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Starfield Pre-Release Thread [GAME RELEASED, GO TO NEW THREAD]

Old Hans

Arcane
Joined
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Messages
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It runs 30 FPS on next generation GPUs that cost 2000+ $ ! That is next generation as it comes!
and the water still looks like its straight from Oblivion
 

Vic

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I don't understand why we have all these weird looking animal aliens but no species that achieved any technological progress. Like, what's the basis?
 

jf8350143

Liturgist
Joined
Apr 14, 2018
Messages
1,358
Played for 20 hours. This is Bethesda's best game since Oblivion. It actually has some decent role playing mechnics in it and quest deisgn is miles better than Fallou 3, 4 and Skyrim. The amount of handcrafted content is also pretty impressive(probably more than skyrim and fallout 4 combined). It's not a high bar but still.

It's pretty funny to see all the normie bashing starfield while praising Skyrim, it's quite telling.
 

Kiste

Augur
Joined
Feb 4, 2013
Messages
684
I don't understand why we have all these weird looking animal aliens but no species that achieved any technological progress. Like, what's the basis?

High intelligence is not an unavoidable evolutionary outcome and may very well have been a rare fluke.
 

Vic

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I don't understand why we have all these weird looking animal aliens but no species that achieved any technological progress. Like, what's the basis?

High intelligence is not an unavoidable evolutionary outcome and may very well have been a rare fluke.
there are flying fucking aliens in the background yet I'm talking with an average John Doe who is "on thin ice with his foreman" I'm not buying it
Starfield-9-3-2023-9-57-56-PM.png
 

0wca

Learned
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All the bitching aside, game is super fun to play and to explore if you liked combat and collecting trash in Fallout 4.

The outpost system (settlements in FO4) is vastly improved in Starfield.

So if you liked these aspects, you will like Starfield. It is definitely not a game that will appeal to everyone, certainly not on the codex.
:hmmm:
 

Vic

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All the bitching aside, game is super fun to play and to explore if you liked combat and collecting trash in Fallout 4.

The outpost system (settlements in FO4) is vastly improved in Starfield.

So if you liked these aspects, you will like Starfield. It is definitely not a game that will appeal to everyone, certainly not on the codex.
:hmmm:
hey man, tons of people scoured the wasteland for tin cans to build up their settlements, it's really not that weird of a thing

in this game instead of hunting for tin cans for aluminium you are hunting for planets with natural aluminium deposits to build a mining outpost on

it's a step up, see?
 

0wca

Learned
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Messages
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All the bitching aside, game is super fun to play and to explore if you liked combat and collecting trash in Fallout 4.

The outpost system (settlements in FO4) is vastly improved in Starfield.

So if you liked these aspects, you will like Starfield. It is definitely not a game that will appeal to everyone, certainly not on the codex.
:hmmm:
hey man, tons of people scoured the wasteland for tin cans to build up their settlements, it's really not that weird of a thing

in this game instead of hunting for tin cans for aluminium you are hunting for planets with natural aluminium deposits to build a mining outpost on

it's a step up, see?
:hmmm: :hmmm:
 

Vic

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It's not a high bar but still.
what an endorsement "it has slightly better mechanics than the fallout game that came out EIGHT YEARS AGO"
When it comes to RPG, chances are the older game is always better than the new ones.

It's a genre in deline for decades now and there is no stop in the forseeable future.
if it has been in decline for decades shouldn't it have broken through the bottom yet and came out on the other side? Like with a black hole, or space travel, you know, galaxies, and Todd, you know Todd. It works, it always works.
 

Lemming42

Arcane
Joined
Nov 4, 2012
Messages
6,806
Location
The Satellite Of Love
Oblivion is better than skyrim.
It depends what people want from a Bethesda game. Skyrim was unrivalled at offering a sense of place, feeling like you're really inside a fantasy world, seeing and hearing the nature all around you. Since Morrowind, this has been one of the main draws of Bethesda's games. People on the Codex will probably disagree, but the fact is that being "immersed" in an interesting world was a huge part of Bethesda's recipe for success. People loved just being in Riverwood, hearing the mill, seeing the fireflies and butterflies, talking to the residents, seeing them go about their lives. People loved walking into Balmora and seeing the Silt Strider port, the Camonna Tong people drinking in the rooftop gardens, and the Corner Club lit up at night. People loved roaming the Capital Wasteland with the radio on and listening to Billie Holiday's ethereally sad vocals while exploring abandoned shacks and ruins.

Bethesda's actual game mechanics have never really been good, and the RPG systems and world-sim aspects have been virtually worthless in every game post-Daggerfall, but people still loved these games for offering the experience of visiting and exploring a new world.

Starfield sort of flounders in that respect, you get glimpses of interesting stuff when you're in the more developed places like Neon, but for the most part it all feels disconnected. I think this is what the WorthABuy guy was going on when he said there's no sense of being "part of a big world". Not only is the world quite boring, but it also doesn't feel joined-up.

As for quest design, I'm neither impressed nor appalled. It's fine. The quests in Starfield are less linear than Oblivion, but less complex than Fo3. They're just sort of fine.
 

Morgoth

Ph.D. in World Saving
Patron
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Various quests constantly take me to hand-crafted settlements on different planets, and they're really nicely designed. I find some kind of quest just by accident on almost every one of them, and I'm pretty sure there are more if you look closer, but I'm focusing on a single storyline right now. A lot of work went into it, that's for sure. As I've mentioned before, I didn't really tackle any procgen content yet, but I think way too many people are focusing on that instead of finding all the hand-crafted content, of which there is a fuckton.
Game is legitimately awesome. 90% of the people shitting on this here haven't even played it. Either way it's protocol to shit on the new Bethesda game until the next game comes out, then this one becomes everyone's favorite. You can see it starting already itt people saying that it isn't as good as Fallout 4 :lol:

I don't think people enjoying the game are posting in this thread too much for this reason. Personally, I just enjoy being a contrarian and also showing more people the way I'm having fun with the game. Believe me, there are plenty of people having a blast with the game, It's been the third day for me and I'm still hooked.

That being said, parts of it are unfinished and really do hope they will patch it up.

If I hated Fallout 4 and don't mind the lack of a true open-world, is there a chance I'll like this?
 

Vic

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Not only is the world quite boring, but it also doesn't feel joined-up.
so like the wasteland in fallout 4? and you have to build settlements and connect them to civilize the wasteland? but, you know, on a much grander scale?
 

Vic

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If I hated Fallout 4 and don't mind the lack of a true open-world, is there a chance I'll like this?
If you hated Fallout 4 you will be bored with Starfield in the first hour.

Starfield is a looter shooter. Somebody else summarized it quite well in this thread. Find dungeon, kill enemies, loot stuff, haul back to base, craft, rinse repeat ad infinitum due to its procedurally generated content.

I think after the main quest of Fallout 4 was done, that was the main gameplay loop of the game. And this holds even more true for Starfield.

There is no charm of the original Fallouts, the setting is quite boring and sterile. I am still outraged that there are no intelligent aliens and hot Twi'lek women.
 

Lemming42

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so like the wasteland in fallout 4? and you have to build settlements and connect them to civilize the wasteland? but, you know, on a much grander scale?
Maybe - to be honest with you, I only played Fo4 fully once, when it came out. I think I charted most of my playthrough in the release thread on here at the time, but I remember really hating it. It was the first Bethesda game that I just couldn't find anything to like in.

I seem to remember Fo4 only having one major settlement, the baseball place. Starfield at least has a few, it's just a shame there's not much suggestion of them being connected by trade or whatever in any way. There are occaisonal mentions but it's never clear why people are choosing to live in Western Town over Cyberpunk Town or vice versa, or what each planet is producing and selling. The story seems more concerned with the UC/Freestar feud.
 

Vic

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so like the wasteland in fallout 4? and you have to build settlements and connect them to civilize the wasteland? but, you know, on a much grander scale?
Maybe - to be honest with you, I only played Fo4 fully once, when it came out. I think I charted most of my playthrough in the release thread on here at the time, but I remember really hating it. It was the first Bethesda game that I just couldn't find anything to like in.

I seem to remember Fo4 only having one major settlement, the baseball place. Starfield at least has a few, it's just a shame there's not much suggestion of them being connected by trade or whatever in any way. There are occaisonal mentions but it's never clear why people are choosing to live in Western Town over Cyberpunk Town or vice versa, or what each planet is producing and selling. The story seems more concerned with the UC/Freestar feud.
I should really start the main quest now. Somebody mentioned that you unlock trade routes? So that might help add a little connectedness to the game world.
 

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