Average Manatee
Arcane
- Joined
- Jan 7, 2012
- Messages
- 15,378
The new DLC is apparently hilariously imbalanced, I'd guess that multiplayer balance was the last of their concerns.
Doesn't matter. I'm talking about overall philosophy, not their bad QC. The game has been homogenized on virtually every level almost from the time it was released.The new DLC is apparently hilariously imbalanced, I'd guess that multiplayer balance was the last of their concerns.
Always has been.Stellaris is a micro hell now.
You can configure it to build or not build various things. I made a mod that adds a bunch of options to more effectively manage planets: https://steamcommunity.com/sharedfiles/filedetails/?id=3162118092Autobuild doesn't even use the new building types you get with each new origin. If it was bad before, consider it's even worse now. Anyway, I'm not using it. I'm fed up with seeing it build gene clinics and robot assembly on already overcrowded planets full of unemployment. Stellaris is a micro hell now.
If you take your base Stellaris with CREAM the price becomes reasonable.Holy shit even with the Steam Sale going on this game plus the DLCs is still super expensive, even more expensive than getting all the Rimworld DLC. At this point I might as well just download 500 mods on Starsector to get a similar experience for free.
Until you get fired because Indian workforce is cheaper and bigger. Then you wake up from your juvenile libertarian haze of idiocy and stop being only halfway retarded for caring about this sort of stuff until it affected you personally. Or, you continue to be a cuckold with no sense of self preservation, no self-interest and keep your shitty libertarian views that are thinly veiled by this sort of cringy fatalism.Ethics in business, like war, is lulzy and irrelevant. It's something you listen to, a lecture you tolerate while in the front of your mind you're really thinking "damn diversity hire they wrangled into blabbering about this looks worse than last year's, bubble but though".
Whoever thinks this is massively retarded, has hearing problems or worse, has autism and doesn't know how communication sounds like. It really feels like a mantra at this point, because you think it's really cool and repeating it over and over again makes it true.He should just be honest and say that AI is cheaper and better.
More features that lead to degenerate Cookie Clicker gameplay
I personally can't wait for AI to develop further. Voice Acting aside from few cases is detrimental to RPGs and pretty much any non moviegame.
At 25 euro price tags for small dlc, you'd expect them to have this by default.You can configure it to build or not build various things. I made a mod that adds a bunch of options to more effectively manage planets: https://steamcommunity.com/sharedfiles/filedetails/?id=3162118092Autobuild doesn't even use the new building types you get with each new origin. If it was bad before, consider it's even worse now. Anyway, I'm not using it. I'm fed up with seeing it build gene clinics and robot assembly on already overcrowded planets full of unemployment. Stellaris is a micro hell now.
End goal:This is true. The problem is that if "AI" develops further, you'll hear "voice acting" in every single game. So, what is your end goal here?
It really doesn't matter what your views on it are. It matters what your company's views are, and what their competition's views are.Until you get fired because Indian workforce is cheaper and bigger. Then you wake up from your juvenile libertarian haze of idiocy and stop being only halfway retarded for caring about this sort of stuff until it affected you personally. Or, you continue to be a cuckold with no sense of self preservation, no self-interest and keep your shitty libertarian views that are thinly veiled by this sort of cringy fatalism.
Depending on the game, this could be an improvement. TES games had the worst voice acting. But I doubt AAA games will wholesale replace VAs until the tech improves to be indistinguishable from actors.This is true. The problem is that if "AI" develops further, you'll hear "voice acting" in every single game. So, what is your end goal here?
The benefit is that devs would save on VA budgets and be able to focus that money elsewhere. I'm not a fan of AI voice acting at all myself and would literally always prefer a human actor even if their performance is awful, but for a lot of indie projects or games where voice acting isn't really necessary, AI provides a decent way to have full VA without crippling costs.This is true. The problem is that if "AI" develops further, you'll hear "voice acting" in every single game. So, what is your end goal here?
The same will happen with likenesses of actors. Schwarzenegger will be with us forever.Imagine the scramble for the rights of legendary voice actors if that ever becomes a thing. The rights for Patrick Stewart will go for millions, and you will hear him in every game from that studio/publisher from here on
Nah. Actors fade away from memory with each generation. I've recently heard a zoomer go "Who the fuck is Bruce Willis?"The same will happen with likenesses of actors. Schwarzenegger will be with us forever.Imagine the scramble for the rights of legendary voice actors if that ever becomes a thing. The rights for Patrick Stewart will go for millions, and you will hear him in every game from that studio/publisher from here on