Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Starfield Thread - now with Shattered Space horror expansion

whydoibother

Arcane
Patron
Joined
May 2, 2018
Messages
17,372
Location
bulgaristan
Codex Year of the Donut
Pillars of Eternity has more annoying loading screens
You are talking about a game created at a relatively low cost, financed via kickstarter and came out 10 years ago
so?

I’m playing pillars right now and the loading screens are more annoying than they were in Starfield

just another thing blown out of proportion because hating on Starfield was the cool thing to do
How frequently do you get 2-3 or even 5 loading screens within a few minutes in Pillars? Because in Starfield, you easily could, if you want to get out of a room in one planet to go visit a room on another planet. This is a frequent thing. Playing the game as intended often results in multiple loading screens in a row, with little player input between them.
 

Shaki

Arbiter
Joined
Dec 22, 2018
Messages
1,703
Location
Hyperborea
Pillars of Eternity has more annoying loading screens
You are talking about a game created at a relatively low cost, financed via kickstarter and came out 10 years ago
so?

I’m playing pillars right now and the loading screens are more annoying than they were in Starfield

just another thing blown out of proportion because hating on Starfield was the cool thing to do
How frequently do you get 2-3 or even 5 loading screens within a few minutes in Pillars? Because in Starfield, you easily could, if you want to get out of a room in one planet to go visit a room on another planet. This is a frequent thing. Playing the game as intended often results in multiple loading screens in a row, with little player input between them.
In Pillars 2 you could easily hit 5+ loading screens in few minutes, every time you had something to do in the main city. It was ridiculous.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,204
Pillars of Eternity has more annoying loading screens
You are talking about a game created at a relatively low cost, financed via kickstarter and came out 10 years ago
so?

I’m playing pillars right now and the loading screens are more annoying than they were in Starfield

just another thing blown out of proportion because hating on Starfield was the cool thing to do
How frequently do you get 2-3 or even 5 loading screens within a few minutes in Pillars? Because in Starfield, you easily could, if you want to get out of a room in one planet to go visit a room on another planet. This is a frequent thing. Playing the game as intended often results in multiple loading screens in a row, with little player input between them.
In Pillars 2 you could easily hit 5+ loading screens in few minutes, every time you had something to do in the main city. It was ridiculous.
Pillars 2 has much faster loading screens than Pillars 1.
 

Vic

Savant
Undisputed Queen of Faggotry Bethestard
Joined
Oct 24, 2018
Messages
5,704
Location
[REDACTED]
Pillars of Eternity has more annoying loading screens
You are talking about a game created at a relatively low cost, financed via kickstarter and came out 10 years ago
so?

I’m playing pillars right now and the loading screens are more annoying than they were in Starfield

just another thing blown out of proportion because hating on Starfield was the cool thing to do
How frequently do you get 2-3 or even 5 loading screens within a few minutes in Pillars? Because in Starfield, you easily could, if you want to get out of a room in one planet to go visit a room on another planet. This is a frequent thing. Playing the game as intended often results in multiple loading screens in a row, with little player input between them.
most of my time spent in Starfield was running dungeons for loot. There's only 1 loading screen separating the dungeon from the overworld, and another loading screen separating the cells. That's about one loading screen every 10 minutes or however long it takes me to clear a dungeon and then either port to a different cell or run to a nearby POI. I've also spent a good amount just hunting wildlife to level up and there I've gotten no loading screens in hours.

If by "as intended" you mean doing quests, I don't remember it being too bad either. It's the same as playing Skyrim and then fast traveling every few minutes to a different city and entering/leaving houses and then complaining about too many loading screens because you're rushing the quests. I've explored all the environments and talked to every NPC and didn't rush it. Well, after rushing the main quest and getting into NG+.

Not saying Starfield doesn't have its fair share of loading screens but it's not as bad as people make it out to be, by far. I'm much more annoyed by the loading screens in Pillars right now and that's an isometric oldschool type CRPG, wtf are they loading so long.
 
Last edited:

abija

Prophet
Joined
May 21, 2011
Messages
3,287
just another thing blown out of proportion because hating on Starfield was the cool thing to do

There are 2 factors with loading screens:
- wasted time -> definetly blown the hell out of proportion. You can get to another planet, enter a house, get an item and get back in the same time you take an elevator ride in cyberpunk.
- immersion wise -> it really really sucks
 

adddeed

Arcane
Possibly Retarded
Joined
May 27, 2012
Messages
1,518
An SSD was a must for PoE1 and PoE2.
I remember playing PoE1 when it came out on a slow drive, and the constant, LONG, loading screens nearly ruined the game for me.
 

Elttharion

Learned
Joined
Jan 10, 2023
Messages
2,704
I just saw a bunch of Doritos with this in ….. the discount market where shit is marked down to get rid of LOL.


images
 

KeighnMcDeath

RPG Codex Boomer
Joined
Nov 23, 2016
Messages
15,298
HDDs are completely outdated hardware now
They can still work fine with majority of games, but why would you do that when you can get a much faster ssd.
What will come after SSD? Faster SSD? Obviously ones with more storage but WE WANT FASTER AND MORE LIKE AN SEX-CRAZED ADDICTED WHORE NOW!!!

Yeah! Pumping programs for all that high speedy data so fast the SSD screams in ecstasy as it gets filled up. Then you dump that bitch and get a faster fatter SSD than can hold even more.
 

Vic

Savant
Undisputed Queen of Faggotry Bethestard
Joined
Oct 24, 2018
Messages
5,704
Location
[REDACTED]
Starfield no longer in the Steam top 20.

BG3 is number 4.

It's over.
bg3 is co-op

do you really think a turn based single player RPG could pull these numbers?
In a month or two Skyrim will have a bigger player base then Starfield.
nothing to do with Starfield, but people really seem to think BG3 could pull these numbers if it was a pure single player game

hate to break it to you but it’s not THAT good
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom