that's a screenshot of Cyberpunk, friend; a game that was out now for over 3 years to boot.100 hours of that^ didn't stop you from completing starfield and starting a new game plus what's the hangup?
I thought CP was widely disliked by 'dex? At best it had mixed opinions. I fiished it but was completely underwhelmed and had nothing better to do. It was just mediocre.that's a screenshot of Cyberpunk, friend; a game that was out now for over 3 years to boot.100 hours of that^ didn't stop you from completing starfield and starting a new game plus what's the hangup?
and I described my issues with the game in the CP thread.
I thought CP was widely disliked by 'dex? At best it had mixed opinions. I fiished it but was completely underwhelmed and had nothing better to do. It was just mediocre.
People just compare how much it's better to Starfield because SF is total shit, not because CP is good.
Excusing Starfield via a favorable comparison to Cyberpunk 2077? Next you'll damn it with faint praise by pointing out that it's much better than anything from Bioware.it's not a space sim, it's a Bethesda RPG set in space and still more fun to play than nausea inducing cyberjank where female cops in uniform wear high heels and invisible walls teleport you back (turn back, nothin' out there for ya... *teleport*)
To say it was underwhelming would be an overstatement. 70 euros and over 7 years in development for that? lmao
In short: If you want to become a great writer, listen to all of his advice and do the exact opposite.
You're like the HHR of RPGs aren't you?Starfield Is The Best Game OF ALL TIME
From the moment Starfield was teased, gamers everywhere held their collective breath. Bethesda Game Studios, already acclaimed for their world-building prowess in series like Elder Scrolls and Fallout, promised us the cosmos. And did they deliver? They certainly did, and in more ways than one might expect.
Immediately, what struck me was the diversity of Starfield's universe, both in terms of its in-game ecosystems and character designs. The game breaks traditional molds by embracing characters of various ethnic backgrounds, such as Black and Asian characters, and does not shy away from displaying a range of body types. It's refreshing to see avatars that reflect more of humanity’s spectrum, and it was a particular delight for many, including myself, to see representation for larger body types. Starfield doesn't just take us to new worlds; it celebrates the diverse tapestry of our own.
Exploring the vast reaches of space in Starfield is an experience unto itself. There's an unmistakable thrill in discovering new planets, each with their unique challenges, ecosystems, and treasures. Every choice you make, from your spacecraft's engineering to how you interact with the cosmos, feels weighty and consequential. It's evident that Bethesda learned from their previous games, streamlining mechanics while adding layers of depth, making the exploration both intuitive and deeply engaging.
But space isn’t just about stars and spaceships; it's about the people that inhabit these vast expanses. And Starfield stands out with its cast of strong, powerful women. They're not just side characters or plot devices; they’re central figures in the narrative, with intricate backstories, motivations, and roles in the universe. They command respect, whether they're leading rebellions, captaining starships, or unraveling the mysteries of ancient civilizations. This is a game that not only recognizes the power of women but celebrates it, making it an inspiring experience for all players.
Starfield is more than just another space game. It's a celebration of diversity, exploration, and the infinite possibilities of the universe. It showcases the best of Bethesda's game-making expertise, refined through years of experience, while boldly stepping into new territories. It's a journey worth taking, filled with stars, stories, and strength. If the universe is vast and unknown, Starfield makes it feel a bit more like home.
It will be glorious after ten years of unofficial patching and modding.I'm bailing from this thread because I'm not gonna ever play Starfield again and more importantly I'm counter-ignoring the local retard Vic who made this thread so I won't see it anymore.
I just want my last words to be:
Starfield is an unfixable total garbage with no redeeming qualities.
That is all, thank you. Bye.
After watching some streams I have to assume that Bethesda has their finger on the scales here, somehow. Starfield and Friends is just so bland in both art style and music that there's no way that Bethesda's trademarked "it just works" gameplay can carry this game to rave reviews in 2023. My only guess is that the pronouns and anti-White bullshit have granted this game protection by the aristocracy.Why decline will never cease, even weeks later when it should be obvious to everyone this is a steaming pile of shit, we have this nice metric to show that goyslop is exactly what the masses want. Half-baked, buggy, diversity filled, pozzed out, dumbed down low IQ garbage is what sells baby! Surely over 50k NPCs can't be wrong?
Better find a new hobby bros, gaming's heyday is pretty much over. It was bad when the normies discovered the internet but these newest batch of gamers the zoomers, take decline to a whole other level with their diversity fixation, room temperature IQs, and Tik-Tok length attention spans.
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My only guess is that the pronouns and anti-White bullshit have granted this game protection by the aristocracy
codex is mainstream nowMy only guess is that the pronouns and anti-White bullshit have granted this game protection by the aristocracy
I miss the days when Bethesda was praised on Codex as one of the least woke developers.
Vic and Infinitron went behind a shed.Why has Vic lost his tag?
which is who exactly? The companies which allow you to customize your dick shape on your body type 2 characters?I can only recall Rusty ever doing this and he's gone.I miss the days when Bethesda was praised on Codex as one of the least woke developers.
If we are going to retvrnpost let us RETVRN to the days when there were no cringe apologetics for the biggest decline-enabling developer in the industry.
I gave up after ~10 hours, literally every quest I encountered in new Atlantis, was just a fetch quest, after like 7-8 literal dogshit fetch quests, I was too burned out to keep playing the game.I think it has more fun/varied quests than Oblivion, which I think has the best sidequests from their games.
Still not coming close to the biggest Codex defender of BG3 last act and ending, who actually gave up on the game before even finishing Act 2.Vic is actually going for Greatest Codex Retard huh.
Lady Error he better be in the upcoming poll
that’s true there are a lot of fetch quests but also some quests that really shine. Recent quest I liked was the Ashta quest in Akila with the security and the researcher.I gave up after ~10 hours, literally every quest I encountered in new Atlantis, was just a fetch quest, after like 7-8 literal dogshit fetch quests, I was too burned out to keep playing the game.I think it has more fun/varied quests than Oblivion, which I think has the best sidequests from their games.
Go to a warehouse, pick up something and deliver it to me.
Go to a guy and give him item in exchange for another item which you'll bring me.
Run to a quest marker and pick up an item I lost and bring it to me.
Collect 5 bio sensors or whatever shit being spread aroundd the city.
Click "E" on 10 boxes around the city.
Go to a doctor and pick up an item then deliver it to me.
Go give flyers to 3 people then come back to me.
Go "interview" 3 people (click exact same boring dialogue with every one of them) then come back to me.
Oblivion, and even Skyrim quests, looked like writing masterpieces in comparison to the mind-numbingly boring, disgusting shit I encountered in this game so far.
Gamers have terribly gaudy taste, what else is new? Whatever you think about the rest of their game design, Bethesda's art direction is almost always on-point... save for some of the seedier elements being undermined by what must surely be Todd's Catholic aversion to sex.After watching some streams I have to assume that Bethesda has their finger on the scales here, somehow. Starfield and Friends is just so bland in both art style and music