Oddly enough I didn't find a vault inside the bank so I got fuck-all cash, but I did steal a bunch of expensive gems/goblets/clothing/etc.
???
Enter the bank, go to the counter, open up a bank account and get a key for your safe deposit box. Enter the three storied side building of the bank (the door to your right from the counter) where all the safe deposit boxes and one vault room filled with gold bars are located and start looting
. Most boxes can't be picked though, but can only be opened with keys.
The majority of the keys can be found in Ark. Some can be found in other settlements (on the Farmer's Coast for example). Some can be found in the ruins of past settlements (in the Frostcliff Mountains for example). And a few can be obtained by completing side and factions quests.
Watch out for the security guards if you open boxes with stolen keys. They somehow know it's not your box.
By the way, you can also buy blue prints and books at the bank. Furthermore, there are two houses up for sale in Ark [one at Ark's Marketplace (1200 gold pieces) and one in the Nobles Quarters (7000 gold pieces)] which can be bought at the bank as well.
You can also obtain shares of companies in this game which you can bring to the bank in order to receive a regular income of up to 50 gold pieces a day.
Now I just gotta find a fence so I can hock all my pricey stolen goods, which I assume will be in the undercity.
There's one in the Undercity indeed. Another one is located in Duneville should the one in Ark run out of money. ;-) I think there was a third one as well, but I can't remember where anymore.
Guess there's the general crafting skill too but I might skip that even though the loading screens have mentioned some of the best gear can only be crafted.
It's true that the best armors for each classes can only be crafted, however you need 75 to 80 points in Handicraft and then the armors are only just a bit better (like 10%) than the best armors that can be found out in the wild.
It's kinda weird but the more I play Enderal the more I'm enjoying it. Started off struggling to ignore the Skyrim feeling and now 15 hours into it I'm really enjoying the story and lore for the setting, general exploration, questing, advancing my character, pretty much everything. Even the combat's feeling better since things are pretty lethal both to me and to enemies.
It was the same for me as well. I started playing this game with the lowest expectations one could have. After all, the game isn't an actual game, but just some kind of mod or so I had thought. I totally underestimated Enderal because of that and missed A LOT of the game on my first playthrough as I didn't take it seriously, but just blazed through its side and main quests. (I only checked it out in the first place, because it's on the
Codex's list of Top 101 PC RPGs).
I really only started fully appreciating the game on my second playthrough knowing that paying attention to the story, the lore and what characters have to say does actually pay off. =)
To be fair though, the game has a terrible early game in my opinion, even more so than most games do: It starts with this weird dream sequence which you'll only be able to fully understand after you've finished the main quest at least once, otherwise it will just confuse the shit out of you.
Next comes the terribad scene on the boat with its bad dialogues. The cutscene of your vision that follows only helps to confuse you even more, as once again, you'll only be able to understand it after you've finished the game at least once (while there are quite a few scenes in the game that won't make much sense to you until you've completed the main quest at least once, you can figure out A LOT of what's (really) going on if you pay close attention to the things the game is showing and telling you through characters, events and texts)
Then you finally arrive in Enderal, but the beach and the Old Temple are kinda meh. I only started having fun once I had left the Old Temple and made my way to the two Apothecarii and then to Riverville. However, I soon got disillusioned by the lack of quests (just one main quest, five side quests and the bounty quests for the entire Sun Coast region) as the exploration aspect of the game alone wasn't enough to satisfy me.
So in short, the game reeeeeally takes its time convincing you that it's actually worth playing. However, it's one of the rare games that gets better the longer you play it (it's usually the other way round with most games xD).