54 hours, $190 to go. They got close to $400 since I posted the news item 13 hours ago.but in 55 hours I doubt they will be achieved
Sorry but you're mixing € and $. Stretch goals are in € and money gathered is shown in $. Hover over with mouse/tap on phone that money to see amount of money in €54 hours, $190 to go. They got close to $400 since I posted the news item 13 hours ago.but in 55 hours I doubt they will be achieved
See, this is what you should've led with.We'll have dinosaurs though, that's pretty sick I guess.
I sure as heck have been doing that. That's kind of a bummer. So, it looks like they'll need $45,115 to hit Cursed City.Sorry but you're mixing € and $. Stretch goals are in € and money gathered is shown in $.
Happened to me all the time in Early Kickstarter days. Kinda bummer also that RPG like Swordhaven doesn't get more attention. Really nice stretch goals these three. I wonder what Atomboyz' ALL planned stretch goals are and will we ever find out...I sure as heck have been doing that. That's kind of a bummer. So, it looks like they'll need $45,115 to hit Cursed City.Sorry but you're mixing € and $. Stretch goals are in € and money gathered is shown in $.
At this moment we are 367€ away from this being part of the game. Clock says: 42h leftThank you. So, right now the vibe we're going for with the Cursed City is 'At the Mountains of Madness' meets Indiana Jones. You will be tasked with helping (or hindering) an aristocratic explorer from the Empire whose expedition is trying to uncover the secrets of the ancient ruins in the western mountains.
I won't go into spoiler territory, but I'll say that we want to connect it to one of the two notes that you could find in the demo right now. I won't say which one, but I'm sure you could figure it out
And yes, that definitely looks like a dinosaur!
You are a relentless fella!42.000€ in the Kickstarter bank. 2nd stretch goal Cursed City will be part of the game. Where's my Indiana Jones hat? Game got funded and 2× stretch goals are in the bag. Not as good as I have hoped for but could have been way worse. Marketing is to indie Devs what's water to cats
ALMOST DONE: CAMPAIGN TIMER HITS LAST 24 HOURS!
Greetings, everyone!
We are extremely happy to say that we are nearly done! The campaign for Swordhaven turned out to be a success with just one stretch goal still pending, and it's all thanks to your support and dedication to the project.
Your contribution played a much bigger role than just funding our new game. You helped us improve the demo with your bug reports, improve the game as a whole through novel suggestions, and most importantly, your support for the stretch goals helped us realize 2 our of 3 things we really wanted to add in the first place, but had to cut for budgetary reasons.
Now you won't just have the game as it was planned when we created the campaign, but you will also get a greatly improved base of operations for your character, a huge new dungeon, and who knows, maybe we'll even reach the final stretch goal for Festivals and Holidays. That is something we would really love to do for you guys!
Lastly, we want to share our first custom portrait. Everyone who pledges or increases their pledge to sit at the Prince, King, Emperor, Prophet or Dragon tiers will receive a portrait just like this if not better from a photo of their choosing!
Again, thank you all. Let's finish this campaign in style!
Yours, Atom Team
very niceFestivals have been achieved. I'm honestly shocked. I didn't think it would hit the last goal, but it hit it with six hours left. They had about $1500 or so to go at the 18 hour mark. When I got up this morning and checked it, it was $90 to go. Then a few minutes later, it was funded.
Thank you, friends! You did it! Swordhaven has received full funding - our main and stretch goals have been achieved within the game budget, and now we'll focus on early access to not let you down. Once again, thank you, you rock!
P.S. The next stretch goals required a much larger budget, unfortunately. We don't want to tease you with this again.