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Starfield Thread - now with Shattered Space horror expansion

Bigfass

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cheese it with outpost husbandry

sit on a chair
Both of those things are stupid.

What you can do however is pick a high-end manufactured component and make a nice chart for it, like so:

1696387568092.png


Find orbital bodies with the low-level components and set up extractors with a manufacturing chain so you can craft the final product a few thousand at a time. This nets you 800 xp per batch (as opposed to the idiots following shit-tier youtube tutorials getting 100 xp on Andraphon making tier 1 garbage) as well as stuff you can vendor for insane amounts of money.

I'm not saying this makes Starfield great, but it certainly lets you avoid your spacekaren companions, the spacenigger NPCs, the dumbass writing, the contrived quests; pretty much everything that makes the game so unappealing.

You do all this not to gain levels to play the other parts of the game, but as an end in itself. A shittier version of Factorio, but with exploration and combat.

Depending on your level of autism, you can take this pretty far:



While making your outposts you'll have to get into shipbuilding, which is another aspect of the game that's its own "fun bubble" - and exceptionally well done - but unnecessary for questing/story.

I realize there are games that do this space factory stuff much better, and they haven't cost $400m to make, nor did they take 7 years for a major gaming studio, nor do they retail for $70, nor will your steam friends think you're retarded for playing them. All I'm saying is: if you want to have some fun in Starfield, this is the only way.
 

Rhobar121

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cheese it with outpost husbandry

sit on a chair
Both of those things are stupid.

What you can do however is pick a high-end manufactured component and make a nice chart for it, like so:

View attachment 41742

Find orbital bodies with the low-level components and set up extractors with a manufacturing chain so you can craft the final product a few thousand at a time. This nets you 800 xp per batch (as opposed to the idiots following shit-tier youtube tutorials getting 100 xp on Andraphon making tier 1 garbage) as well as stuff you can vendor for insane amounts of money.

I'm not saying this makes Starfield great, but it certainly lets you avoid your spacekaren companions, the spacenigger NPCs, the dumbass writing, the contrived quests; pretty much everything that makes the game so unappealing.

You do all this not to gain levels to play the other parts of the game, but as an end in itself. A shittier version of Factorio, but with exploration and combat.

Depending on your level of autism, you can take this pretty far:



While making your outposts you'll have to get into shipbuilding, which is another aspect of the game that's its own "fun bubble" - and exceptionally well done - but unnecessary for questing/story.

I realize there are games that do this space factory stuff much better, and they haven't cost $400m to make, nor did they take 7 years for a major gaming studio, nor do they retail for $70, nor will your steam friends think you're retarded for playing them. All I'm saying is: if you want to have some fun in Starfield, this is the only way.

So to have fun in this game you have to give up about 95% of the content?
 

Bigfass

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So to have fun in this game you have to give up about 95% of the content?
We are all different, brother. Some people might enjoy doing quests written by lobotomy survivors; there are plenty of those folks around, just look on reddit. Some might like the parts where space HR scolds you for not doing things "correctly". Some might go for the dumb combat where you get a random assortment of enemies from level 1 to 94, seemingly with no rhyme or reason, and can one-shot every one of them with a good weapon, even on "very hard'.

I'm just telling you that there are parts I found half-assed but enjoyable.

I really don't get the ship building part though. It's so cool, and fun, and beautiful; like playing with space legos. You can make these awesome ships that barely serve any purpose. A shame, really.
 

Vic

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I really don't get the ship building part though. It's so cool, and fun, and beautiful; like playing with space legos. You can make these awesome ships that barely serve any purpose. A shame, really.
accept ship missions at mission boards in level appropriate systems
 

Bigfass

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accept ship missions at mission boards in level appropriate systems
Ah yes. With game on "very hard", instawarp to level 75 system, target's invariably within 4000m, isn't that just great. Press LMB + RMB + MOUSE4, watch it explode immediately, instawarp back to mission board. Boy, am I glad I built my spaceship so I can now keep doing this over and over.

The only mechanical use of spaceships in this game is to provide a couple hundred thousand carrying capacity.
 

ArchAngel

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So to have fun in this game you have to give up about 95% of the content?
We are all different, brother. Some people might enjoy doing quests written by lobotomy survivors; there are plenty of those folks around, just look on reddit. Some might like the parts where space HR scolds you for not doing things "correctly". Some might go for the dumb combat where you get a random assortment of enemies from level 1 to 94, seemingly with no rhyme or reason, and can one-shot every one of them with a good weapon, even on "very hard'.

I'm just telling you that there are parts I found half-assed but enjoyable.

I really don't get the ship building part though. It's so cool, and fun, and beautiful; like playing with space legos. You can make these awesome ships that barely serve any purpose. A shame, really.
Nah, you cannot one shot them. I got a good weapon and even with 2x from stealth for minor boss character you take like 1/10 of their health with that shot.

Maybe there is some combinations of combat perks that allows that but then that is a major investment of RL time and effort (unless you cheese by doing Outpost shit that is super boring) and cannot be done by anyone. I went for non combat perks so I can try crafting, shipbuilding, talking, lockpicking and the rest
 

abija

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Concealement is 4x alone. Then all the perks on the combat tree for rifle, ballistics, sniper, armor penetration.
 

ArchAngel

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Concealement is 4x alone. Then all the perks on the combat tree for rifle, ballistics, sniper, armor penetration.
Sure but then you put 50 points into that and not crafting or ship design and other stuff. That is not easy, that is build choice and that kind of character should be able to do that. It already feels like combat skills are pointless.
 

Vic

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accept ship missions at mission boards in level appropriate systems
Ah yes. With game on "very hard", instawarp to level 75 system, target's invariably within 4000m, isn't that just great. Press LMB + RMB + MOUSE4, watch it explode immediately, instawarp back to mission board. Boy, am I glad I built my spaceship so I can now keep doing this over and over.

The only mechanical use of spaceships in this game is to provide a couple hundred thousand carrying capacity.
you sound like a little bitch tbh
 

ArchAngel

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I am thinking if it is worth trying to make a Millennium Falcon or Defiant as my main ship or move on to playing Everspace 2 :D
 

Orud

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Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming!
Last edited:

Old Hans

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https://www.gamesradar.com/todd-how...ng-before-bethesda-nerfed-the-hell-out-of-it/

Todd Howard says exploring planets in Starfield was much more punishing before Bethesda "nerfed the hell out of it"​

It's because your UI is horrible and expains jack shit, Todd. PC or console, it doesn't matter. If you prioritize treating UI like a god damn painting, rather than a human interface, you're just tying a lead ball to your gameplay's legs.
what could be more punishing than being forced to slowly walk across the equivalent of daggerfall wilderness maps
 

Vyvian

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https://www.gamesradar.com/todd-how...ng-before-bethesda-nerfed-the-hell-out-of-it/

Todd Howard says exploring planets in Starfield was much more punishing before Bethesda "nerfed the hell out of it"​

It's because your UI is horrible and expains jack shit, Todd. PC or console, it doesn't matter. If you prioritize treating UI like a god damn painting, rather than a human interface, you're just tying a lead ball to your gameplay's legs.
Is Todd just on a coping tour lately?
First he said their "real" AI for enemies was actually really amazing and awesome now he's saying this.
 

Old Hans

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Is Todd just on a coping tour lately?
First he said their "real" AI for enemies was actually really amazing and awesome now he's saying this.
It sounded like he was saying the target demographic for starfield are too dumb and lazy to change space suits for different planets
 

ArchAngel

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Is Todd just on a coping tour lately?
First he said their "real" AI for enemies was actually really amazing and awesome now he's saying this.
It sounded like he was saying the target demographic for starfield are too dumb and lazy to change space suits for different planets
There is no system to do that. Even ship parts like Armory Bay have stands for jetpack and helmet but none for body slots. So even if I wanted to have multiple suits there to change into depending on planet all I can do is keep it all in magical cargo hold or carry it all on my limited carry space. And it is irritating and mostly pointless. That whole system is stupid and pointless. For example I come to cold planet, I put on my best termal protection stuff and I still get frozen after few minutes out while all other humans in suits including guards that stand there forever all OK. Sorry, but fuck that.
 

Immortal

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[Spends entire thread gushing about and posting ugly screenshots of shartfield for weeks.. literally screaming / spasming and blocking anyone who disagrees]

Then :

TL;DR game (Starfield) is shit, go play Cyberpunk, update 2.0 is out now

==

[Waddles over to Cyberpunk thread - starts gushing about how great it is, getting into arguments]

is this another thread where everybody is bitching about the game?
maybe I'm sitting this one out and just enjoy playing the game instead of arguing with you retards

Then:

Uninstalled the game (Cyberpunk 2077) after 3 hours, it's way edgier (and jankier) than I remembered, also had 5 crashes during that time. Not gonna bother with the DLC, enjoy kids.

--

If this isn't evidence of a mentally retarded individual.. I don't know what is.
 

Grampy_Bone

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zaper

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Yes, I did the exploit on Akila to get free items from the vendors.

No, I do not regret doing it.

No, I never played the game again after that.
 

Vic

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[Spends entire thread gushing about and posting ugly screenshots of shartfield for weeks.. literally screaming / spasming and blocking anyone who disagrees]

Then :

TL;DR game (Starfield) is shit, go play Cyberpunk, update 2.0 is out now

==

[Waddles over to Cyberpunk thread - starts gushing about how great it is, getting into arguments]

is this another thread where everybody is bitching about the game?
maybe I'm sitting this one out and just enjoy playing the game instead of arguing with you retards

Then:

Uninstalled the game (Cyberpunk 2077) after 3 hours, it's way edgier (and jankier) than I remembered, also had 5 crashes during that time. Not gonna bother with the DLC, enjoy kids.

--

If this isn't evidence of a mentally retarded individual.. I don't know what is.
I enjoyed Starfield for a couple weeks. The screaming/spasming is a misinterpretation on your part. By the end of that it became apparent that many systems aren’t going anywhere ie are unfinished so I lost interest and moved on to Cyberpunk which I was hyped for. Turned out shittier than I remembered and was constantly crashing. Fixed the crashes and reinstalled and now playing it again, trying to reach the new DLC content. I still have Starfield installed but haven't felt like playing for a while now. Game needs either proper mods or more updates DLCs to flesh out the barebones systems that are currently there. A mod that makes outposts better, a starship hangar like somebody else here said, etc.
 

potatojohn

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[Spends entire thread gushing about and posting ugly screenshots of shartfield for weeks.. literally screaming / spasming and blocking anyone who disagrees]

Then :

TL;DR game (Starfield) is shit, go play Cyberpunk, update 2.0 is out now

==

[Waddles over to Cyberpunk thread - starts gushing about how great it is, getting into arguments]

is this another thread where everybody is bitching about the game?
maybe I'm sitting this one out and just enjoy playing the game instead of arguing with you retards

Then:

Uninstalled the game (Cyberpunk 2077) after 3 hours, it's way edgier (and jankier) than I remembered, also had 5 crashes during that time. Not gonna bother with the DLC, enjoy kids.

--

If this isn't evidence of a mentally retarded individual.. I don't know what is.
I enjoyed Starfield for a couple weeks. The screaming/spasming is a misinterpretation on your part. By the end of that it became apparent that many systems aren’t going anywhere ie are unfinished so I lost interest and moved on to Cyberpunk which I was hyped for. Turned out shittier than I remembered and was constantly crashing. Fixed the crashes and reinstalled and now playing it again, trying to reach the new DLC content. I still have Starfield installed but haven't felt like playing for a while now. Game needs either proper mods or more updates DLCs to flesh out the barebones systems that are currently there. A mod that makes outposts better, a starship hangar like somebody else here said, etc.

UelBuvc.png
 

Quillon

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quitting after about 10 hours, this is hopeless boring af gaym. any good rant vids dumping on this pile of trash? should at least get some enyoyment out of this
 

Bigfass

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quitting after about 10 hours, this is hopeless boring af gaym. any good rant vids dumping on this pile of trash? should at least get some enyoyment out of this



He's articulate and has the receipts. Apparently he hated the game after 5 hours and made an earlier vid about it, then got critiziced for not playing it for X hours when "it gets better". X varies from retard to retard ofc. So he played it for 70 more and you can imagine how that went.
 

Orud

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Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming!
Finished the main quest and several sidequests. I'll be joining the legion of other posters in this thread as considering it as the most boring Bethesda game yet.

Oblivion had severe issues, but I enjoyed it. Same with Skyrim, I played it for hundreds of hours when it originally was released. It too had severe flaws, but there was a lot of good too. Not with this game however. I'm clocking in around 72hrs and I've had enough.
  • The combat is extremly basic, and nothing more. No cool low/high grav effects or anything.
  • The main quest is aggressively boring and bad, even moreso than Skyrim's (which is an achievement on itself).
  • Everything related to exploring worlds or space is extremely bland.
  • Gearing, crafting and character building is bland as hell.
  • The entire setting is boring as hell.
  • The UI's functionality is just disastrous.
  • etc ....
I can just keep going on, but it's already been said numerous times in this thread. It just boils down to this game giving a new meaning to being aggressively bland.

Anyway, I'm heading back to Daggerfall Unity.
 
Last edited:

ind33d

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https://www.gamesradar.com/todd-how...ng-before-bethesda-nerfed-the-hell-out-of-it/

Todd Howard says exploring planets in Starfield was much more punishing before Bethesda "nerfed the hell out of it"​

It's because your UI is horrible and expains jack shit, Todd. PC or console, it doesn't matter. If you prioritize treating UI like a god damn painting, rather than a human interface, you're just tying a lead ball to your gameplay's legs.
what could be more punishing than being forced to slowly walk across the equivalent of daggerfall wilderness maps
Game ruined by focus groups, news at 11. For all we know, Beth was playing the cool survival version internally and the employees didn't even know what was shipped
 

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