Fedora Master
STOP POSTING
- Joined
- Jun 28, 2017
- Messages
- 31,774
Sounds like a You problemmany of the games I've played in the past decade were a lot worse than Starfield
Sounds like a You problemmany of the games I've played in the past decade were a lot worse than Starfield
Damn man, why would you do that to yourself?!Spoken like a true AAA 'tard.Yeah dude you totally trolled us by... consuming the worst goyslop of the past decade
Kid, many of the games I've played in the past decade were a lot worse than Starfield. All I see is butthurt Morrowind fanboys that their precious Bethesda didn't make another game on the same "grand scale".
Yet, Looking at the picture above, it's just another new generation of console 'tards.
Same cycle, new 'tards.
they said BG3 was goodDamn man, why would you do that to yourself?!
Morrowind vibes...
ahh I guess I shouldn't troll you guys too hard or I'll get a stupid tag again, it's hard sometimes
Morrowind vibes...
ahh I guess I shouldn't troll you guys too hard or I'll get a stupid tag again, it's hard sometimes
Are they giving out free Xboxes with the game now?
Morrowind vibes...
Fo4 was technically a step up from Fo3 and NV in terms of combat mechanics
Oblivion, Fallout 3 and Skyrim all had supremely strong art direction
Skyrim has a pretty good art direction.Oblivion, Fallout 3 and Skyrim all had supremely strong art direction
Not even closeI'd even go so far to say that, strictly from an "art direction" standpoint, Oblivion was done better than Skyrim was.
It's true tho, art direction used to be decent in Bethesda. I wouldn't call it "supremely strong", but it was good enough, it was immersive and along with decent worldbuilding and exploration, even if their games were a slop, it was at least well seasoned slop that could be judged as edible if you were really hungry. I had some mindless fun with them occasionally.Oblivion, Fallout 3 and Skyrim all had supremely strong art direction
If Skyrim actually looked like this then I might be inclined to agree.
It's one of the concept art for the game that they released following the death of Adam AdamowiczIf Skyrim actually looked like this then I might be inclined to agree.
It does not and I do not.
There are sections of Starfield that have impressed upon me some thought towards being "artistic". Neon City, for example, almost evokes a better cyberpunk atmosphere than even Night City in Cyberpunk 2077 does. Akila is also rather convincing, imo, as a frontier-type town.Starfield on the other hand, literally lacks everything decent previous Bethesda titles had.
You're joking, right?There are sections of Starfield that have impressed upon me some thought towards being "artistic". Neon City, for example, almost evokes a better cyberpunk atmosphere than even Night City in Cyberpunk 2077 does.Starfield on the other hand, literally lacks everything decent previous Bethesda titles had.
How are the dancing teletubbies a "great cyberpunk atmosphere"?No. I could show you some screenshots if you need convincing.
And, bear in mind, I said sections. There are large portions of Starfield that are downright visually boring, such as many of its moons, planets, interiors, even the main city itself. But there is the occasional gem clustered in that bowl of shit, make no mistake about it.
It was an astonishingly poor decision on the part of the developers to direct the player to New Atlantis at the beginning of the game and furthermore to locate the Constellation Club there so that the player needs to keep returning during the main quest to the worst city in the game. This doesn't mean the other cities are well done, though; far from it. And there are only four proper cities in the game, with one of them (Cydonia on Mars) being entirely underground, along with a few smaller settlements.And, bear in mind, I said sections. There are large portions of Starfield that are downright visually boring, such as many of its moons, planets, interiors, even the main city itself. But there is the occasional gem clustered in that bowl of shit, make no mistake about it.
I wasn't. I had no idea what to expect. Between this and your posting that particular screenshot I'm thinking you've got some sort of agenda going on here, or for the game itself.you're expecting a "hive of scum and villainy"
We were talking about art direction. The aesthetics. How things look. You're sort of freaking out on me.You can't be serious here dude.
Oblivion = very evocative of 80s fantasy movies, as I said.Oblivion, Fallout 3 and Skyrim all had supremely strong art direction
You'd have no trouble immediately recognising a screenshot from each of these games, which I don't think is true of Starfield.