Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

SW:TOR

felipepepe

Codex's Heretic
Patron
Joined
Feb 2, 2007
Messages
17,305
Location
Terra da Garoa
Gotta say that I was more freaked out by /getdown being the /dance command than by that weird bug...

jcd said:
The cyborgs you listed are distinctive, characteristic, and unique, whereas the ones in TOR are the most generic robots in the history of sci fi.
What, BioWare made the races in SWTOR bland and pointless? Nonsense! :lol:
 

Hoaxmetal

Arcane
Joined
Jul 19, 2009
Messages
9,173
Lord_Nyax.jpg

Those arm lightsabers, while a bit extreme, make sense. Lightsabers coming out the knees - well that's a first.
Feel free to insert "took and lightsaber to the knee" joke.
 

Hoaxmetal

Arcane
Joined
Jul 19, 2009
Messages
9,173
The power of dance. Man, Bioware sure is on a roll to get bad PR. Launch was good (except for queues but that's still good thing) so they have to ruin game's image in other ways. It's dumb to ban people only because your game has Bethseda bugs.

blechschild-swing-tanzen-verboten.jpg
 

felipepepe

Codex's Heretic
Patron
Joined
Feb 2, 2007
Messages
17,305
Location
Terra da Garoa
I thinks that it's quite obvious that's not for real...I mean "Special 'Dance Zones'", c'mon...SW:TOR will die of players bored on lv 50, no other thing is necessary.
 

Crispy

I feel... young!
Patron
Staff Member
Joined
Feb 16, 2008
Messages
1,877,228
Location
Future Wasteland
Strap Yourselves In
I ran into an amazingly stupid "bug" last night, one that actually occurs very early on in the career of a Scoundrel, but that can only be rectified by going back quite a ways.

If, while preparing to leave to Coruscant while chasing the guy who stole your ship, you don't turn right to your "story" mode room to face two bounty hunters who supposedly arrive on the planet at precisely the time you show up there (and in which the room/storage bay/whatever it is has no purpose, no other exits, and is not clearly marked as needing to be visited), and instead choose the left-hand path which actually leads to the shuttle to Coruscant, you can successfully arrive on Coruscant and just keep questing. Your main storyline/character quest remains happily still active, but not indicating in any way you need to turn around. You can take on new quests, keep levelling up, basically oblivious to the fact that you're doing it wrong.

There are no permanent ill effects, but something so inane and ridiculous speaks clearly of BioWare's "lack of vision".

I still like the game, though. They need to fix the graphical hiccups and other major bugs soon before people execute mass exodii.
 
Repressed Homosexual
Joined
Mar 29, 2010
Messages
18,011
Location
Ottawa, Can.
I'm getting so tired of the boring and repetitive combat, I don't think I'll pay after my free month has run out. It's simply unbearable after the novelty effect of using "force powers" has run out.
 

Renegen

Arcane
Joined
Jun 5, 2011
Messages
4,064
Wow, that's some serious satire, very impressed with /vg right there.
 
Self-Ejected

Excidium

P. banal
Joined
Aug 14, 2009
Messages
13,696
Location
Third World
I guess the game is already as succesful as wow at least on the amount of butthurt it causes. :lol:
 

Mangoose

Arcane
Patron
Joined
Apr 5, 2009
Messages
26,451
Location
I'm a Banana
Divinity: Original Sin Project: Eternity
Zed, if you haven't already, you must join the Pants-wearing Inquisitor Secret Society. All that you need to do is not wear a pansy dress.
 

anus_pounder

Arcane
Joined
Mar 20, 2010
Messages
5,972
Location
Yiffing in Hell
I kind of like the Light Side choices for the Sith Warrior, so far. Theres still plenty of herp-derp white knight moments, (actually most of them) but none of them really go against the empire. LS you may be, but you're still empire through and through. Currently on Balmorra. I like it more than Korriban, but I want to finish it ASAP so that I can finally get my LS side romance option. :oops:
 

Zed

Codex Staff
Patron
Staff Member
Joined
Oct 21, 2002
Messages
17,068
Codex USB, 2014
I see you've been bromancing the Imperial agent dude.

my character is female and I wanted to get in his pants so bad but the game just wouldn't let me.
no really, if you play a female sith inquisitor you better like black cock cuz you're not getting anything else.

Talos is the only good companion for a Sith Inq assassin. The rest are shit at what they do. Crap tanks, crap damage-dealers..
Zed, if you haven't already, you must join the Pants-wearing Inquisitor Secret Society. All that you need to do is not wear a pansy dress.
man I wish I had some orange (as in item quality color) pants or something. Sadly I only find skirts :(
Here's me on my Bioware Evil V bike
DnafZ.jpg
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom