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Stellaris - Paradox new sci-fi grand strategy game

Fedora Master

Arcane
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Edgy
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Imagine the scramble for the rights of legendary voice actors if that ever becomes a thing. The rights for Patrick Stewart will go for millions, and you will hear him in every game from that studio/publisher from here on :)
The same will happen with likenesses of actors. Schwarzenegger will be with us forever.
 

thesecret1

Arcane
Joined
Jun 30, 2019
Messages
5,949
Imagine the scramble for the rights of legendary voice actors if that ever becomes a thing. The rights for Patrick Stewart will go for millions, and you will hear him in every game from that studio/publisher from here on :)
The same will happen with likenesses of actors. Schwarzenegger will be with us forever.
Nah. Actors fade away from memory with each generation. I've recently heard a zoomer go "Who the fuck is Bruce Willis?"
 
Joined
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Messages
14,491
Imagine the first generation of actors who end up being immortalized by AI and exist forever in our media being a bunch of tik tok zoomer tards.

Sorry if that caused any brain damage.
 
Joined
Mar 3, 2010
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8,971
Location
Italy
something i forgot it got modded out: megastructures are retarded, because they're rather cheap by mid game already, and you can have only 1 of each, so very soon everyone has them all already.
and holy crap how can pop spawn be so god damn slow? late game and i'm not even close to fill my starting planet, with a race built on pop spawn speed. vanilla is a true disaster. give me back alphamod!
 

Ravielsk

Magister
Joined
Feb 20, 2021
Messages
1,582
and holy crap how can pop spawn be so god damn slow? late game and i'm not even close to fill my starting planet, with a race built on pop spawn speed. vanilla is a true disaster. give me back alphamod!
Paradox is staffed by morons who cannot optimize the game to run at high pop counts so they just made pop growth slow as fuck. Of course the number of required pops has not changed but who cares right?
 
Joined
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Messages
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Yeah pop growth is one of those things where there's a big gaping hole in the logic and cohesiveness of the game world that intersects with game performance issues and rather than address it Paradox has decided to paper over the issue. It's the kind of "fix" that you'd make the day before your game releases with a note in the code saying "this is a stupid hack to get things working make sure to do something about it later", then rather than fix it Paradox continues on releasing DLC for a decade.
 

Ravielsk

Magister
Joined
Feb 20, 2021
Messages
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Yeah pop growth is one of those things where there's a big gaping hole in the logic and cohesiveness of the game world that intersects with game performance issues and rather than address it Paradox has decided to paper over the issue. It's the kind of "fix" that you'd make the day before your game releases with a note in the code saying "this is a stupid hack to get things working make sure to do something about it later", then rather than fix it Paradox continues on releasing DLC for a decade.
Its a "hole" Paradox introduced themselves. The 1.0 version of the game required a significantly lower number of pops per planet to be viable. Only with the release of 2.0 did paradox skyrocket the pop numbers into the thousands. Meaning they coded a game that was meant to cap out at around 1000 pops in total(for the biggest and longest games) and then force that exact system to handle pop numbers that go easily over 10k. On a engine that literary cannot do multithreading no less.
 

Camel

Scholar
Joined
Sep 10, 2021
Messages
2,108
Its a "hole" Paradox introduced themselves. The 1.0 version of the game required a significantly lower number of pops per planet to be viable
The biggest planets were capped at 25 pops/tiles at 1.0.
 
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Dwarvophile

Liturgist
Joined
Dec 1, 2015
Messages
1,498
Imagine the scramble for the rights of legendary voice actors if that ever becomes a thing. The rights for Patrick Stewart will go for millions, and you will hear him in every game from that studio/publisher from here on :)
The same will happen with likenesses of actors. Schwarzenegger will be with us forever.
Nah. Actors fade away from memory with each generation. I've recently heard a zoomer go "Who the fuck is Bruce Willis?"
Bruce Willis : Who the fuck is A Zoomer ?
 

Space Satan

Arcane
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May 13, 2013
Messages
6,299
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Space Hell
1716828533385.png
 
Joined
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Messages
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Belém do Pará, Império do Brasil
Wow Stellaris has really changed quite a bit since I last played (AFAIK around the time of Ancient Relics). Now that I have a stronger machine, I can fully experience it. Some thoughts:

- I didn't use it back when, but I quite like Eager Explorers civic. Its great for an Exploration-themed nation, and being able to do short jumps is pretty cool, exploration-wise. I haven't been able to use it in combat yet, but I suspect its good for essentially leapfrogging enemy defensive starbases and ravaging their heartland.
- Note: Has someone ever tried Eager Explorers + Fear of the Dark combo? -18 pops at start-up lol.
- Interface throwing me off a bit, even if its mostly similar to what I played before.
- The AI seems better than when I played.
 

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