None
Arbiter
- Joined
- Sep 5, 2019
- Messages
- 2,032
https://fractalsoftworks.com/forum/index.php?topic=9175.0link please?i started to play with NEX
https://fractalsoftworks.com/forum/index.php?topic=9175.0link please?i started to play with NEX
Starsector version 0.96a is now out!
In addition to these, there are a slew of smaller changes and addition, including balance adjustments, bugfixes, modability improvements – along with a new exploration music track, and faction music for the Persean League!
- Take on new missions exploring the story of the Luddic Church and the Sindrian Diktat
- Cut deals Warlord Kanta’s pirates or Luddic Path fanatics to stop their attacks… though peace may come at a high price
- Fly new ships, including 5 new capital-class hulls and numerous smaller vessels
- Acquire new weapons, including a lineup of missiles that shoot lasers (“Directed Energy Munitions”)
- Face faction fleets with distinct identities driven by the new ships and weapons
- Deal with hostile activity at your colonies and master hyperspace navigation using the new “Event” system
- Build hullmods into ships to gain unique bonuses
- Additional illustrations, portraits, descriptions and encounters help bring the Sector to life
Nice. I was waiting on this mainly for the colony threat change. Hoping it'll go some ways towards providing "endgame" content while also making colony threats feel less like whack-a-mole.AHAHAHAHAH, FIRST!!!1
Starsector version 0.96a is now out!
In addition to these, there are a slew of smaller changes and addition, including balance adjustments, bugfixes, modability improvements – along with a new exploration music track, and faction music for the Persean League!
- Take on new missions exploring the story of the Luddic Church and the Sindrian Diktat
- Cut deals Warlord Kanta’s pirates or Luddic Path fanatics to stop their attacks… though peace may come at a high price
- Fly new ships, including 5 new capital-class hulls and numerous smaller vessels
- Acquire new weapons, including a lineup of missiles that shoot lasers (“Directed Energy Munitions”)
- Face faction fleets with distinct identities driven by the new ships and weapons
- Deal with hostile activity at your colonies and master hyperspace navigation using the new “Event” system
- Build hullmods into ships to gain unique bonuses
- Additional illustrations, portraits, descriptions and encounters help bring the Sector to life
I ran into the same system. Ultimately ended up just letting the Hegemony know about it, and the planet became theirs. Something like 50,000 credits and a reputation boost was my reward.Fug. I started a new run, found a nice system just 9 light years away from the core worlds. The system has a tundra world, 3 low hazard barren worlds, and a nice gas giant. Thinking I am in the money but I go to survey the tundra planet and there are some lost xviv battlegroup holdouts living there, how do I kill these bastards or drive them off?
If I take care of the one remaining AI fleet hiding in the system will they leave or is the only option to report their location to the Hegemony and have it become an official settled system?
Before this I talked to the colonists and they mentioned lights in the sky last year, so I looked around and found an asteroid which contained a hidden cache, which itself contained a dozen 14th Battlegroup ships under the control of [REDACTED] officers. Didn't have a strong enough fleet to take on the 3-4 capital ships within, so I passed it over. Maybe you get additional dialogue options with the colonists if you destroy the fleet? The nearest jump point had a bunch of derelict [REDACTED] ships as well, which raised even more questions. All in all it was a cool system to see as exploration can get very stale after you come across the same things over and over. More of these unique and handcrafted encounters would be a welcome change.
New patch came out less than a week ago, so most mods have yet to be updated. There are no mods I'd consider as must haves anyways. But if you must, most mods are listed here: https://fractalsoftworks.com/forum/index.php?topic=177.0. Blue are the up to date ones.please point me again to the must have mods. holy shit i'm lazy.
Was gonna say Blackrock as usual, but Alex actually succeeded in finally killing it a couple patches back.please point me again to the must have mods. holy shit i'm lazy.
those are what i useplease point me again to the must have mods. holy shit i'm lazy.
How much ram you running?those are what i useplease point me again to the must have mods. holy shit i'm lazy.
A New Level of Confidence - 40
Adjusted Sector v0.5.1
Another Portrait Pack
Arsenal Expansion 1.5.4a
asteroid ship pack-1.4a
Audio Plus
Autosave
Autosave-1.2
Better Colonies-1.86
Captains Log-0.1.6
Carter's Freetraders 1.5
Caymon's Ship Pack
Caymons Ship pack-1.2.1
Combat Alarm Sounds
Combat Chatter-1.12
Commissioned Crews-1.999999ggg
Console Commands
Detailed Combat Results-5.3.0
Diable Avionics-2.7.0rc1
DIABLEAVIONICS
ED Shipyard
enabled_mods.json
enabled_mods.json.bak
Extratential Lanestate Union-0.8.1a-RC2
fluffShipPack
GladiatorSociety
Grand.Colonies-1.0.d
GraphicsLib
High Tech Expansion-1.4.10
Hiver Swarm 1.08a
HMI
Industrial.Evolution3.2.c
Interstellar Imperium
Kadur Remnant
Keruvim Shipyards-0.5
LazyLib
Legacy of Arkgneisis-v1.9.11
LISTA.TXT
Luddic_Enhancement
Machina Void Shipyards-0.60
MagicLib
Mayasuran Navy-9.0.0 RC4
Missing ships
Nexerelin
Oculian Armada-0.9.2b
Oculian Pirates addon-0.3.0
ORA
Outer Rim Alliance-0.95rc1
Persean-Chronicles-2.0.3-rc2
prv Starworks
prv Starworks-v25.1
Quality Captains-1.1.1h
Roider Union-1.4.5
RotcesRats-0.3.0
SanguinaryAutonomistDefectors
ScalarTech Solutions-0.8.7
SCY
Scy Nation-1.6.6rc3
Seeker - Unidentified Contact-0.5.3rc1
SEEKER_UC
Shadowyards
ShipWeapon Pack-1.13.0
SpeedUp-0.7.2
Starship Legends-2.2.2
Stellar Networks-2.6.1
Superweapons Arsenal
Superweapons Arsenal-2.5b
tahlan-shipworks
Terraforming and Station Construction
The Star Federation-0.98-RC6 - Bugfixes and Beams
Unknown Skies-1.0.0rc2
UnknownSkies
Vayra's Sector
Vayra's Ship Pack
WhichMod-1.2.1
YunruCore-2022-09-30
Yunrus Arsenal-2022-08-07
Yunrus Pirates and Pathers-2022-09-30