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Decline Sword Coast Legends Pre-Release Thread

Metro

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Mostly an issue for people who don't use hotkeys.
 

Nihiliste

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Idk seems like their main focus is going to be the shitty co-op concept. Doubt this will be worth playing, even though its nice to see another DnD game in development.
 

Luzur

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AwesomeButton

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PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
“When I directed Dragon Age: Origins the mission was to create the ‘spiritual successor to Baldur’s Gate’ and I think players really felt like Origins achieved that,”
LOL, yeah, it really felt. Bigtime.

This game wouldn't exist without the recent incline. They're blatantly trying to cash in on the RPG resurrection.

Which is why it will almost certainly suck. You can always tell when a company actually wanted to make the game they made, and when they just made it for a quick buck.
I'm sorry to say this argument sounds convincing to me.


... So, having a spell called 'Fireball' equals 'hardcore' now? I'm unimpressed.

The DM thing is really ambitious which is enough for me to expect them to fail at it, but this will not prevent it from swallowing most of the development time, which should have been devoted to making a big world rich in sidequests, the main thing I go for in an RPG.

I don't know what to think about D&D5. I've heard pretty bad things about it but then it might have been grognards grognarding.

To sum up, I expect something unplayable, but I wouldn't mind being proven wrong.
 

Dorateen

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I don't know what to think about D&D5. I've heard pretty bad things about it but then it might have been grognards grognarding.

D&D 5E has also received its share of praise, most of which comes from grognards who see it as a return to a more Gygax-style AD&D system, in reaction to the travesty of latter editions, especially 4E.
 

Grunker

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^ what you think/don't think about 5E is irrelevant until we know that 5E has more than just a NeverwinterMMO-style influence on the actual game (i.e. more than none). Neverwinter was "based on" 4th edition and system-wise literally had nothing to do with the system at all. I have a hunch something like that might be true here.
 

AwesomeButton

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^ what you think/don't think about 5E is irrelevant until we know that 5E has more than just a NeverwinterMMO-style influence on the actual game (i.e. more than none). Neverwinter was "based on" 4th edition and system-wise literally had nothing to do with the system at all. I have a hunch something like that might be true here.
You mean the whole "D&D-based" thing is there just for PR reasons and we are at the mercy of the devs. I don't know, I don't want to feel that pessimistic yet.

While it seems the co-op mode is a big focus for them, they say there's single player campaign where you control all characters.
So was NWN, wasn't it? And where did that bring us?

After years of lurking i create an account to trash this "xXxHARDCORE-RPGxXx" game.
And then it looks like it could be at least passable.

Brofist! I already knew DA:I to be shit when I created my account to trash it ;)
 

DramaticPopcorn

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Someone has also figured out (from filenames of screenshots hosted on their site and quests mentioned in screenshots) that the game will take place around Luskan and the Evermoors.

https://forums.swordcoast.com/index.php?/topic/124-where-is-the-sp-campaign-located

South of Icewind Dale then.

from what i remember of the Lore Luskan is just a ruined dump kind alike Phlan was in PoR, so i guess a "clean-up" plot is in the game?
Depends on the timeline. Luskan is just a generic pirate haven with a twist being that it is ruled by a mysterious conclave of magicians
 

Metro

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Luskan was in Treasures of the Savage Frontier. Been forever since I played that but, yeah, pirate town... was the hosttower of the arcane or w/e they're called there, too?
 

Shannow

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South of Icewind Dale then.
So basically on the Sword Coast. Glad that was cleared /wegduck
[
D&D 5E has also received its share of praise, most of which comes from grognards who see it as a return to a more Gygax-style AD&D system, in reaction to the travesty of latter editions, especially 4E.
I'd really encourage everybody to check out the Codex Gazebo. I have my "knowledge" of 4th ed and 5th ed from there.
Basically 4th ed = shit. (Some disagree, but overall this is the common consensus. At least fluff-wise, which I know enough about to judge myself, it first ass-raped FR with a giant dildo and then gang-raped it to boot.)
5th ed = better than 4th ed. (Some 2nd ed fans like it better than 3.xrd ed, and some 3.xrd fans like it better than 2nd ed. Even some chance of bringing back good settings.)

Concerning Grunker's comment (who seems to be bent on shitting on this game, long before we can be sure it deserves all the shit):
What might point into a shitty direction: Skills have cool-downs. Now I'm not as bothered by CDs as many others on the codex. In fact, I'd even see "actions per turn" as CDs in a RTwP game. However, the difference lies in the player being able to activate several CDs next to each other, wheras special attacks in a TB game would prohibit each other. At least in D&D-style TB you could only use one per turn. This (and Mordekainen's Sword mk II, etc.) suggests that LotSC will move further away from D&D than simply implementing turns RT-style like in IE games. :/
Whether it takes as little from D&D as Neverwinter Online remains to be seen.
 

Luzur

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South of Icewind Dale then.
So basically on the Sword Coast. Glad that was cleared /wegduck
[
D&D 5E has also received its share of praise, most of which comes from grognards who see it as a return to a more Gygax-style AD&D system, in reaction to the travesty of latter editions, especially 4E.
I'd really encourage everybody to check out the Codex Gazebo. I have my "knowledge" of 4th ed and 5th ed from there.
Basically 4th ed = shit. (Some disagree, but overall this is the common consensus. At least fluff-wise, which I know enough about to judge myself, it first ass-raped FR with a giant dildo and then gang-raped it to boot.)
5th ed = better than 4th ed. (Some 2nd ed fans like it better than 3.xrd ed, and some 3.xrd fans like it better than 2nd ed. Even some chance of bringing back good settings.)

Concerning Grunker's comment (who seems to be bent on shitting on this game, long before we can be sure it deserves all the shit):
What might point into a shitty direction: Skills have cool-downs. Now I'm not as bothered by CDs as many others on the codex. In fact, I'd even see "actions per turn" as CDs in a RTwP game. However, the difference lies in the player being able to activate several CDs next to each other, wheras special attacks in a TB game would prohibit each other. At least in D&D-style TB you could only use one per turn. This (and Mordekainen's Sword mk II, etc.) suggests that LotSC will move further away from D&D than simply implementing turns RT-style like in IE games. :/
Whether it takes as little from D&D as Neverwinter Online remains to be seen.

Well bro i kinda had to go from memory since i wasnt sure where Luskan was located, its been a while since i played a AD&D game.
 

Grunker

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Luskan was in Treasures of the Savage Frontier. Been forever since I played that but, yeah, pirate town... was the hosttower of the arcane or w/e they're called there, too?

They're not your classic YARR MATEY pirates. They're basically classic "vikings". Savage notherners who live off of farming, fishing and piracy. They have hub towns with markets and are loosely ruled by the corrupt hosttower.

It's actually a pretty cool place which is sadly most often used as villains in boring Sword Coast settings (see: every video game in The Forgotten Realms ever).
 
Weasel
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Well bro i kinda had to go from memory since i wasnt sure where Luskan was located, its been a while since i played a AD&D game.

Someone posted this map on their forums. I've no idea if this is still accurate, as it's also been many years since I read anything about the FR, but I guess it should be roughly correct at least.

OIgr6N6.jpg
 

Grunker

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Concerning Grunker's comment (who seems to be bent on shitting on this game, long before we can be sure it deserves all the shit):

:butthurt:

Give me one good reason to be optimistic, like I said. If this is actually a legit 5E RTwP PC-RPG, I will take back every negative comment and start softly stroking my schlong.

What might point into a shitty direction: Skills have cool-downs. Now I'm not as bothered by CDs as many others on the codex. In fact, I'd even see "actions per turn" as CDs in a RTwP game. However, the difference lies in the player being able to activate several CDs next to each other, wheras special attacks in a TB game would prohibit each other. At least in D&D-style TB you could only use one per turn. This (and Mordekainen's Sword mk II, etc.) suggests that LotSC will move further away from D&D than simply implementing turns RT-style like in IE games. :/
Whether it takes as little from D&D as Neverwinter Online remains to be seen.

I don't mind cooldowns that much either. Christ, I think DA:O is a p. good fucking game. My alarm bells are going off due to three things:

1) Co-op seems to be a focus.
2) Maps look like co-op corridors.
3) Cooldowns signify that 5E is solely "inspirational."

There are smaller things that point to negatives as well. While I see all these small indications that the game is not anything remotely like IE/DAO (jesus, are we at the point where "like DA:O" is the new "might be decent"?), I see no indication of the opposite: that there is reason to hope. You give me a reason to hope, I will hope.
 

Grunker

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Well bro i kinda had to go from memory since i wasnt sure where Luskan was located, its been a while since i played a AD&D game.

Someone posted this map on their forums. I've no idea if this is still accurate, as it's also been many years since I read anything about the FR, but I guess it should be roughly correct at least.

OIgr6N6.jpg

It is accurate. It's from the great map of Faerûn in 3rd ed's Campaign Setting.
 

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