set two years or so after the nuclear apocalypse, content making sense if set 20 years or so after the apocalypse, content making sense half a century or so after the apocalypse, and content actually making sense for the ostensible date of two centuries after the apocalypse. Thus the game simultaneously presents edible packaged food lying around in supermarkets (2 years), an abandoned attempt to de-radiate the region's water supply (20 years), or the backstories for Rivet City and Megaton (50-60 years or so).
My favourite example is how one of the scavvers around the robot sailship can ask you something like "America? What's that, some old world mumbo jumbo?", whereas two clicks over, the receptionist at the Rexford is talking about how you "should've seen the place back in the day" and that this isn't how she envisioned her retirement
Clair has been manager of the Hotel Rexford since 2247 and remembers the time when the place was in its heyday; when parties were thrown frequently and the clientele was more sophisticated. She is tasked with greeting and checking people in while her boss, Marowski, stays in his "office." Clair, along with a few others, helps keep the place running and will offer to give a verbal history of the hotel and the surrounding area.