The fights don't end any quicker or any worse, but it's balanced in such a way that everybody still gets to have a lot more fun, because they're hitting more and wizards and casters are doing a lot more hitting. They're not limited to one or two things per encounter.
So is this just Tudge talking or a Sawyerian approach?
And this probably means that it will have PoE like power-curve i.e every class must be able to fight 'equally' from the get go.
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